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Reinforcement learning (RL) is a central problem in artificial intelligence. This problem consists of defining artificial agents that can learn optimal behaviour by interacting with an environment -- where the optimal behaviour is defined…

We introduce a new reinforcement learning approach combining a planning quasi-metric (PQM) that estimates the number of steps required to go from any state to another, with task-specific "aimers" that compute a target state to reach a given…

机器学习 · 计算机科学 2020-12-08 Vincent Micheli , Karthigan Sinnathamby , François Fleuret

Multi-agent reinforcement learning involves multiple agents interacting with each other and a shared environment to complete tasks. When rewards provided by the environment are sparse, agents may not receive immediate feedback on the…

机器学习 · 计算机科学 2021-03-31 Baicen Xiao , Bhaskar Ramasubramanian , Radha Poovendran

We consider the issue of multiple agents learning to communicate through reinforcement learning within partially observable environments, with a focus on information asymmetry in the second part of our work. We provide a review of the…

机器学习 · 计算机科学 2019-11-14 Mohamed Salah Zaïem , Etienne Bennequin

Designing reward functions for efficiently guiding reinforcement learning (RL) agents toward specific behaviors is a complex task. This is challenging since it requires the identification of reward structures that are not sparse and that…

机器学习 · 计算机科学 2023-11-01 Dhawal Gupta , Yash Chandak , Scott M. Jordan , Philip S. Thomas , Bruno Castro da Silva

Inferring reward functions from demonstrations and pairwise preferences are auspicious approaches for aligning Reinforcement Learning (RL) agents with human intentions. However, state-of-the art methods typically focus on learning a single…

机器学习 · 计算机科学 2022-01-04 Markus Peschl , Arkady Zgonnikov , Frans A. Oliehoek , Luciano C. Siebert

Traditional multi-agent reinforcement learning algorithms are not scalable to environments with more than a few agents, since these algorithms are exponential in the number of agents. Recent research has introduced successful methods to…

多智能体系统 · 计算机科学 2021-01-26 Sriram Ganapathi Subramanian , Matthew E. Taylor , Mark Crowley , Pascal Poupart

Explaining the behaviour of intelligent agents learned by reinforcement learning (RL) to humans is challenging yet crucial due to their incomprehensible proprioceptive states, variational intermediate goals, and resultant unpredictability.…

机器学习 · 计算机科学 2023-11-07 Wenhao Lu , Xufeng Zhao , Sven Magg , Martin Gromniak , Mengdi Li , Stefan Wermter

Process reward models (PRMs) provide more nuanced supervision compared to outcome reward models (ORMs) for optimizing policy models, positioning them as a promising approach to enhancing the capabilities of LLMs in complex reasoning tasks.…

计算与语言 · 计算机科学 2025-05-30 Hongzhan Chen , Tao Yang , Shiping Gao , Ruijun Chen , Xiaojun Quan , Hongtao Tian , Ting Yao

The purpose of this paper is to use reinforcement learning to model learning agents which can recognize formal languages. Agents are modeled as simple multi-head automaton, a new model of finite automaton that uses multiple heads, and six…

机器学习 · 计算机科学 2020-10-21 Alper Şekerci , Özlem Salehi

We introduce a Reinforcement Learning Psychotherapy AI Companion that generates topic recommendations for therapists based on patient responses. The system uses Deep Reinforcement Learning (DRL) to generate multi-objective policies for four…

机器学习 · 计算机科学 2023-03-20 Baihan Lin , Guillermo Cecchi , Djallel Bouneffouf

Malfunctioning neurons in the brain sometimes operate synchronously, reportedly causing many neurological diseases, e.g. Parkinson's. Suppression and control of this collective synchronous activity are therefore of great importance for…

神经元与认知 · 定量生物学 2021-09-22 Dmitrii Krylov , Remi Tachet , Romain Laroche , Michael Rosenblum , Dmitry V. Dylov

In recent years, $Q$-learning has become indispensable for model-free reinforcement learning (MFRL). However, it suffers from well-known problems such as under- and overestimation bias of the value, which may adversely affect the policy…

机器学习 · 计算机科学 2021-02-09 Youngmin Oh , Jinwoo Shin , Eunho Yang , Sung Ju Hwang

Recent reinforcement learning algorithms, though achieving impressive results in various fields, suffer from brittle training effects such as regression in results and high sensitivity to initialization and parameters. We claim that some of…

机器学习 · 计算机科学 2019-05-27 Refael Vivanti , Talya D. Sohlberg-Baris , Shlomo Cohen , Orna Cohen

Reward function, as an incentive representation that recognizes humans' agency and rationalizes humans' actions, is particularly appealing for modeling human behavior in human-robot interaction. Inverse Reinforcement Learning is an…

人工智能 · 计算机科学 2021-03-09 Ran Tian , Masayoshi Tomizuka , Liting Sun

Reinforcement Learning has suffered from poor reward specification, and issues for reward hacking even in simple enough domains. Preference Based Reinforcement Learning attempts to solve the issue by utilizing binary feedbacks on queried…

人工智能 · 计算机科学 2023-02-20 Mudit Verma , Subbarao Kambhampati

Learning and planning in partially-observable domains is one of the most difficult problems in reinforcement learning. Traditional methods consider these two problems as independent, resulting in a classical two-stage paradigm: first learn…

人工智能 · 计算机科学 2019-11-25 Tianyu Li , Bogdan Mazoure , Doina Precup , Guillaume Rabusseau

When a reinforcement learning (RL) method has to decide between several optional policies by solely looking at the received reward, it has to implicitly optimize a Multi-Armed-Bandit (MAB) problem. This arises the question: are current RL…

机器学习 · 计算机科学 2021-10-22 Refael Vivanti

In this paper, we consider the problem of multi-agent navigation in partially observable grid environments. This problem is challenging for centralized planning approaches as they, typically, rely on the full knowledge of the environment.…

机器学习 · 计算机科学 2021-08-16 Vasilii Davydov , Alexey Skrynnik , Konstantin Yakovlev , Aleksandr I. Panov

In reinforcement learning, we often define goals by specifying rewards within desirable states. One problem with this approach is that we typically need to redefine the rewards each time the goal changes, which often requires some…

人工智能 · 计算机科学 2017-07-26 Ashley D. Edwards , Srijan Sood , Charles L. Isbell