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We derive a family of risk-sensitive reinforcement learning methods for agents, who face sequential decision-making tasks in uncertain environments. By applying a utility function to the temporal difference (TD) error, nonlinear…

机器学习 · 计算机科学 2014-10-10 Yun Shen , Michael J. Tobia , Tobias Sommer , Klaus Obermayer

The objective of a reinforcement learning agent is to discover better actions through exploration. However, typical exploration techniques aim to maximize rewards, often incurring high costs in both exploration and learning processes. We…

机器学习 · 计算机科学 2024-12-24 Akane Tsuboya , Yu Kono , Tatsuji Takahashi

The $Q$-learning algorithm is a simple and widely-used stochastic approximation scheme for reinforcement learning, but the basic protocol can exhibit instability in conjunction with function approximation. Such instability can be observed…

机器学习 · 计算机科学 2022-06-03 Andrea Zanette , Martin J. Wainwright

Reward function, as an incentive representation that recognizes humans' agency and rationalizes humans' actions, is particularly appealing for modeling human behavior in human-robot interaction. Inverse Reinforcement Learning is an…

人工智能 · 计算机科学 2021-03-09 Ran Tian , Masayoshi Tomizuka , Liting Sun

Fine-tuning large language models on new data improves task performance but degrades capabilities learned during pretraining, a phenomenon known as catastrophic forgetting. Existing methods mitigate this by modifying the fine-tuning…

机器学习 · 计算机科学 2026-05-20 Parjanya Prajakta Prashant , Jiongli Zhu , Aldan Creo , Babak Salimi

We study offline multitask reinforcement learning in settings where multiple tasks share a low-rank representation of their action-value functions. In this regime, a learner is provided with fixed datasets collected from several related…

机器学习 · 计算机科学 2026-04-28 Kausthubh Manda , Raghuram Bharadwaj Diddigi

Deep reinforcement learning agents have achieved state-of-the-art results by directly maximising cumulative reward. However, environments contain a much wider variety of possible training signals. In this paper, we introduce an agent that…

In human-in-the-loop reinforcement learning or environments where calculating a reward is expensive, the costly rewards can make learning efficiency challenging to achieve. The cost of obtaining feedback from humans or calculating expensive…

机器学习 · 计算机科学 2025-03-03 Muhammed Yusuf Satici , David L. Roberts

To convey desired behavior to a Reinforcement Learning (RL) agent, a designer must choose a reward function for the environment, arguably the most important knob designers have in interacting with RL agents. Although many reward functions…

机器学习 · 计算机科学 2022-06-01 Henry Sowerby , Zhiyuan Zhou , Michael L. Littman

When decision makers evaluate a sequence of rewards, they may pay more attention to larger rewards and, given attention is limited, less attention to smaller rewards. They may also become less attentive to each reward when attention is…

理论经济学 · 经济学 2025-05-20 Zijian Zark Wang

In reinforcement learning, the standard criterion to evaluate policies in a state is the expectation of (discounted) sum of rewards. However, this criterion may not always be suitable, we consider an alternative criterion based on the…

机器学习 · 计算机科学 2016-11-04 Hugo Gilbert , Paul Weng

Applying Q-learning to high-dimensional or continuous action spaces can be difficult due to the required maximization over the set of possible actions. Motivated by techniques from amortized inference, we replace the expensive maximization…

机器学习 · 计算机科学 2020-01-23 Tom Van de Wiele , David Warde-Farley , Andriy Mnih , Volodymyr Mnih

Current reinforcement learning algorithms train an agent using forward-generated trajectories, which provide little guidance so that the agent can explore as much as possible. While realizing the value of reinforcement learning results from…

人工智能 · 计算机科学 2023-09-06 KyungMin Ko

The behaviour of multi-agent learning in competitive settings is often considered under the restrictive assumption of a zero-sum game. Only under this strict requirement is the behaviour of learning well understood; beyond this, learning…

计算机科学与博弈论 · 计算机科学 2023-07-27 Aamal Hussain , Francesco Belardinelli , Georgios Piliouras

Deep Q-Networks algorithm (DQN) was the first reinforcement learning algorithm using deep neural network to successfully surpass human level performance in a number of Atari learning environments. However, divergent and unstable behaviour…

机器学习 · 计算机科学 2022-10-10 Adrian Ly , Richard Dazeley , Peter Vamplew , Francisco Cruz , Sunil Aryal

The alignment of Large Language Models (LLMs) is critically dependent on reward models trained on costly human preference data. While recent work explores bypassing this cost with AI feedback, these methods often lack a rigorous theoretical…

计算与语言 · 计算机科学 2025-07-01 Yi-Chen Li , Tian Xu , Yang Yu , Xuqin Zhang , Xiong-Hui Chen , Zhongxiang Ling , Ningjing Chao , Lei Yuan , Zhi-Hua Zhou

A novel reinforcement learning algorithm is introduced for multiarmed restless bandits with average reward, using the paradigms of Q-learning and Whittle index. Specifically, we leverage the structure of the Whittle index policy to reduce…

机器学习 · 计算机科学 2021-09-22 Konstantin E. Avrachenkov , Vivek S. Borkar

All machine learning algorithms use a loss, cost, utility or reward function to encode the learning objective and oversee the learning process. This function that supervises learning is a frequently unrecognized hyperparameter that…

神经与进化计算 · 计算机科学 2024-11-06 Mathew Mithra Noel , Arindam Banerjee , Yug Oswal , Geraldine Bessie Amali D , Venkataraman Muthiah-Nakarajan

Reinforcement learning aims to learn optimal policies from interaction with environments whose dynamics are unknown. Many methods rely on the approximation of a value function to derive near-optimal policies. In partially observable…

机器学习 · 计算机科学 2022-09-13 Gaspard Lambrechts , Adrien Bolland , Damien Ernst

We study online reinforcement learning for finite-horizon deterministic control systems with {\it arbitrary} state and action spaces. Suppose that the transition dynamics and reward function is unknown, but the state and action space is…

机器学习 · 计算机科学 2019-05-07 Lin F. Yang , Chengzhuo Ni , Mengdi Wang
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