相关论文: Adversarial Adaptation of Scene Graph Models for U…
Spatial-temporal graph learning has emerged as a promising solution for modeling structured spatial-temporal data and learning region representations for various urban sensing tasks such as crime forecasting and traffic flow prediction.…
Scene graphs -- objects as nodes and visual relationships as edges -- describe the whereabouts and interactions of the things and stuff in an image for comprehensive scene understanding. To generate coherent scene graphs, almost all…
Automatically understanding the contents of an image is a highly relevant problem in practice. In e-commerce and social media settings, for example, a common problem is to automatically categorize user-provided pictures. Nowadays, a…
Self-driving software pipelines include components that are learned from a significant number of training examples, yet it remains challenging to evaluate the overall system's safety and generalization performance. Together with scaling up…
Scene graph generation refers to the task of automatically mapping an image into a semantic structural graph, which requires correctly labeling each extracted object and their interaction relationships. Despite the recent success in object…
Scene graph generation has received growing attention with the advancements in image understanding tasks such as object detection, attributes and relationship prediction,~\etc. However, existing datasets are biased in terms of object and…
Text-based games are becoming commonly used in reinforcement learning as real-world simulation environments. They are usually imperfect information games, and their interactions are only in the textual modality. To challenge these games, it…
SCONE-GAN presents an end-to-end image translation, which is shown to be effective for learning to generate realistic and diverse scenery images. Most current image-to-image translation approaches are devised as two mappings: a translation…
Adversarial examples have been demonstrated to threaten many computer vision tasks including object detection. However, the existing attacking methods for object detection have two limitations: poor transferability, which denotes that the…
The scene graph is a new data structure describing objects and their pairwise relationship within image scenes. As the size of scene graph in vision applications grows, how to losslessly and efficiently store such data on disks or transmit…
We propose a novel image representation, termed Attribute-Graph, to rank images by their semantic similarity to a given query image. An Attribute-Graph is an undirected fully connected graph, incorporating both local and global image…
We propose a novel unsupervised approach based on a two-stage object-centric adversarial framework that only needs object regions for detecting frame-level local anomalies in videos. The first stage consists in learning the correspondence…
Social robots are expected to be a human labor support technology, and one application of them is an advertising medium in public spaces. When social robots provide information, such as recommended shops, adaptive communication according to…
During the last half decade, convolutional neural networks (CNNs) have triumphed over semantic segmentation, which is one of the core tasks in many applications such as autonomous driving. However, to train CNNs requires a considerable…
When interacting in unstructured human environments, occasional robot failures are inevitable. When such failures occur, everyday people, rather than trained technicians, will be the first to respond. Existing natural language explanations…
Advancements in generative models have sparked significant interest in generating images while adhering to specific structural guidelines. Scene graph to image generation is one such task of generating images which are consistent with the…
Video-based bug reports are increasingly being used to document bugs for programs centered around a graphical user interface (GUI). However, developing automated techniques to manage video-based reports is challenging as it requires…
Socialbots are software-driven user accounts on social platforms, acting autonomously (mimicking human behavior), with the aims to influence the opinions of other users or spread targeted misinformation for particular goals. As socialbots…
Bias is a common problem in today's media, appearing frequently in text and in visual imagery. Users on social media websites such as Twitter need better methods for identifying bias. Additionally, activists --those who are motivated to…
The graph matching optimization problem is an essential component for many tasks in computer vision, such as bringing two deformable objects in correspondence. Naturally, a wide range of applicable algorithms have been proposed in the last…