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Reinforcement learning (RL) is an effective approach to motion planning in autonomous driving, where an optimal driving policy can be automatically learned using the interaction data with the environment. Nevertheless, the reward function…

机器人学 · 计算机科学 2023-08-28 Lin-Chi Wu , Zengjie Zhang , Sofie Haesaert , Zhiqiang Ma , Zhiyong Sun

A precondition for the deployment of a Reinforcement Learning agent to a real-world system is to provide guarantees on the learning process. While a learning algorithm will eventually converge to a good policy, there are no guarantees on…

机器学习 · 统计学 2023-12-27 Paul Daoudi , Mathias Formoso , Othman Gaizi , Achraf Azize , Evrard Garcelon

Eco-driving strategies have been shown to provide significant reductions in fuel consumption. This paper outlines an active driver assistance approach that uses a residual policy learning (RPL) agent trained to provide residual actions to…

系统与控制 · 电气工程与系统科学 2022-12-16 Lindsey Kerbel , Beshah Ayalew , Andrej Ivanco , Keith Loiselle

We consider the problem of learning control policies that optimize a reward function while satisfying constraints due to considerations of safety, fairness, or other costs. We propose a new algorithm, Projection-Based Constrained Policy…

机器学习 · 计算机科学 2020-10-08 Tsung-Yen Yang , Justinian Rosca , Karthik Narasimhan , Peter J. Ramadge

We consider the problem of reinforcement learning under safety requirements, in which an agent is trained to complete a given task, typically formalized as the maximization of a reward signal over time, while concurrently avoiding…

Continual learning, the setting where a learning agent is faced with a never ending stream of data, continues to be a great challenge for modern machine learning systems. In particular the online or "single-pass through the data" setting…

机器学习 · 计算机科学 2019-10-31 Rahaf Aljundi , Lucas Caccia , Eugene Belilovsky , Massimo Caccia , Min Lin , Laurent Charlin , Tinne Tuytelaars

Currently, deep reinforcement learning (RL) shows impressive results in complex gaming and robotic environments. Often these results are achieved at the expense of huge computational costs and require an incredible number of episodes of…

Continual reinforcement learning challenges agents to acquire new skills while retaining previously learned ones with the goal of improving performance in both past and future tasks. Most existing approaches rely on model-free methods with…

机器学习 · 计算机科学 2026-05-19 Abdulaziz Alyahya , Abdallah Al Siyabi , Markus R. Ernst , Luke Yang , Levin Kuhlmann , Gideon Kowadlo

Recent Offline Reinforcement Learning methods have succeeded in learning high-performance policies from fixed datasets of experience. A particularly effective approach learns to first identify and then mimic optimal decision-making…

机器学习 · 计算机科学 2023-12-12 Jake Grigsby , Yanjun Qi

Stochastic resetting, where a dynamical process is intermittently returned to a fixed reference state, has emerged as a powerful mechanism for optimizing first-passage properties. Existing theory largely treats static, non-learning…

机器学习 · 计算机科学 2026-03-18 Jello Zhou , Vudtiwat Ngampruetikorn , David J. Schwab

Exploration remains a key challenge in deep reinforcement learning (RL). Optimism in the face of uncertainty is a well-known heuristic with theoretical guarantees in the tabular setting, but how best to translate the principle to deep…

机器学习 · 计算机科学 2023-06-06 Brendan O'Donoghue

Classical reinforcement learning (RL) aims to optimize the expected cumulative rewards. In this work, we consider the RL setting where the goal is to optimize the quantile of the cumulative rewards. We parameterize the policy controlling…

机器学习 · 计算机科学 2022-02-17 Jinyang Jiang , Jiaqiao Hu , Yijie Peng

Adapting a Reinforcement Learning (RL) agent to an unseen environment is a difficult task due to typical over-fitting on the training environment. RL agents are often capable of solving environments very close to the trained environment,…

人工智能 · 计算机科学 2022-07-04 Olivier Moulin , Vincent Francois-Lavet , Paul Elbers , Mark Hoogendoorn

Single-task RL agents are typically trained under a fixed reward function, which limits their robustness to reward misspecification and their ability to adapt to changing preferences. We introduce Reward-Conditioned Reinforcement Learning…

机器学习 · 计算机科学 2026-05-20 Michal Nauman , Marek Cygan , Pieter Abbeel

Effective decision-making in the real world depends on memory that is both stable and adaptive: environments change over time, and agents must retain relevant information over long horizons while also updating or overwriting outdated…

机器学习 · 计算机科学 2026-01-22 Oleg Shchendrigin , Egor Cherepanov , Alexey K. Kovalev , Aleksandr I. Panov

Reinforcement Learning (RL) has emerged as a powerful paradigm for training LLM-based agents, yet remains limited by low sample efficiency, stemming not only from sparse outcome feedback but also from the agent's inability to leverage prior…

机器学习 · 计算机科学 2026-03-19 Dilxat Muhtar , Jiashun Liu , Wei Gao , Weixun Wang , Shaopan Xiong , Ju Huang , Siran Yang , Wenbo Su , Jiamang Wang , Ling Pan , Bo Zheng

We consider the problem of reinforcement learning when provided with (1) a baseline control policy and (2) a set of constraints that the learner must satisfy. The baseline policy can arise from demonstration data or a teacher agent and may…

机器学习 · 计算机科学 2021-07-13 Tsung-Yen Yang , Justinian Rosca , Karthik Narasimhan , Peter J. Ramadge

Traditional on-policy Reinforcement Learning with Verifiable Rewards (RLVR) frameworks suffer from experience waste and reward homogeneity, which directly hinders learning efficiency on difficult samples during large language models…

人工智能 · 计算机科学 2026-03-17 Xu Wan , Yansheng Wang , Wenqi Huang , Mingyang Sun

Even though reinforcement-learning-based algorithms achieved superhuman performance in many domains, the field of robotics poses significant challenges as the state and action spaces are continuous, and the reward function is predominantly…

In the online continual learning paradigm, agents must learn from a changing distribution while respecting memory and compute constraints. Experience Replay (ER), where a small subset of past data is stored and replayed alongside new data,…

机器学习 · 计算机科学 2022-04-26 Lucas Caccia , Rahaf Aljundi , Nader Asadi , Tinne Tuytelaars , Joelle Pineau , Eugene Belilovsky