中文
相关论文

相关论文: DeepHoops: Evaluating Micro-Actions in Basketball …

200 篇论文

Technological advances have paved the way for collecting high-resolution network data in basketball, football, and other team-based sports. Such data consist of interactions among players of competing teams indexed by space and time.…

应用统计 · 统计学 2024-02-14 Nicholas Grieshop , Yong Feng , Guanyu Hu , Michael Schweinberger

This paper investigates the modeling of automated machine description on sports video, which has seen much progress recently. Nevertheless, state-of-the-art approaches fall quite short of capturing how human experts analyze sports scenes.…

计算机视觉与模式识别 · 计算机科学 2022-08-10 Dekun Wu , He Zhao , Xingce Bao , Richard P. Wildes

There seems to be an upper limit to predicting the outcome of matches in (semi-)professional sports. Recent work has proposed that this is due to chance and attempts have been made to simulate the distribution of win percentages to identify…

应用统计 · 统计学 2015-08-21 Albrecht Zimmermann

Previous work on fantasy basketball quantifies player value for category leagues without taking draft circumstances into account. Quantifying value in this way is convenient, but inherently limited as a strategy, because it precludes the…

统计方法学 · 统计学 2024-09-17 Zach Rosenof

Nowadays many financial derivatives, such as American or Bermudan options, are of early exercise type. Often the pricing of early exercise options gives rise to high-dimensional optimal stopping problems, since the dimension corresponds to…

计算工程、金融与科学 · 计算机科学 2021-08-10 Sebastian Becker , Patrick Cheridito , Arnulf Jentzen , Timo Welti

Analysis of the popular expected goals (xG) metric in soccer has determined that a (slightly) smaller number of high-quality attempts will likely yield more goals than a slew of low-quality ones. This observation has driven a change in…

人工智能 · 计算机科学 2023-02-17 Maaike Van Roy , Pieter Robberechts , Wen-Chi Yang , Luc De Raedt , Jesse Davis

Computer-aided support and analysis are becoming increasingly important in the modern world of sports. The scouting of potential prospective players, performance as well as match analysis, and the monitoring of training programs rely more…

计算机视觉与模式识别 · 计算机科学 2021-10-22 Jonas Theiner , Wolfgang Gritz , Eric Müller-Budack , Robert Rein , Daniel Memmert , Ralph Ewerth

Transfer learning provides an effective solution for feasibly and fast customize accurate \textit{Student} models, by transferring the learned knowledge of pre-trained \textit{Teacher} models over large datasets via fine-tuning. Many…

机器学习 · 计算机科学 2020-08-11 Shuo Wang , Surya Nepal , Carsten Rudolph , Marthie Grobler , Shangyu Chen , Tianle Chen

Basketball is often referred to as "a game of runs." We investigate the appropriateness of this claim using data from the full NBA 2016-17 season, comparing actual longest runs of scoring events to what long run theory predicts under the…

应用统计 · 统计学 2019-03-22 Mark F. Schilling

Understanding player shooting profiles is an essential part of basketball analysis: knowing where certain opposing players like to shoot from can help coaches neutralize offensive gameplans from their opponents; understanding where their…

机器学习 · 计算机科学 2023-03-20 Alejandro Rodriguez Pascual , Ishan Mehta , Muhammad Khan , Frank Rodriz , Rose Yu

A typical approach to quantify the contribution of each player in basketball uses the plus-minus method. The ratings obtained by such a method are estimated using simple regression models and their regularized variants, with response…

应用统计 · 统计学 2024-11-01 Argyro Damoulaki , Ioannis Ntzoufras , Konstantinos Pelechrinis

Maddox, et al. (2022) establish a new win probability estimation for college basketball and compared the results with previous methods of Stern (1994), Desphande and Jensen (2016) and Benz (2019). This paper proposes modifications to the…

应用统计 · 统计学 2022-07-13 Jason T. Maddox , Ryan Sides , Jane L. Harvill

Soccer is undeniably the most popular sport world-wide and everyone from general managers and coaching staff to fans and media are interested in evaluating players' performance. Metrics applied successfully in other sports, such as the…

应用统计 · 统计学 2020-12-04 Konstantinos Pelechrinis , Wayne Winston

Textual backdoor attacks are a kind of practical threat to NLP systems. By injecting a backdoor in the training phase, the adversary could control model predictions via predefined triggers. As various attack and defense models have been…

机器学习 · 计算机科学 2022-11-02 Ganqu Cui , Lifan Yuan , Bingxiang He , Yangyi Chen , Zhiyuan Liu , Maosong Sun

Motion prediction in soccer involves capturing complex dynamics from player and ball interactions. We present FootBots, an encoder-decoder transformer-based architecture addressing motion prediction and conditioned motion prediction through…

计算机视觉与模式识别 · 计算机科学 2024-07-01 Guillem Capellera , Luis Ferraz , Antonio Rubio , Antonio Agudo , Francesc Moreno-Noguer

Backdoor attack intends to embed hidden backdoor into deep neural networks (DNNs), so that the attacked models perform well on benign samples, whereas their predictions will be maliciously changed if the hidden backdoor is activated by…

密码学与安全 · 计算机科学 2022-02-17 Yiming Li , Yong Jiang , Zhifeng Li , Shu-Tao Xia

Stochastic games with discounted payoff, introduced by Shapley, model adversarial interactions in stochastic environments where two players try to optimize a discounted sum of rewards. In this model, long-term weights are geometrically…

计算机科学与博弈论 · 计算机科学 2021-10-22 Taylor Dohmen , Ashutosh Trivedi

Sports tracking data are the high-resolution spatiotemporal observations of a competitive event. The growing collection of these data in professional sport allows us to address a fundamental problem of modern sport: how to attribute value…

应用统计 · 统计学 2020-05-27 Stephanie Kovalchik , Martin Ingram , Kokum Weeratunga , Cagatay Goncu

Today's competition between the professional eSports teams is so strong that in-depth analysis of players' performance literally crucial for creating a powerful team. There are two main approaches to such an estimation: obtaining features…

人机交互 · 计算机科学 2019-08-20 Anton Smerdov , Evgeny Burnaev , Andrey Somov

A knowledgeable observer of a game of football (soccer) can make a subjective evaluation of the quality of passes made between players during the game. We investigate the problem of producing an automated system to make the same evaluation…

机器学习 · 计算机科学 2017-08-22 Michael Horton , Joachim Gudmundsson , Sanjay Chawla , Joël Estephan
‹ 上一页 1 8 9 10 下一页 ›