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相关论文: The MineRL 2019 Competition on Sample Efficient Re…

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Reinforcement Learning (RL) is a machine learning framework for artificially intelligent systems to solve a variety of complex problems. Recent years has seen a surge of successes solving challenging games and smaller domain problems,…

机器人学 · 计算机科学 2020-01-28 Florian Richter , Ryan K. Orosco , Michael C. Yip

Imitation learning (IL) is a framework that learns to imitate expert behavior from demonstrations. Recently, IL shows promising results on high dimensional and control tasks. However, IL typically suffers from sample inefficiency in terms…

机器学习 · 计算机科学 2021-11-24 Lihua Zhang

This study proposes a safe and sample-efficient reinforcement learning (RL) framework to address two major challenges in developing applicable RL algorithms: satisfying safety constraints and efficiently learning with limited samples. To…

机器学习 · 计算机科学 2023-03-28 Hongyi Chen , Changliu Liu

In this paper, we introduce a new set of reinforcement learning (RL) tasks in Minecraft (a flexible 3D world). We then use these tasks to systematically compare and contrast existing deep reinforcement learning (DRL) architectures with our…

人工智能 · 计算机科学 2016-05-31 Junhyuk Oh , Valliappa Chockalingam , Satinder Singh , Honglak Lee

Preference-based Reinforcement Learning (PbRL) provides a way to learn high-performance policies in environments where the reward signal is hard to specify, avoiding heuristic and time-consuming reward design. However, PbRL can suffer from…

机器学习 · 计算机科学 2025-07-02 Chenyang Cao , Miguel Rogel-García , Mohamed Nabail , Xueqian Wang , Nicholas Rhinehart

Despite remarkable successes, deep reinforcement learning algorithms remain sample inefficient: they require an enormous amount of trial and error to find good policies. Model-based algorithms promise sample efficiency by building an…

机器学习 · 计算机科学 2023-05-19 Remo Sasso , Michelangelo Conserva , Paulo Rauber

Applying reinforcement learning (RL) to real-world problems is often made challenging by the inability to interact with the environment and the difficulty of designing reward functions. Offline RL addresses the first challenge by…

机器学习 · 计算机科学 2025-03-03 Alizée Pace , Bernhard Schölkopf , Gunnar Rätsch , Giorgia Ramponi

Model-based reinforcement learning (MBRL) has gained much attention for its ability to learn complex behaviors in a sample-efficient way: planning actions by generating imaginary trajectories with predicted rewards. Despite its success, we…

机器学习 · 计算机科学 2024-02-20 Vint Lee , Pieter Abbeel , Youngwoon Lee

Model-based reinforcement learning (MBRL) aims to learn a dynamic model to reduce the number of interactions with real-world environments. However, due to estimation error, rollouts in the learned model, especially those of long horizons,…

机器学习 · 计算机科学 2020-03-17 Yueh-Hua Wu , Ting-Han Fan , Peter J. Ramadge , Hao Su

Sample efficiency has been a key issue in reinforcement learning (RL). An efficient agent must be able to leverage its prior experiences to quickly adapt to similar, but new tasks and situations. Meta-RL is one attempt at formalizing and…

机器学习 · 计算机科学 2023-01-02 Seyed Roozbeh Razavi Rohani , Saeed Hedayatian , Mahdieh Soleymani Baghshah

Reinforcement learning (RL) is a branch of machine learning which is employed to solve various sequential decision making problems without proper supervision. Due to the recent advancement of deep learning, the newly proposed Deep-RL…

人工智能 · 计算机科学 2019-04-17 Dhruv Ramani

In reward-free reinforcement learning (RL), an agent explores the environment first without any reward information, in order to achieve certain learning goals afterwards for any given reward. In this paper we focus on reward-free RL under…

机器学习 · 计算机科学 2023-03-21 Yuan Cheng , Ruiquan Huang , Jing Yang , Yingbin Liang

Most provably-efficient learning algorithms introduce optimism about poorly-understood states and actions to encourage exploration. We study an alternative approach for efficient exploration, posterior sampling for reinforcement learning…

机器学习 · 统计学 2013-12-30 Ian Osband , Daniel Russo , Benjamin Van Roy

Offline inverse reinforcement learning (Offline IRL) aims to recover the structure of rewards and environment dynamics that underlie observed actions in a fixed, finite set of demonstrations from an expert agent. Accurate models of…

机器学习 · 计算机科学 2024-03-01 Siliang Zeng , Chenliang Li , Alfredo Garcia , Mingyi Hong

Intelligent agents rely heavily on prior experience when learning a new task, yet most modern reinforcement learning (RL) approaches learn every task from scratch. One approach for leveraging prior knowledge is to transfer skills learned on…

机器学习 · 计算机科学 2020-10-23 Karl Pertsch , Youngwoon Lee , Joseph J. Lim

Reinforcement learning (RL) algorithms are designed to optimize problem-solving by learning actions that maximize rewards, a task that becomes particularly challenging in random and nonstationary environments. Even advanced RL algorithms…

机器学习 · 计算机科学 2025-10-31 Sebastian Zieglmeier , Niklas Erdmann , Narada D. Warakagoda

Finance is a particularly difficult playground for deep reinforcement learning. However, establishing high-quality market environments and benchmarks for financial reinforcement learning is challenging due to three major factors, namely,…

交易与市场微观结构 · 定量金融 2022-11-08 Xiao-Yang Liu , Ziyi Xia , Jingyang Rui , Jiechao Gao , Hongyang Yang , Ming Zhu , Christina Dan Wang , Zhaoran Wang , Jian Guo

Biological evolution has distilled the experiences of many learners into the general learning algorithms of humans. Our novel meta reinforcement learning algorithm MetaGenRL is inspired by this process. MetaGenRL distills the experiences of…

机器学习 · 计算机科学 2020-02-17 Louis Kirsch , Sjoerd van Steenkiste , Jürgen Schmidhuber

Improving sample efficiency is central to Reinforcement Learning (RL), especially in environments where the rewards are sparse. Some recent approaches have proposed to specify reward functions as manually designed or learned reward…

机器学习 · 计算机科学 2024-01-26 Shuai Han , Mehdi Dastani , Shihan Wang

Continuous-time reinforcement learning (CTRL) provides a principled framework for sequential decision-making in environments where interactions evolve continuously over time. Despite its empirical success, the theoretical understanding of…

机器学习 · 计算机科学 2025-05-22 Runze Zhao , Yue Yu , Adams Yiyue Zhu , Chen Yang , Dongruo Zhou