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In this paper, a sparse Markov decision process (MDP) with novel causal sparse Tsallis entropy regularization is proposed.The proposed policy regularization induces a sparse and multi-modal optimal policy distribution of a sparse MDP. The…

机器学习 · 计算机科学 2017-10-16 Kyungjae Lee , Sungjoon Choi , Songhwai Oh

A basic simulation-based reinforcement learning algorithm is the Monte Carlo Exploring States (MCES) method, also known as optimistic policy iteration, in which the value function is approximated by simulated returns and a greedy policy is…

最优化与控制 · 数学 2020-07-22 Jun Liu

Dealing with sparse rewards is one of the biggest challenges in Reinforcement Learning (RL). We present a novel technique called Hindsight Experience Replay which allows sample-efficient learning from rewards which are sparse and binary and…

Exploration under sparse reward is a long-standing challenge of model-free reinforcement learning. The state-of-the-art methods address this challenge by introducing intrinsic rewards to encourage exploration in novel states or uncertain…

机器学习 · 计算机科学 2021-02-05 Daochen Zha , Wenye Ma , Lei Yuan , Xia Hu , Ji Liu

Learning complex robot behavior through interactions with the environment necessitates principled exploration. Effective strategies should prioritize exploring regions of the state-action space that maximize rewards, with optimistic…

机器学习 · 计算机科学 2025-03-12 Jasmine Bayrooti , Carl Henrik Ek , Amanda Prorok

In online reinforcement learning (RL), efficient exploration remains particularly challenging in high-dimensional environments with sparse rewards. In low-dimensional environments, where tabular parameterization is possible, count-based…

机器学习 · 计算机科学 2021-06-21 Tianjun Zhang , Paria Rashidinejad , Jiantao Jiao , Yuandong Tian , Joseph Gonzalez , Stuart Russell

Markov decision processes (MDPs) are widely used in modeling decision making problems in stochastic environments. However, precise specification of the reward functions in MDPs is often very difficult. Recent approaches have focused on…

人工智能 · 计算机科学 2012-02-20 Eunsoo Oh , Kee-Eung Kim

Myopic exploration policies such as epsilon-greedy, softmax, or Gaussian noise fail to explore efficiently in some reinforcement learning tasks and yet, they perform well in many others. In fact, in practice, they are often selected as the…

机器学习 · 计算机科学 2022-06-22 Christoph Dann , Yishay Mansour , Mehryar Mohri , Ayush Sekhari , Karthik Sridharan

Learning a Markov Decision Process (MDP) from a fixed batch of trajectories is a non-trivial task whose outcome's quality depends on both the amount and the diversity of the sampled regions of the state-action space. Yet, many MDPs are…

机器学习 · 计算机科学 2022-03-08 Giorgio Angelotti , Nicolas Drougard , Caroline P. C. Chanel

Policy optimization is a widely-used method in reinforcement learning. Due to its local-search nature, however, theoretical guarantees on global optimality often rely on extra assumptions on the Markov Decision Processes (MDPs) that bypass…

机器学习 · 计算机科学 2021-07-20 Haipeng Luo , Chen-Yu Wei , Chung-Wei Lee

While recent progress in deep reinforcement learning has enabled robots to learn complex behaviors, tasks with long horizons and sparse rewards remain an ongoing challenge. In this work, we propose an effective reward shaping method through…

机器学习 · 计算机科学 2020-08-04 Xingyu Lu , Stas Tiomkin , Pieter Abbeel

Reinforcement learning agents need exploratory behaviors to escape from local optima. These behaviors may include both immediate dithering perturbation and temporally consistent exploration. To achieve these, a stochastic policy model that…

机器学习 · 计算机科学 2018-12-27 Sirui Xie , Junning Huang , Lanxin Lei , Chunxiao Liu , Zheng Ma , Wei Zhang , Liang Lin

Reinforcement Learning is a powerful tool to model decision-making processes. However, it relies on an exploration-exploitation trade-off that remains an open challenge for many tasks. In this work, we study neighboring state-based,…

机器学习 · 计算机科学 2025-11-04 Yu-Teng Li , Justin Lin , Jeffery Cheng , Pedro Pachuca

Reinforcement learning (RL) algorithms aim to balance exploiting the current best strategy with exploring new options that could lead to higher rewards. Most common RL algorithms use undirected exploration, i.e., select random sequences of…

机器学习 · 计算机科学 2025-08-01 Bhavya Sukhija , Stelian Coros , Andreas Krause , Pieter Abbeel , Carmelo Sferrazza

We introduce Self-supervised Online Reward Shaping (SORS), which aims to improve the sample efficiency of any RL algorithm in sparse-reward environments by automatically densifying rewards. The proposed framework alternates between…

机器学习 · 计算机科学 2021-07-27 Farzan Memarian , Wonjoon Goo , Rudolf Lioutikov , Scott Niekum , Ufuk Topcu

The ability to explore efficiently and effectively is a central challenge of reinforcement learning. In this work, we consider exploration through the lens of information theory. Specifically, we cast exploration as a problem of maximizing…

The problem of offline reinforcement learning focuses on learning a good policy from a log of environment interactions. Past efforts for developing algorithms in this area have revolved around introducing constraints to online reinforcement…

机器学习 · 计算机科学 2022-04-27 Ian Char , Viraj Mehta , Adam Villaflor , John M. Dolan , Jeff Schneider

The exploration-exploitation dilemma in reinforcement learning (RL) is a fundamental challenge to efficient RL algorithms. Existing algorithms for finite state and action discounted RL problems address this by assuming sufficient…

机器学习 · 计算机科学 2025-12-09 Caleb Ju , Guanghui Lan

We study learning in periodic Markov Decision Process (MDP), a special type of non-stationary MDP where both the state transition probabilities and reward functions vary periodically, under the average reward maximization setting. We…

机器学习 · 计算机科学 2023-03-20 Ayush Aniket , Arpan Chattopadhyay

The problem of selecting the right state-representation in a reinforcement learning problem is considered. Several models (functions mapping past observations to a finite set) of the observations are given, and it is known that for at least…

机器学习 · 计算机科学 2013-02-12 Odalric-Ambrym Maillard , Rémi Munos , Daniil Ryabko
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