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The objective of a reinforcement learning agent is to discover better actions through exploration. However, typical exploration techniques aim to maximize rewards, often incurring high costs in both exploration and learning processes. We…

机器学习 · 计算机科学 2024-12-24 Akane Tsuboya , Yu Kono , Tatsuji Takahashi

We investigate the effect of reward shaping in improving the performance of reinforcement learning in the context of the real-time strategy, capture-the-flag game. The game is characterized by sparse rewards that are associated with…

机器学习 · 计算机科学 2023-11-29 John Kliem , Prithviraj Dasgupta

Preference-based Reinforcement Learning (PbRL) replaces reward values in traditional reinforcement learning by preferences to better elicit human opinion on the target objective, especially when numerical reward values are hard to design or…

机器学习 · 计算机科学 2020-10-27 Yichong Xu , Ruosong Wang , Lin F. Yang , Aarti Singh , Artur Dubrawski

Style transfer deals with the algorithms to transfer the stylistic properties of a piece of text into that of another while ensuring that the core content is preserved. There has been a lot of interest in the field of text style transfer…

计算与语言 · 计算机科学 2020-05-12 Abhilasha Sancheti , Kundan Krishna , Balaji Vasan Srinivasan , Anandhavelu Natarajan

Reinforcement learning (RL) has recently proven great success in various domains. Yet, the design of the reward function requires detailed domain expertise and tedious fine-tuning to ensure that agents are able to learn the desired…

机器人学 · 计算机科学 2023-03-06 Murad Dawood , Nils Dengler , Jorge de Heuvel , Maren Bennewitz

Sparse rewards are a major bottleneck in multi-agent reinforcement learning (MARL), where simultaneous learning induces non-stationarity and makes reward design especially delicate. Reward shaping can accelerate learning, but in the…

多智能体系统 · 计算机科学 2026-05-25 Elie Abboud , Oren Gal

Specifying rewards for reinforcement learned (RL) agents is challenging. Preference-based RL (PbRL) mitigates these challenges by inferring a reward from feedback over sets of trajectories. However, the effectiveness of PbRL is limited by…

机器学习 · 计算机科学 2022-10-20 Mudit Verma , Katherine Metcalf

In reinforcement learning, reward shaping is an efficient way to guide the learning process of an agent, as the reward can indicate the optimal policy of the task. The potential-based reward shaping framework was proposed to guarantee…

机器人学 · 计算机科学 2024-02-08 Yifei Chen , Lambert Schomaker , Francisco Cruz

This paper explores multiple optimization methods to improve the performance of rating-based reinforcement learning (RbRL). RbRL, a method based on the idea of human ratings, has been developed to infer reward functions in reward-free…

机器学习 · 计算机科学 2025-01-15 Evelyn Rose , Devin White , Mingkang Wu , Vernon Lawhern , Nicholas R. Waytowich , Yongcan Cao

In this paper, we investigate the problem of offline Preference-based Reinforcement Learning (PbRL) with human feedback where feedback is available in the form of preference between trajectory pairs rather than explicit rewards. Our…

机器学习 · 计算机科学 2023-10-03 Wenhao Zhan , Masatoshi Uehara , Nathan Kallus , Jason D. Lee , Wen Sun

Reward machines (RMs) provide a structured way to specify non-Markovian rewards in reinforcement learning (RL), thereby improving both expressiveness and programmability. Viewed more broadly, they separate what is known about the…

机器学习 · 计算机科学 2025-08-21 Daniel Ajeleye , Ashutosh Trivedi , Majid Zamani

We present AIRS: Automatic Intrinsic Reward Shaping that intelligently and adaptively provides high-quality intrinsic rewards to enhance exploration in reinforcement learning (RL). More specifically, AIRS selects shaping function from a…

机器学习 · 计算机科学 2023-10-13 Mingqi Yuan , Bo Li , Xin Jin , Wenjun Zeng

In complex real-world tasks such as robotic manipulation and autonomous driving, collecting expert demonstrations is often more straightforward than specifying precise learning objectives and task descriptions. Learning from expert data can…

机器人学 · 计算机科学 2025-05-05 Daulet Baimukashev , Gokhan Alcan , Kevin Sebastian Luck , Ville Kyrki

While recent progress in deep reinforcement learning has enabled robots to learn complex behaviors, tasks with long horizons and sparse rewards remain an ongoing challenge. In this work, we propose an effective reward shaping method through…

机器学习 · 计算机科学 2020-08-04 Xingyu Lu , Stas Tiomkin , Pieter Abbeel

Reinforcement learning (RL) in long horizon and sparse reward tasks is notoriously difficult and requires a lot of training steps. A standard solution to speed up the process is to leverage additional reward signals, shaping it to better…

计算与语言 · 计算机科学 2022-10-14 Thomas Carta , Pierre-Yves Oudeyer , Olivier Sigaud , Sylvain Lamprier

Social navigation has been gaining attentions with the growth in machine intelligence. Since reinforcement learning can select an action in the prediction phase at a low computational cost, it has been formulated in a social navigation…

机器人学 · 计算机科学 2021-04-15 Takato Okudo , Seiji Yamada

Conversational Recommender Systems (CRS) actively elicit user preferences to generate adaptive recommendations. Mainstream reinforcement learning-based CRS solutions heavily rely on handcrafted reward functions, which may not be aligned…

信息检索 · 计算机科学 2023-11-01 Zhendong Chu , Nan Wang , Hongning Wang

Experience reuse is key to sample-efficient reinforcement learning. One of the critical issues is how the experience is represented and stored. Previously, the experience can be stored in the forms of features, individual models, and the…

机器学习 · 计算机科学 2019-06-03 Wen-Ji Zhou , Yang Yu , Yingfeng Chen , Kai Guan , Tangjie Lv , Changjie Fan , Zhi-Hua Zhou

Reward functions are central in reinforcement learning (RL), guiding agents towards optimal decision-making. The complexity of RL tasks requires meticulously designed reward functions that effectively drive learning while avoiding…

机器学习 · 计算机科学 2025-03-31 Rati Devidze

In preference-based reinforcement learning (PbRL), a reward function is learned from a type of human feedback called preference. To expedite preference collection, recent works have leveraged \emph{offline preferences}, which are…

机器学习 · 计算机科学 2024-03-18 Guoxi Zhang , Han Bao , Hisashi Kashima