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Preference-based Reinforcement Learning (PbRL) replaces reward values in traditional reinforcement learning by preferences to better elicit human opinion on the target objective, especially when numerical reward values are hard to design or…

机器学习 · 计算机科学 2020-10-27 Yichong Xu , Ruosong Wang , Lin F. Yang , Aarti Singh , Artur Dubrawski

Offline reinforcement learning (RL) enables policy learning from static data but often suffers from poor coverage of the state-action space and distributional shift problems. This problem can be addressed by allowing limited online…

机器学习 · 计算机科学 2026-02-03 Soumyadeep Roy , Shashwat Kushwaha , Ambedkar Dukkipati

Learning-based approaches, such as reinforcement learning (RL) and imitation learning (IL), have indicated superiority over rule-based approaches in complex urban autonomous driving environments, showing great potential to make intelligent…

机器人学 · 计算机科学 2022-05-31 Haochen Liu , Zhiyu Huang , Jingda Wu , Chen Lv

The potential of reinforcement learning (RL) to deliver aligned and performant agents is partially bottlenecked by the reward engineering problem. One alternative to heuristic trial-and-error is preference-based RL (PbRL), where a reward…

机器学习 · 计算机科学 2021-12-22 Tom Bewley , Freddy Lecue

Active learning aims to select a small subset of data for annotation such that a classifier learned on the data is highly accurate. This is usually done using heuristic selection methods, however the effectiveness of such methods is limited…

计算与语言 · 计算机科学 2017-08-09 Meng Fang , Yuan Li , Trevor Cohn

As AI systems become increasingly autonomous, reliably aligning their decision-making with human preferences is essential. Inverse reinforcement learning (IRL) offers a promising approach to infer preferences from demonstrations. These…

Inferring reward functions from demonstrations is a key challenge in reinforcement learning (RL), particularly in multi-agent RL (MARL), where large joint state-action spaces and complex inter-agent interactions complicate the task. While…

机器学习 · 计算机科学 2025-02-03 The Viet Bui , Tien Mai , Hong Thanh Nguyen

Supervised learning relies on data annotation which usually is time-consuming and therefore expensive. A longstanding strategy to reduce annotation costs is active learning, an iterative process, in which a human annotates only data…

计算与语言 · 计算机科学 2026-02-03 Julia Romberg , Christopher Schröder , Julius Gonsior , Katrin Tomanek , Fredrik Olsson

Exploration poses a fundamental challenge in Reinforcement Learning (RL) with sparse rewards, limiting an agent's ability to learn optimal decision-making due to a lack of informative feedback signals. Self-Imitation Learning (self-IL) has…

机器学习 · 计算机科学 2023-11-02 Alain Andres , Daochen Zha , Javier Del Ser

Sequential recommendation systems alleviate the problem of information overload, and have attracted increasing attention in the literature. Most prior works usually obtain an overall representation based on the user's behavior sequence,…

信息检索 · 计算机科学 2022-08-12 Gaode Chen , Xinghua Zhang , Yanyan Zhao , Cong Xue , Ji Xiang

Active Learning (AL) addresses the high costs of collecting human annotations by strategically annotating the most informative samples. However, for subjective NLP tasks, incorporating a wide range of perspectives in the annotation process…

计算与语言 · 计算机科学 2024-10-24 Michiel van der Meer , Neele Falk , Pradeep K. Murukannaiah , Enrico Liscio

Imitation learning (IL) is a framework that learns to imitate expert behavior from demonstrations. Recently, IL shows promising results on high dimensional and control tasks. However, IL typically suffers from sample inefficiency in terms…

机器学习 · 计算机科学 2021-11-24 Lihua Zhang

Experience replay is widely used in deep reinforcement learning algorithms and allows agents to remember and learn from experiences from the past. In an effort to learn more efficiently, researchers proposed prioritized experience replay…

机器学习 · 计算机科学 2020-02-20 Marc Brittain , Josh Bertram , Xuxi Yang , Peng Wei

APIs are central to modern software development, yet composing new APIs from large libraries is difficult due to the exponential search space; traditional component-based synthesis relies on costly exploration and hand-crafted…

软件工程 · 计算机科学 2025-10-01 Hua Zhong , Shan Jiang , Sarfraz Khurshid

Reinforcement Learning from Human Feedback (RLHF) can be used to capture complex and nuanced properties of text generation quality. As a result, the task of text summarization has been identified as a good candidate for this process. In…

计算与语言 · 计算机科学 2023-11-10 Sian Gooding , Hassan Mansoor

We formulate the problem of learning to imitate multiple, non-deterministic teachers with minimal interaction cost. Rather than learning a specific policy as in standard imitation learning, the goal in this problem is to learn a…

机器学习 · 计算机科学 2020-06-16 Khanh Nguyen , Hal Daumé

Sequential recommendation, a critical task in recommendation systems, predicts the next user action based on the understanding of the user's historical behaviors. Conventional studies mainly focus on cross-behavior modeling with…

信息检索 · 计算机科学 2025-06-23 Zhen Gong , Zhifang Fan , Hui Lu , Qiwei Chen , Chenbin Zhang , Lin Guan , Yuchao Zheng , Feng Zhang , Xiao Yang , Zuotao Liu

In this paper, we investigate preference-based reinforcement learning (PbRL), which enables reinforcement learning (RL) agents to learn from human feedback. This is particularly valuable when defining a fine-grain reward function is not…

机器学习 · 计算机科学 2025-11-11 Guojian Wang , Jianxiang Liu , Xinyuan Li , Faguo Wu , Xiao Zhang , Tianyuan Chen , Xuyang Chen

Building a good predictive model requires an array of activities such as data imputation, feature transformations, estimator selection, hyper-parameter search and ensemble construction. Given the large, complex and heterogenous space of…

机器学习 · 计算机科学 2019-03-06 Udayan Khurana , Horst Samulowitz

We present a novel interactive learning protocol that enables training request-fulfilling agents by verbally describing their activities. Unlike imitation learning (IL), our protocol allows the teaching agent to provide feedback in a…

计算与语言 · 计算机科学 2021-06-16 Khanh Nguyen , Dipendra Misra , Robert Schapire , Miro Dudík , Patrick Shafto