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相关论文: Experience Replay Optimization

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In reinforcement learning (RL), different reward functions can define the same optimal policy but result in drastically different learning performance. For some, the agent gets stuck with a suboptimal behavior, and for others, it solves the…

机器学习 · 计算机科学 2025-02-25 Grigorii Veviurko , Wendelin Böhmer , Mathijs de Weerdt

Reinforcement learning (RL) has become an increasingly active area of research in recent years. Although there are many algorithms that allow an agent to solve tasks efficiently, they often ignore the possibility that prior experience…

人工智能 · 计算机科学 2020-01-07 Francisco M. Garcia , Chris Nota , Philip S. Thomas

Replay methods are known to be successful at mitigating catastrophic forgetting in continual learning scenarios despite having limited access to historical data. However, storing historical data is cheap in many real-world settings, yet…

机器学习 · 计算机科学 2023-11-22 Marcus Klasson , Hedvig Kjellström , Cheng Zhang

Most reinforcement learning algorithms seek a single optimal strategy that solves a given task. However, it can often be valuable to learn a diverse set of solutions, for instance, to make an agent's interaction with users more engaging, or…

机器学习 · 计算机科学 2024-01-09 Wentse Chen , Shiyu Huang , Yuan Chiang , Tim Pearce , Wei-Wei Tu , Ting Chen , Jun Zhu

We present a proximal policy optimization (PPO) agent trained through curriculum learning (CL) principles and meticulous reward engineering to optimize a real-world high-throughput waste sorting facility. Our work addresses the challenge of…

机器学习 · 计算机科学 2024-07-24 Abhijeet Pendyala , Asma Atamna , Tobias Glasmachers

Much of the recent success of deep reinforcement learning has been driven by regularized policy optimization (RPO) algorithms with strong performance across multiple domains. In this family of methods, agents are trained to maximize…

机器学习 · 计算机科学 2022-03-24 Ted Moskovitz , Michael Arbel , Jack Parker-Holder , Aldo Pacchiano

Learning to act in an environment to maximise rewards is among the brain's key functions. This process has often been conceptualised within the framework of reinforcement learning, which has also gained prominence in machine learning and…

机器学习 · 计算机科学 2021-09-22 Emma L. Roscow , Raymond Chua , Rui Ponte Costa , Matt W. Jones , Nathan Lepora

Offline reinforcement learning (RL) looks at learning how to optimally solve tasks using a fixed dataset of interactions from the environment. Many off-policy algorithms developed for online learning struggle in the offline setting as they…

机器学习 · 计算机科学 2025-03-18 Natinael Solomon Neggatu , Jeremie Houssineau , Giovanni Montana

In this paper we present a new way of predicting the performance of a reinforcement learning policy given historical data that may have been generated by a different policy. The ability to evaluate a policy from historical data is important…

机器学习 · 计算机科学 2016-04-05 Philip S. Thomas , Emma Brunskill

Deep reinforcement learning has obtained significant breakthroughs in recent years. Most methods in deep-RL achieve good results via the maximization of the reward signal provided by the environment, typically in the form of discounted…

机器学习 · 计算机科学 2018-09-10 Yubin Deng , Ke Yu , Dahua Lin , Xiaoou Tang , Chen Change Loy

The problem of reinforcement learning is considered where the environment or the model undergoes a change. An algorithm is proposed that an agent can apply in such a problem to achieve the optimal long-time discounted reward. The algorithm…

系统与控制 · 电气工程与系统科学 2023-04-25 Wuxia Chen , Taposh Banerjee , Jemin George , Carl Busart

Safety in reinforcement learning (RL) is typically enforced through objective shaping while keeping environment dynamics stationary with respect to observable state-action pairs. Under delayed harm, this can lead to replay: after a washout…

机器学习 · 计算机科学 2026-04-10 Prakul Sunil Hiremath

Exploration of the high-dimensional state action space is one of the biggest challenges in Reinforcement Learning (RL), especially in multi-agent domain. We present a novel technique called Experience Augmentation, which enables a…

机器学习 · 计算机科学 2020-05-21 Zhenhui Ye , Yining Chen , Guanghua Song , Bowei Yang , Shen Fan

Finding optimal policies which maximize long term rewards of Markov Decision Processes requires the use of dynamic programming and backward induction to solve the Bellman optimality equation. However, many real-world problems require…

机器学习 · 计算机科学 2023-01-10 Mridul Agarwal , Vaneet Aggarwal

Experience replay (ER) improves the data efficiency of off-policy reinforcement learning (RL) algorithms by allowing an agent to store and reuse its past experiences in a replay buffer. While many techniques have been proposed to enhance ER…

机器学习 · 计算机科学 2021-04-06 Yunshu Du , Garrett Warnell , Assefaw Gebremedhin , Peter Stone , Matthew E. Taylor

Multi-Agent Experience Replay (MER) is a key component of off-policy reinforcement learning~(RL) algorithms. By remembering and reusing experiences from the past, experience replay significantly improves the stability of RL algorithms and…

多智能体系统 · 计算机科学 2023-06-02 Kailash Gogineni , Yongsheng Mei , Peng Wei , Tian Lan , Guru Venkataramani

Reinforcement learning (RL) requires skillful definition and remarkable computational efforts to solve optimization and control problems, which could impair its prospect. Introducing human guidance into reinforcement learning is a promising…

机器学习 · 计算机科学 2022-11-30 Jingda Wu , Zhiyu Huang , Wenhui Huang , Chen Lv

Continual learning is a promising machine learning paradigm to learn new tasks while retaining previously learned knowledge over streaming training data. Till now, rehearsal-based methods, keeping a small part of data from old tasks as a…

机器学习 · 计算机科学 2023-08-04 Quanziang Wang , Renzhen Wang , Yuexiang Li , Dong Wei , Kai Ma , Yefeng Zheng , Deyu Meng

Learning in a lifelong setting, where the dynamics continually evolve, is a hard challenge for current reinforcement learning algorithms. Yet this would be a much needed feature for practical applications. In this paper, we propose an…

机器学习 · 计算机科学 2021-12-14 Pierre Liotet , Francesco Vidaich , Alberto Maria Metelli , Marcello Restelli

State-of-the-art reinforcement learning (RL) algorithms typically use random sampling (e.g., $\epsilon$-greedy) for exploration, but this method fails on hard exploration tasks like Montezuma's Revenge. To address the challenge of…

机器学习 · 计算机科学 2022-11-21 Eric Chen , Zhang-Wei Hong , Joni Pajarinen , Pulkit Agrawal