中文
相关论文

相关论文: The Winning Solution to the IEEE CIG 2017 Game Dat…

200 篇论文

In this paper, we develop a recommender system for a game that suggests potential items to players based on their interactive behaviors to maximize revenue for the game provider. Our approach is built on a reinforcement learning-based…

人工智能 · 计算机科学 2021-11-18 Hung Nguyen , Minh Nguyen , Long Pham , Jennifer Adorno Nieves

We present a classroom game that integrates economics and data-science competencies. In the first two parts of the game, participants assume the roles of firms in a procurement market, where they must either adopt competitive behaviors or…

综合经济学 · 经济学 2024-01-29 Hannes Wallimann , Silvio Sticher

Traditional game-theoretic research for security applications primarily focuses on the allocation of external protection resources to defend targets. This work puts forward the study of a new class of games centered around strategically…

计算机科学与博弈论 · 计算机科学 2024-10-29 Niclas Boehmer , Minbiao Han , Haifeng Xu , Milind Tambe

In freemium games, the revenue from a player comes from the in-app purchases made and the advertisement to which that player is exposed. The longer a player is playing the game, the higher will be the chances that he or she will generate a…

人工智能 · 计算机科学 2022-09-08 Jeppe Theiss Kristensen , Paolo Burelli

Reinforcement learning combined with deep neural networks has performed remarkably well in many genres of games recently. It has surpassed human-level performance in fixed game environments and turn-based two player board games. However, to…

人工智能 · 计算机科学 2020-02-03 Inseok Oh , Seungeun Rho , Sangbin Moon , Seongho Son , Hyoil Lee , Jinyun Chung

Subgrid machine-learning (ML) parameterizations have the potential to introduce a new generation of climate models that incorporate the effects of higher-resolution physics without incurring the prohibitive computational cost associated…

The exponential growth of data volumes has led to escalating computational costs in machine learning model training. However, many features fail to contribute positively to model performance while consuming substantial computational…

机器学习 · 计算机科学 2025-12-01 Chi Zhao , Jing Liu , Elena Parilina

In this paper, we introduce a game theoretic framework for studying the problem of minimizing the delay of instantly decodable network coding (IDNC) for cooperative data exchange (CDE) in decentralized wireless network. In this…

信息论 · 计算机科学 2014-04-15 Ahmed Douik , Sameh Sorour , Hamidou Tembine , Tareq Y. Al-Naffouri , Mohamed-Slim Alouini

Open-world survival games pose significant challenges for AI algorithms due to their multi-tasking, deep exploration, and goal prioritization requirements. Despite reinforcement learning (RL) being popular for solving games, its high sample…

The outcome of many social and economic interactions, such as stock-market transactions, is strongly determined by the predictions that agents make about the behavior of other individuals. Cognitive Hierarchy Theory provides a framework to…

物理与社会 · 物理学 2016-12-04 Carlos Gracia-Lázaro , Luis M. Floría , Yamir Moreno

Coding theory plays a crucial role in ensuring data integrity and reliability across various domains, from communication to computation and storage systems. However, its reliance on trust assumptions for data recovery, which requires the…

信息论 · 计算机科学 2026-01-15 Hanzaleh Akbari Nodehi , Viveck R. Cadambe , Mohammad Ali Maddah-Ali

Cloud Gaming (CG) research faces challenges due to the unpredictability of game engines and restricted access to commercial platforms and their logs. This creates major obstacles to conducting fair experimentation and evaluation. CGReplay…

网络与互联网体系结构 · 计算机科学 2025-05-20 Alireza Shirmarz , Ariel G. de Castro , Fabio L. Verdi , Christian E. Rothenberg

Accurate and fast demand forecast is one of the hot topics in supply chain for enabling the precise execution of the corresponding downstream processes (inbound and outbound planning, inventory placement, network planning, etc). We develop…

Personality assessment in career guidance and personnel selection traditionally relies on self-report questionnaires, which are susceptible to response bias, fatigue, and intentional distortion. Game-based assessment offers a promising…

机器学习 · 计算机科学 2026-01-06 Soroush Elyasi , Arya VarastehNezhad , Fattaneh Taghiyareh

General Game Playing (GGP) is a framework in which an artificial intelligence program is required to play a variety of games successfully. It acts as a test bed for AI and motivator of research. The AI is given a random game description at…

机器学习 · 计算机科学 2020-08-05 Alastair Flynn

Competitions play an invaluable role in the field of forecasting, as exemplified through the recent M4 competition. The competition received attention from both academics and practitioners and sparked discussions around the…

机器学习 · 统计学 2020-09-17 Casper Solheim Bojer , Jens Peder Meldgaard

This paper addresses several significant gaps in the theory of restricted mis\`ere play (Plambeck, Siegel 2008), primarily in the well-studied universe of dead-ending games, $\mathcal{E}$ (Milley, Renault 2013); if a player run out of moves…

This document describes an approach used in the Multi-Machine Disruption Prediction Challenge for Fusion Energy by ITU, a data science competition which ran from September to November 2023, on the online platform Zindi. The competition…

等离子体物理 · 物理学 2023-11-28 Diogo R. Ferreira

The paper introduces a generic approach to solving Sequential Security Games (SGs) which utilizes Evolutionary Algorithms. Formulation of the method (named EASG) is general and largely game-independent, which allows for its application to a…

计算机科学与博弈论 · 计算机科学 2022-08-16 Adam Żychowski , Jacek Mańdziuk

Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speed-running) or for making business by…

软件工程 · 计算机科学 2023-07-28 Emanuela Guglielmi , Simone Scalabrino , Gabriele Bavota , Rocco Oliveto