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Brain-computer interfaces (BCIs) promise to extend human movement capabilities by enabling direct neural control of supernumerary effectors, yet integrating augmented commands with multiple degrees of freedom without disrupting natural…

机器人学 · 计算机科学 2025-11-12 Tianyu Jia , Xingchen Yang , Ciaran McGeady , Yifeng Li , Jinzhi Lin , Kit San Ho , Feiyu Pan , Linhong Ji , Chong Li , Dario Farina

Research on Brain-Computer Interface (BCI) began in the 1970s and has increased in volume and diversified significantly since then. Today BCI is widely used for applications like assistive devices for physically challenged users, mental…

人机交互 · 计算机科学 2023-09-26 Ritam Ghosh

The mission of visual brain-computer interfaces (BCIs) is to enhance information transfer rate (ITR) to reach high speed towards real-life communication. Despite notable progress, noninvasive visual BCIs have encountered a plateau in ITRs,…

人机交互 · 计算机科学 2023-08-28 Nanlin Shi , Yining Miao , Changxing Huang , Xiang Li , Yonghao Song , Xiaogang Chen , Yijun Wang , Xiaorong Gao

Brain-computer interfaces (BCIs) have been gaining momentum in making human-computer interaction more natural, especially for people with neuro-muscular disabilities. Among the existing solutions the systems relying on electroencephalograms…

Brain-Computer-Interface (BCI) aims to support communication-impaired patients by translating neural signals into speech. A notable research topic in BCI involves Electroencephalography (EEG) signals that measure the electrical activity in…

人机交互 · 计算机科学 2024-12-02 Hazem Darwish , Abdalrahman Al Malah , Khloud Al Jallad , Nada Ghneim

Brain-computer interface (BCI) is the technology that enables the communication between humans and devices by reflecting status and intentions of humans. When conducting imagined speech, the users imagine the pronunciation as if actually…

人机交互 · 计算机科学 2021-12-15 Dae-Hyeok Lee , Sung-Jin Kim , Keon-Woo Lee

A brain-computer interface (BCI) enables direct communication between the brain and an external device. Electroencephalogram (EEG) is a common input signal for BCIs, due to its convenience and low cost. Most research on EEG-based BCIs…

人机交互 · 计算机科学 2024-12-11 Lubin Meng , Xue Jiang , Xiaoqing Chen , Wenzhong Liu , Hanbin Luo , Dongrui Wu

Brain signals accompany various information relevant to human actions and mental imagery, making them crucial to interpreting and understanding human intentions. Brain-computer interface technology leverages this brain activity to generate…

人工智能 · 计算机科学 2024-11-15 Jung-Sun Lee , Ha-Na Jo , Seo-Hyun Lee

We aim at an augmentation of communication abilities of amyotrophic lateral sclerosis (ALS) patients by creating a brain-computer interface (BCI) which can control a computer or other device by using only brain activity. As a method, we use…

神经元与认知 · 定量生物学 2014-11-27 Takumi Kodama , Shoji Makino , Tomasz M. Rutkowski

The integration of brain-computer interfaces (BCIs), in particular electroencephalography (EEG), with artificial intelligence (AI) has shown tremendous promise in decoding human cognition and behavior from neural signals. In particular, the…

人工智能 · 计算机科学 2025-10-15 Nie Lin , Yansen Wang , Dongqi Han , Weibang Jiang , Jingyuan Li , Ryosuke Furuta , Yoichi Sato , Dongsheng Li

Brain-computer interfaces (BCIs) offer a pathway to restore communication for individuals with severe motor or speech impairments. Imagined handwriting provides an intuitive paradigm for character-level neural decoding, bridging the gap…

Brain biometrics based on electroencephalography (EEG) have been used increasingly for personal identification. Traditional machine learning techniques as well as modern day deep learning methods have been applied with promising results. In…

We study the performance of brain computer interface (BCI) system in a virtual reality (VR) environment and compare it to 2D regular displays. First, we design a headset that consists of three components: a wearable electroencephalography…

人机交互 · 计算机科学 2020-06-19 Reza Abbasi-Asl , Mohammad Keshavarzi , Dorian Yao Chan

Adaptive user interfaces have the advantage of being able to dynamically change their aspect and/or behaviour depending on the characteristics of the context of use, i.e. to improve user experience(UX). UX is an important quality factor…

人机交互 · 计算机科学 2023-06-07 Daniel Gaspar-Figueiredo , Silvia Abrahão , Emilio Insfrán , Jean Vanderdonckt

Speeding up the spelling in event-related potentials (ERP) based Brain-Computer Interfaces (BCI) requires eliciting strong brain responses in a short span of time, as much as the accurate classification of such evoked potentials remains…

信号处理 · 电气工程与系统科学 2022-11-21 Okba Bekhelifi , Nasr-Eddine Berrached

Electroencephalogram (EEG) is a very promising and widely implemented procedure to study brain signals and activities by amplifying and measuring the post-synaptical potential arising from electrical impulses produced by neurons and…

神经元与认知 · 定量生物学 2023-04-05 Subhrangshu Adhikary , Kushal Jain , Biswajit Saha , Deepraj Chowdhury

This thesis delves into the world of non-invasive electrophysiological brain signals like electroencephalography (EEG) and magnetoencephalography (MEG), focusing on modelling and decoding such data. The research aims to investigate what…

信号处理 · 电气工程与系统科学 2025-10-30 Richard Csaky

Brain-computer interfaces (BCIs) provide alternative communication methods for individuals with motor disabilities by allowing control and interaction with external devices. Non-invasive BCIs, especially those using electroencephalography…

机器学习 · 计算机科学 2025-02-27 Aline Xavier Fidêncio , Felix Grün , Christian Klaes , Ioannis Iossifidis

The devices that can read Electroencephalography (EEG) signals have been widely used for Brain-Computer Interfaces (BCIs). Popularity in the field of BCIs has increased in recent years with the development of several consumer-grade EEG…

人机交互 · 计算机科学 2022-04-25 Cameron Aume , Shantanu Pal , Subhas Mukhopadhyay

Cybersickness poses a serious challenge for users of virtual reality (VR) technology. Consequently, there has been significant effort to track its occurrence during VR use with passive measures like brain activity recorded through…