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相关论文: Accelerating Self-Play Learning in Go

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Learned optimizers are powerful alternatives to hand-designed update rules like Adam, yet they have seen limited practical adoption since they often fail to meta-generalize beyond their training distribution and incur high meta-training…

机器学习 · 计算机科学 2026-02-24 Abhinav Moudgil , Boris Knyazev , Eugene Belilovsky

We study how humans learn from AI, leveraging an introduction of an AI-powered Go program (APG) that unexpectedly outperformed the best professional player. We compare the move quality of professional players to APG's superior solutions…

综合经济学 · 经济学 2025-01-13 Sukwoong Choi , Hyo Kang , Namil Kim , Junsik Kim

In this paper, we propose to disentangle and interpret contextual effects that are encoded in a pre-trained deep neural network. We use our method to explain the gaming strategy of the alphaGo Zero model. Unlike previous studies that…

计算机视觉与模式识别 · 计算机科学 2019-01-09 Zenan Ling , Haotian Ma , Yu Yang , Robert C. Qiu , Song-Chun Zhu , Quanshi Zhang

Regret minimization is a general approach to online optimization which plays a crucial role in many algorithms for approximating Nash equilibria in two-player zero-sum games. The literature mainly focuses on solving individual games in…

计算机科学与博弈论 · 计算机科学 2025-04-29 David Sychrovský , Martin Schmid , Michal Šustr , Michael Bowling

Children learn though play. We introduce the analogous idea of learning programs through play. In this approach, a program induction system (the learner) is given a set of tasks and initial background knowledge. Before solving the tasks,…

机器学习 · 计算机科学 2019-05-21 Andrew Cropper

Reinforcement learning augmented by the representational power of deep neural networks, has shown promising results on high-dimensional problems, such as game playing and robotic control. However, the sequential nature of these problems…

神经与进化计算 · 计算机科学 2021-05-10 Alexis Asseman , Nicolas Antoine , Ahmet S. Ozcan

Real-time heuristic search algorithms satisfy a constant bound on the amount of planning per action, independent of problem size. As a result, they scale up well as problems become larger. This property would make them well suited for video…

人工智能 · 计算机科学 2014-01-17 Vadim Bulitko , Yngvi Björnsson , Ramon Lawrence

We consider the task of building strong but human-like policies in multi-agent decision-making problems, given examples of human behavior. Imitation learning is effective at predicting human actions but may not match the strength of expert…

多智能体系统 · 计算机科学 2022-02-18 Athul Paul Jacob , David J. Wu , Gabriele Farina , Adam Lerer , Hengyuan Hu , Anton Bakhtin , Jacob Andreas , Noam Brown

Learning multiple tasks sequentially without forgetting previous knowledge, called Continual Learning(CL), remains a long-standing challenge for neural networks. Most existing methods rely on additional network capacity or data replay. In…

机器学习 · 计算机科学 2022-02-01 Hao Liu , Huaping Liu

Despite the recent successes of deep neural networks in various fields such as image and speech recognition, natural language processing, and reinforcement learning, we still face big challenges in bringing the power of numeric optimization…

人工智能 · 计算机科学 2018-02-16 Fei Wang , Tiark Rompf

Federated learning (FL) has found numerous applications in healthcare, finance, and IoT scenarios. Many existing FL frameworks offer a range of benchmarks to evaluate the performance of FL under realistic conditions. However, the process of…

机器学习 · 计算机科学 2023-06-22 Zheng Wang , Xiaoliang Fan , Zhaopeng Peng , Xueheng Li , Ziqi Yang , Mingkuan Feng , Zhicheng Yang , Xiao Liu , Cheng Wang

AlphaZero, Leela Chess Zero and Stockfish NNUE revolutionized Computer Chess. This book gives a complete introduction into the technical inner workings of such engines. The book is split into four main chapters -- excluding chapter 1…

机器学习 · 计算机科学 2022-09-07 Dominik Klein

Counterfactual regret minimization is a family of algorithms of no-regret learning dynamics capable of solving large-scale imperfect information games. We propose implementing this algorithm as a series of dense and sparse matrix and vector…

计算机科学与博弈论 · 计算机科学 2024-12-03 Juho Kim

With the increasing number of Machine and Deep Learning applications in High Energy Physics, easy access to dedicated infrastructure represents a requirement for fast and efficient R&D. This work explores different types of cloud services…

We present a new dataset containing 10K human-annotated games of Go and show how these natural language annotations can be used as a tool for model interpretability. Given a board state and its associated comment, our approach uses linear…

计算与语言 · 计算机科学 2022-04-18 Nicholas Tomlin , Andre He , Dan Klein

Despite the success of generative adversarial networks (GANs) in generating visually appealing images, they are notoriously challenging to train. In order to stabilize the learning dynamics in minimax games, we propose a novel recursive…

机器学习 · 计算机科学 2022-11-01 Zichu Liu , Lacra Pavel

We propose a novel training algorithm for reinforcement learning which combines the strength of deep Q-learning with a constrained optimization approach to tighten optimality and encourage faster reward propagation. Our novel technique…

机器学习 · 计算机科学 2016-11-08 Frank S. He , Yang Liu , Alexander G. Schwing , Jian Peng

We present a Pseudo-Transient Topology Optimization (PeTTO) approach that can leverage graphics processing units (GPUs) to efficiently solve single-material and multi-material topology optimization problems. By integrating PeTTO with phase…

数值分析 · 数学 2025-09-10 Mingyuan Yang , Qian Yu , Chao Yang

Playing two-player games using reinforcement learning and self-play can be challenging due to the complexity of two-player environments and the possible instability in the training process. We propose that a reinforcement learning algorithm…

机器学习 · 计算机科学 2025-02-06 Kimiya Saadat , Richard Zhao

Simultaneous AlphaZero extends the AlphaZero framework to multistep, two-player zero-sum deterministic Markov games with simultaneous actions. At each decision point, joint action selection is resolved via matrix games whose payoffs…

计算机科学与博弈论 · 计算机科学 2025-12-16 Tyler Becker , Zachary Sunberg