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相关论文: Linearly Converging Quasi Branch and Bound Algorit…

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Quasi branch and bound is a recently introduced generalization of branch and bound, where lower bounds are replaced by a relaxed notion of quasi-lower bounds, required to be lower bounds only for sub-cubes containing a minimizer. This paper…

最优化与控制 · 数学 2020-05-29 Nadav Dym

The problem of planar registration consists in finding the transformation that better aligns two point sets. In our setting, the search domain is the set of planar rigid transformations and the objective function is the sum of the distances…

机器人学 · 计算机科学 2020-05-22 Luca Consolini , Mattia Laurini , Marco Locatelli , Dario Lodi Rizzini

In many applications, we need algorithms which can align partially overlapping point sets and are invariant to the corresponding transformations. In this work, a method possessing such properties is realized by minimizing the objective of…

计算机视觉与模式识别 · 计算机科学 2023-07-06 Wei Lian , Wangmeng Zuo

This paper presents a novel algorithm integrating global and robust optimization methods to solve continuous non-convex quadratic problems under convex uncertainty sets. The proposed Robust spatial branch-and-bound (RsBB) algorithm combines…

最优化与控制 · 数学 2025-11-18 Asimina Marousi , Vassilis M. Charitopoulos

Numerous applications require algorithms that can align partially overlapping point sets while maintaining invariance to geometric transformations (e.g., similarity, affine, rigid). This paper introduces a novel global optimization method…

计算机视觉与模式识别 · 计算机科学 2025-10-09 Wei Lian , Zhesen Cui , Fei Ma , Hang Pan , Wangmeng Zuo , Jianmei Zhang

The rigid registration of two 3D point sets is a fundamental problem in computer vision. The current trend is to solve this problem globally using the BnB optimization framework. However, the existing global methods are slow for two main…

计算机视觉与模式识别 · 计算机科学 2019-01-08 Xuechen Li , Yinlong Liu , Yiru Wang , Chen Wang , Manning Wang , Zhijian Song

We consider the resolution of learning problems involving $\ell_0$-regularization via Branch-and-Bound (BnB) algorithms. These methods explore regions of the feasible space of the problem and check whether they do not contain solutions…

最优化与控制 · 数学 2024-06-07 Theo Guyard , Cédric Herzet , Clément Elvira , Ayşe-Nur Arslan

In this paper, we surveyed the existing literature studying different approaches and algorithms for the four critical components in the general branch and bound (B&B) algorithm, namely, branching variable selection, node selection, node…

机器学习 · 计算机科学 2021-11-12 Lingying Huang , Xiaomeng Chen , Wei Huo , Jiazheng Wang , Fan Zhang , Bo Bai , Ling Shi

Neural networks achieve strong empirical performance, but robustness concerns still hinder deployment in safety-critical applications. Formal verification provides robustness guarantees, but current methods face a scalability-completeness…

机器学习 · 计算机科学 2026-02-06 Wenting Li , Saif R. Kazi , Russell Bent , Duo Zhou , Huan Zhang

Point matching refers to the process of finding spatial transformation and correspondences between two sets of points. In this paper, we focus on the case that there is only partial overlap between two point sets. Following the approach of…

计算机视觉与模式识别 · 计算机科学 2017-01-05 Wei Lian , Lei Zhang

Branch-and-bound algorithms (B&B) and polynomial-time approximation schemes (PTAS) are two seemingly distant areas of combinatorial optimization. We intend to (partially) bridge the gap between them while expanding the boundary of…

数据结构与算法 · 计算机科学 2026-04-03 Koppány István Encz , Monaldo Mastrolilli , Eleonora Vercesi

Spatial Branch and Bound (B&B) algorithms are widely used for solving nonconvex problems to global optimality, yet they remain computationally expensive. Though some works have been carried out to speed up B&B via CPU parallelization, GPU…

The Maximum s-Bundle Problem (MBP) addresses the task of identifying a maximum s-bundle in a given graph. A graph G=(V, E) is called an s-bundle if its vertex connectivity is at least |V|-s, where the vertex connectivity equals the minimum…

数据结构与算法 · 计算机科学 2024-02-07 Jinghui Xue , Jiongzhi Zheng , Mingming Jin , Kun He

We study exact sparse linear regression with an $\ell_0-\ell_2$ penalty and develop a branch-and-bound (BnB) algorithm explicitly designed for GPU execution. Starting from a perspective reformulation, we derive an interval relaxation that…

最优化与控制 · 数学 2026-02-05 Xiang Meng , Ryan Lucas , Rahul Mazumder

We present the Branch-and-Bound Performance Estimation Programming (BnB-PEP), a unified methodology for constructing optimal first-order methods for convex and nonconvex optimization. BnB-PEP poses the problem of finding the optimal…

最优化与控制 · 数学 2023-06-09 Shuvomoy Das Gupta , Bart P. G. Van Parys , Ernest K. Ryu

Computing the exact optimal experimental design has been a longstanding challenge in various scientific fields. This problem, when formulated using a specific information function, becomes a mixed-integer nonlinear programming (MINLP)…

统计方法学 · 统计学 2024-09-30 Ling Liang , Haizhao Yang

The demand for high-performance computing in machine learning and artificial intelligence has led to the development of specialized hardware accelerators like Tensor Processing Units (TPUs), Graphics Processing Units (GPUs), and…

机器学习 · 计算机科学 2025-09-08 Thore Gerlach , Nico Piatkowski

Quadratic constrained quadratic programming problems often occur in various fields such as engineering practice, management science, and network communication. This article mainly studies a non convex quadratic programming problem with…

最优化与控制 · 数学 2023-12-29 Bo Zhang , YueLin Gao , Xia Liu , XiaoLi Huang

We investigate the problem of certifying optimality for sparse generalized linear models (GLMs), where sparsity is enforced through a cardinality constraint. While Branch-and-Bound (BnB) frameworks can certify optimality using perspective…

最优化与控制 · 数学 2026-03-03 Jiachang Liu , Andrea Lodi , Soroosh Shafiee

We improve the scalability of Branch and Bound (BaB) algorithms for formally proving input-output properties of neural networks. First, we propose novel bounding algorithms based on Lagrangian Decomposition. Previous works have used…

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