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相关论文: A Generalized Minimax Q-learning Algorithm for Two…

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Two-player graph games have found numerous applications, most notably in the synthesis of reactive systems from temporal specifications, but also in verification. The relevance of infinite-state systems in these areas has lead to…

计算机科学中的逻辑 · 计算机科学 2023-11-08 Philippe Heim , Rayna Dimitrova

This paper considers two-player zero-sum finite-horizon Markov games with simultaneous moves. The study focuses on the challenging settings where the value function or the model is parameterized by general function classes. Provably…

计算机科学与博弈论 · 计算机科学 2021-11-02 Baihe Huang , Jason D. Lee , Zhaoran Wang , Zhuoran Yang

This paper introduces state abstraction for two-player zero-sum Markov games (TZMGs), where the payoffs for the two players are determined by the state representing the environment and their respective actions, with state transitions…

计算机科学与博弈论 · 计算机科学 2024-12-23 Hiroki Ishibashi , Kenshi Abe , Atsushi Iwasaki

We study a game where one player selects a random function, and the other has to guess that function, and show that with high probability the second player can correctly guess most of the random function. We apply this analysis to…

最优化与控制 · 数学 2023-11-28 Catherine Rainer , Eilon Solan

We consider zero-sum stochastic games with finite state and action spaces, perfect information, mean payoff criteria, without any irreducibility assumption on the Markov chains associated to strategies (multichain games). The value of such…

最优化与控制 · 数学 2012-08-03 Marianne Akian , Jean Cochet-Terrasson , Sylvie Detournay , Stéphane Gaubert

We analyze the convergence properties of the two-timescale fictitious play combining the classical fictitious play with the Q-learning for two-player zero-sum stochastic games with player-dependent learning rates. We show its almost sure…

最优化与控制 · 数学 2022-04-05 Muhammed O. Sayin , K. Alperen Cetiner

In this work, we present the first finite-time analysis of Q-learning with time-varying learning policies (i.e., on-policy sampling) for discounted Markov decision processes under minimal assumptions, requiring only the existence of a…

机器学习 · 计算机科学 2026-04-07 Phalguni Nanda , Zaiwei Chen

We study reinforcement learning for two-player zero-sum Markov games with simultaneous moves in the finite-horizon setting, where the transition kernel of the underlying Markov games can be parameterized by a linear function over the…

机器学习 · 计算机科学 2022-04-21 Zixiang Chen , Dongruo Zhou , Quanquan Gu

The goal of this paper is to propose a new Q-learning algorithm with a dummy adversarial player, which is called dummy adversarial Q-learning (DAQ), that can effectively regulate the overestimation bias in standard Q-learning. With the…

机器学习 · 计算机科学 2024-10-01 HyeAnn Lee , Donghwan Lee

Multi-Agent Reinforcement Learning (MARL) -- where multiple agents learn to interact in a shared dynamic environment -- permeates across a wide range of critical applications. While there has been substantial progress on understanding the…

计算机科学与博弈论 · 计算机科学 2022-10-05 Shicong Cen , Yuejie Chi , Simon S. Du , Lin Xiao

We consider concurrent games played on graphs. At every round of a game, each player simultaneously and independently selects a move; the moves jointly determine the transition to a successor state. Two basic objectives are the safety…

计算机科学与博弈论 · 计算机科学 2008-09-25 Krishnendu Chatterjee , Luca de Alfaro , Thomas A. Henzinger

This paper studies multi-agent reinforcement learning in Markov games, with the goal of learning Nash equilibria or coarse correlated equilibria (CCE) sample-optimally. All prior results suffer from at least one of the two obstacles: the…

机器学习 · 计算机科学 2022-10-13 Gen Li , Yuejie Chi , Yuting Wei , Yuxin Chen

We examine online safe multi-agent reinforcement learning using constrained Markov games in which agents compete by maximizing their expected total rewards under a constraint on expected total utilities. Our focus is confined to an episodic…

机器学习 · 计算机科学 2023-06-02 Dongsheng Ding , Xiaohan Wei , Zhuoran Yang , Zhaoran Wang , Mihailo R. Jovanović

Learning algorithm design for state-based games is investigated. A heuristic uncoupled learning algorithm, which is a two memory better reply with inertia dynamics, is proposed. Under certain reasonable conditions it is proved that for any…

最优化与控制 · 数学 2018-09-18 Changxi Li , Yu Xing , Fenghua He , Daizhan Cheng

In this paper, we present an online learning approach for two-player zero-sum linear quadratic games with unknown dynamics. We develop a framework combining regularized least squares model estimation, high probability confidence sets, and…

系统与控制 · 电气工程与系统科学 2026-04-06 Shanting Wang , Weihao Sun , Andreas A. Malikopoulos

This paper addresses the problem of learning a Nash equilibrium in $\gamma$-discounted multiplayer general-sum Markov Games (MG). A key component of this model is the possibility for the players to either collaborate or team apart to…

计算机科学与博弈论 · 计算机科学 2017-03-07 Julien Pérolat , Florian Strub , Bilal Piot , Olivier Pietquin

We focus on the design of algorithms for finding equilibria in 2-player zero-sum games. Although it is well known that such problems can be solved by a single linear program, there has been a surge of interest in recent years for simpler…

计算机科学与博弈论 · 计算机科学 2025-02-03 Michail Fasoulakis , Evangelos Markakis , Giorgos Roussakis , Christodoulos Santorinaios

We study the problem of repeated play in a zero-sum game in which the payoff matrix may change, in a possibly adversarial fashion, on each round; we call these Online Matrix Games. Finding the Nash Equilibrium (NE) of a two player zero-sum…

机器学习 · 计算机科学 2020-04-06 Adrian Rivera Cardoso , Jacob Abernethy , He Wang , Huan Xu

Extensive-form games with imperfect recall are an important game-theoretic model that allows a compact representation of strategies in dynamic strategic interactions. Practical use of imperfect recall games is limited due to negative…

计算机科学与博弈论 · 计算机科学 2017-05-25 Branislav Bosansky , Jiri Cermak , Karel Horak , Michal Pechoucek

Differential games, in particular two-player sequential zero-sum games (a.k.a. minimax optimization), have been an important modeling tool in applied science and received renewed interest in machine learning due to many recent applications,…

机器学习 · 计算机科学 2023-02-21 Guojun Zhang , Kaiwen Wu , Pascal Poupart , Yaoliang Yu