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In 2015, Google's DeepMind announced an advancement in creating an autonomous agent based on deep reinforcement learning (DRL) that could beat a professional player in a series of 49 Atari games. However, the current manifestation of DRL is…

机器学习 · 计算机科学 2019-07-30 Ngoc Duy Nguyen , Saeid Nahavandi , Thanh Nguyen

One major barrier to applications of deep Reinforcement Learning (RL) both inside and outside of games is the lack of explainability. In this paper, we describe a lightweight and effective method to derive explanations for deep RL agents,…

机器学习 · 计算机科学 2021-10-08 Alexander Sieusahai , Matthew Guzdial

Network representation learning (NRL) is an effective graph analytics technique and promotes users to deeply understand the hidden characteristics of graph data. It has been successfully applied in many real-world tasks related to network…

社会与信息网络 · 计算机科学 2021-03-09 Ke Sun , Lei Wang , Bo Xu , Wenhong Zhao , Shyh Wei Teng , Feng Xia

Deep reinforcement learning is a technique for solving problems in a variety of environments, ranging from Atari video games to stock trading. This method leverages deep neural network models to make decisions based on observations of a…

机器学习 · 计算机科学 2022-09-13 Anthony Dowling

Deep Reinforcement Learning (DRL) is gaining attention as a potential approach to design trajectories for autonomous unmanned aerial vehicles (UAV) used as flying access points in the context of cellular or Internet of Things (IoT)…

信息论 · 计算机科学 2022-02-07 Omid Esrafilian , Harald Bayerlein , David Gesbert

To solve complex real-world problems with reinforcement learning, we cannot rely on manually specified reward functions. Instead, we can have humans communicate an objective to the agent directly. In this work, we combine two approaches to…

机器学习 · 计算机科学 2018-11-16 Borja Ibarz , Jan Leike , Tobias Pohlen , Geoffrey Irving , Shane Legg , Dario Amodei

Optimal resource allocation is a fundamental challenge for dense and heterogeneous wireless networks with massive wireless connections. Because of the non-convex nature of the optimization problem, it is computationally demanding to obtain…

网络与互联网体系结构 · 计算机科学 2019-05-01 Kazi Ishfaq Ahmed , Ekram Hossain

Reinforcement learning (RL) research focuses on general solutions that can be applied across different domains. This results in methods that RL practitioners can use in almost any domain. However, recent studies often lack the engineering…

机器学习 · 计算机科学 2021-07-05 Anssi Kanervisto , Christian Scheller , Yanick Schraner , Ville Hautamäki

A central problem in computational biophysics is protein structure prediction, i.e., finding the optimal folding of a given amino acid sequence. This problem has been studied in a classical abstract model, the HP model, where the protein is…

机器学习 · 计算机科学 2023-03-14 Kaiyuan Yang , Houjing Huang , Olafs Vandans , Adithya Murali , Fujia Tian , Roland H. C. Yap , Liang Dai

Many reinforcement learning (RL) tasks have specific properties that can be leveraged to modify existing RL algorithms to adapt to those tasks and further improve performance, and a general class of such properties is the multiple reward…

机器学习 · 计算机科学 2019-11-07 Zichuan Lin , Li Zhao , Derek Yang , Tao Qin , Guangwen Yang , Tie-Yan Liu

Reinforcement Learning can be applied to various tasks, and environments. Many of these environments have a similar shared structure, which can be exploited to improve RL performance on other tasks. Transfer learning can be used to take…

机器学习 · 计算机科学 2023-08-02 Ashrya Agrawal , Priyanshi Shah , Sourabh Prakash

The deep reinforcement learning method usually requires a large number of training images and executing actions to obtain sufficient results. When it is extended a real-task in the real environment with an actual robot, the method will be…

计算机视觉与模式识别 · 计算机科学 2018-06-05 Daiki Kimura

This paper introduces a Deep Reinforcement Learning (DRL) based TCP congestion-control algorithm that uses a Deep Q-Network (DQN) to adapt the congestion window (cWnd) dynamically based on observed network state. The proposed approach…

网络与互联网体系结构 · 计算机科学 2026-01-21 Efe Ağlamazlar , Emirhan Eken , Harun Batur Geçici

Deep reinforcement learning (DRL) has proven to be an effective tool for creating general video-game AI. However most current DRL video-game agents learn end-to-end from the video-output of the game, which is superfluous for many…

机器学习 · 计算机科学 2018-05-29 William Woof , Ke Chen

A key task in Artificial Intelligence is learning effective policies for controlling agents in unknown environments to optimize performance measures. Off-policy learning methods, like Q-learning, allow learners to make optimal decisions…

人工智能 · 计算机科学 2025-09-10 Mingxuan Li , Junzhe Zhang , Elias Bareinboim

Reinforcement Learning (RL) has emerged as a powerful paradigm in Artificial Intelligence (AI), enabling agents to learn optimal behaviors through interactions with their environments. Drawing from the foundations of trial and error, RL…

人工智能 · 计算机科学 2025-02-04 Majid Ghasemi , Amir Hossein Moosavi , Dariush Ebrahimi

Deep Reinforcement Learning (DRL) has achieved great success in solving complicated decision-making problems. Despite the successes, DRL is frequently criticized for many reasons, e.g., data inefficient, inflexible and intractable reward…

机器学习 · 计算机科学 2023-02-07 Weiqin Chen

Deep Reinforcement Learning (DRL) has achieved impressive success in many applications. A key component of many DRL models is a neural network representing a Q function, to estimate the expected cumulative reward following a state-action…

机器学习 · 计算机科学 2018-07-17 Guiliang Liu , Oliver Schulte , Wang Zhu , Qingcan Li

In this study, we investigate the performance of Deep Q-Networks utilizing Convolutional Neural Networks (CNNs) and Transformer architectures across three different Atari games. The advent of DQNs has significantly advanced Reinforcement…

机器学习 · 计算机科学 2024-10-15 William A. Stigall

This paper introduces the QDQN-DPER framework to enhance the efficiency of quantum reinforcement learning (QRL) in solving sequential decision tasks. The framework incorporates prioritized experience replay and asynchronous training into…

量子物理 · 物理学 2023-04-20 Samuel Yen-Chi Chen