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相关论文: Realistic Speech-Driven Facial Animation with GANs

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Audio-driven 3D facial animation has been widely explored, but achieving realistic, human-like performance is still unsolved. This is due to the lack of available 3D datasets, models, and standard evaluation metrics. To address this, we…

计算机视觉与模式识别 · 计算机科学 2019-05-09 Daniel Cudeiro , Timo Bolkart , Cassidy Laidlaw , Anurag Ranjan , Michael J. Black

People communicate using both speech and non-verbal signals such as gestures, face expression or body pose. Non-verbal signals impact the meaning of the spoken utterance in an abundance of ways. An absence of non-verbal signals impoverishes…

计算机视觉与模式识别 · 计算机科学 2021-08-24 Manuel Rebol , Christian Gütl , Krzysztof Pietroszek

Generating synchronized and natural lip movement with speech is one of the most important tasks in creating realistic virtual characters. In this paper, we present a combined deep neural network of one-dimensional convolutions and LSTM to…

声音 · 计算机科学 2022-05-03 Xiaohong Li , Xiang Wang , Kai Wang , Shiguo Lian

Over the last few decades, many aspects of human life have been enhanced with virtual domains, from the advent of digital assistants such as Amazon's Alexa and Apple's Siri to the latest metaverse efforts of the rebranded Meta. These trends…

计算机视觉与模式识别 · 计算机科学 2023-03-27 Siddarth Ravichandran , Ondřej Texler , Dimitar Dinev , Hyun Jae Kang

Speech-driven 3D talking face method should offer both accurate lip synchronization and controllable expressions. Previous methods solely adopt discrete emotion labels to globally control expressions throughout sequences while limiting…

计算机视觉与模式识别 · 计算机科学 2025-03-20 Hejia Chen , Haoxian Zhang , Shoulong Zhang , Xiaoqiang Liu , Sisi Zhuang , Yuan Zhang , Pengfei Wan , Di Zhang , Shuai Li

Synthesizing realistic videos according to a given speech is still an open challenge. Previous works have been plagued by issues such as inaccurate lip shape generation and poor image quality. The key reason is that only motions and…

计算机视觉与模式识别 · 计算机科学 2023-09-12 Xiuzhe Wu , Pengfei Hu , Yang Wu , Xiaoyang Lyu , Yan-Pei Cao , Ying Shan , Wenming Yang , Zhongqian Sun , Xiaojuan Qi

The presence of a corresponding talking face has been shown to significantly improve speech intelligibility in noisy conditions and for hearing impaired population. In this paper, we present a system that can generate landmark points of a…

计算机视觉与模式识别 · 计算机科学 2018-04-24 Sefik Emre Eskimez , Ross K Maddox , Chenliang Xu , Zhiyao Duan

We tackle the challenging task of generating complete 3D facial animations for two interacting, co-located participants from a mixed audio stream. While existing methods often produce disembodied "talking heads" akin to a video conference…

计算机视觉与模式识别 · 计算机科学 2026-03-10 Mengyi Shan , Shouchieh Chang , Ziqian Bai , Shichen Liu , Yinda Zhang , Luchuan Song , Rohit Pandey , Sean Fanello , Zeng Huang

Despite the significant progress in recent years, very few of the AI-based talking face generation methods attempt to render natural emotions. Moreover, the scope of the methods is majorly limited to the characteristics of the training…

计算机视觉与模式识别 · 计算机科学 2022-05-04 Sanjana Sinha , Sandika Biswas , Ravindra Yadav , Brojeshwar Bhowmick

Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires…

图形学 · 计算机科学 2025-10-01 Balamurugan Thambiraja , Malte Prinzler , Sadegh Aliakbarian , Darren Cosker , Justus Thies

Audio-driven facial animation is essential for immersive digital interaction, yet existing frameworks fail to reconcile real-time streaming with high-fidelity personalization. Current methods often rely on latency-inducing audio look-ahead,…

图形学 · 计算机科学 2026-04-28 Xuangeng Chu , Yu Han , Wei Mao , Shih-En Wei

In many applications, synchronizing audio with visuals is crucial, such as in creating graphic animations for films or games, translating movie audio into different languages, and developing metaverse applications. This review explores…

Generating talking head videos through a face image and a piece of speech audio still contains many challenges. ie, unnatural head movement, distorted expression, and identity modification. We argue that these issues are mainly because of…

计算机视觉与模式识别 · 计算机科学 2023-03-14 Wenxuan Zhang , Xiaodong Cun , Xuan Wang , Yong Zhang , Xi Shen , Yu Guo , Ying Shan , Fei Wang

Creating realistic or stylized facial and lip sync animation is a tedious task. It requires lot of time and skills to sync the lips with audio and convey the right emotion to the character's face. To allow animators to spend more time on…

图形学 · 计算机科学 2024-06-03 Bastien Arcelin , Nicolas Chaverou

Talking face generation is a novel and challenging generation task, aiming at synthesizing a vivid speaking-face video given a specific audio. To fulfill emotion-controllable talking face generation, current methods need to overcome two…

计算机视觉与模式识别 · 计算机科学 2025-08-21 Ziqi Zhang , Cheng Deng

Audio to Video generation is an interesting problem that has numerous applications across industry verticals including film making, multi-media, marketing, education and others. High-quality video generation with expressive facial movements…

计算机视觉与模式识别 · 计算机科学 2020-12-16 Neeraj Kumar , Srishti Goel , Ankur Narang , Mujtaba Hasan

Audio-driven portrait animation aims to synthesize portrait videos that are conditioned by given audio. Animating high-fidelity and multimodal video portraits has a variety of applications. Previous methods have attempted to capture…

计算机视觉与模式识别 · 计算机科学 2023-07-20 Yunfei Liu , Lijian Lin , Fei Yu , Changyin Zhou , Yu Li

Audio-driven one-shot talking face generation methods are usually trained on video resources of various persons. However, their created videos often suffer unnatural mouth shapes and asynchronous lips because those methods struggle to learn…

计算机视觉与模式识别 · 计算机科学 2021-12-07 Suzhen Wang , Lincheng Li , Yu Ding , Xin Yu

This paper presents a generic face animator that is able to control the pose and expressions of a given face image. The animation is driven by human interpretable control signals consisting of head pose angles and the Action Unit (AU)…

计算机视觉与模式识别 · 计算机科学 2020-01-20 Soumya Tripathy , Juho Kannala , Esa Rahtu

We consider the task of animating 3D facial geometry from speech signal. Existing works are primarily deterministic, focusing on learning a one-to-one mapping from speech signal to 3D face meshes on small datasets with limited speakers.…

计算机视觉与模式识别 · 计算机科学 2023-12-01 Karren D. Yang , Anurag Ranjan , Jen-Hao Rick Chang , Raviteja Vemulapalli , Oncel Tuzel
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