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Emotion detection is a crucial component of Games User Research (GUR), as it allows game developers to gain insights into players' emotional experiences and tailor their games accordingly. However, detecting emotions in Virtual Reality (VR)…

人机交互 · 计算机科学 2023-12-13 Fatemeh Dehghani , Loutfouz Zaman

Real artificial intelligence always has been focused on by many machine learning researchers, especially in the area of deep learning. However deep neural network is hard to be understood and explained, and sometimes, even metaphysics. The…

机器学习 · 计算机科学 2019-10-22 Jinwei Zhao , Qizhou Wang , Fuqiang Zhang , Wanli Qiu , Yufei Wang , Yu Liu , Guo Xie , Weigang Ma , Bin Wang , Xinhong Hei

We study the efficient computation of Shapley values for \emph{product games} -- cooperative games in which the coalition value factorizes as a product of per-player terms. Such games arise in machine learning explainability whenever the…

机器学习 · 计算机科学 2026-05-19 Majid Mohammadi , Grigory Reznikov , Pavel Sinitcyn , Krikamol Muandet , Siu Lun Chau

Data is a critical asset for training large language models (LLMs), alongside compute resources and skilled workers. While some training data is publicly available, substantial investment is required to generate proprietary datasets, such…

机器学习 · 计算机科学 2026-01-27 Mélissa Tamine , Otmane Sakhi , Benjamin Heymann

We introduce a novel model architecture that incorporates network effects into discrete choice problems, achieving higher predictive performance than standard discrete choice models while offering greater interpretability than…

机器学习 · 计算机科学 2025-05-26 Daniel F. Villarraga , Ricardo A. Daziano

Models based on deep convolutional networks have dominated recent image interpretation tasks; we investigate whether models which are also recurrent, or "temporally deep", are effective for tasks involving sequences, visual and otherwise.…

计算机视觉与模式识别 · 计算机科学 2016-06-02 Jeff Donahue , Lisa Anne Hendricks , Marcus Rohrbach , Subhashini Venugopalan , Sergio Guadarrama , Kate Saenko , Trevor Darrell

Objective: To develop an effective and scalable individual-level patient cost prediction method by automatically learning hidden temporal patterns from multivariate time series data in patient insurance claims using a convolutional neural…

机器学习 · 计算机科学 2020-09-16 Mohammad Amin Morid , Olivia R. Liu Sheng , Kensaku Kawamoto , Samir Abdelrahman

The evaluation function for imperfect information games is always hard to define but owns a significant impact on the playing strength of a program. Deep learning has made great achievements these years, and already exceeded the top human…

人工智能 · 计算机科学 2019-06-10 Shiqi Gao , Fuminori Okuya , Yoshihiro Kawahara , Yoshimasa Tsuruoka

In this paper, we present a method using Deep Convolutional Neural Networks (DCNNs) to detect common glitches in video games. The problem setting consists of an image (800x800 RGB) as input to be classified into one of five defined classes,…

计算机视觉与模式识别 · 计算机科学 2024-06-13 Carlos Garcia Ling , Konrad Tollmar , Linus Gisslen

Mobile gaming has emerged as a promising market with billion-dollar revenues. A variety of mobile game platforms and services have been developed around the world. One critical challenge for these platforms and services is to understand…

机器学习 · 计算机科学 2018-10-12 Xi Liu , Muhe Xie , Xidao Wen , Rui Chen , Yong Ge , Nick Duffield , Na Wang

Deep convolutional neural networks are used to address many computer vision problems, including video prediction. The task of video prediction requires analyzing the video frames, temporally and spatially, and constructing a model of how…

计算机视觉与模式识别 · 计算机科学 2018-10-17 Niloofar Azizi , Hafez Farazi , Sven Behnke

Market valuations for professional athletes is a difficult problem, given the amount of variability in performance and location from year to year. In the National Basketball Association (NBA), a straightforward way to address this problem…

机器学习 · 计算机科学 2026-03-09 Junhao Su , David Grimsman , Christopher Archibald

Current convolutional neural networks algorithms for video object tracking spend the same amount of computation for each object and video frame. However, it is harder to track an object in some frames than others, due to the varying amount…

计算机视觉与模式识别 · 计算机科学 2018-01-03 Chris Ying , Katerina Fragkiadaki

To which degree can abstract gameplay metrics capture the player experience in a general fashion within a game genre? In this comprehensive study we address this question across three different videogame genres: racing, shooter, and…

人机交互 · 计算机科学 2021-10-05 David Melhart , Antonios Liapis , Georgios N. Yannakakis

Sleep is among the most important factors affecting one's daily performance, well-being, and life quality. Nevertheless, it became possible to measure it in daily life in an unobtrusive manner with wearable devices. Rather than camera…

信号处理 · 电气工程与系统科学 2023-03-13 Ozan Kılıç , Berrenur Saylam , Özlem Durmaz İncel

We present a deep recurrent convolutional neural network (CNN) approach to solve the problem of hockey player identification in NHL broadcast videos. Player identification is a difficult computer vision problem mainly because of the…

计算机视觉与模式识别 · 计算机科学 2020-09-15 Alvin Chan , Martin D. Levine , Mehrsan Javan

We develop a large-scale deep learning model to predict price movements from limit order book (LOB) data of cash equities. The architecture utilises convolutional filters to capture the spatial structure of the limit order books as well as…

计算金融 · 定量金融 2020-01-24 Zihao Zhang , Stefan Zohren , Stephen Roberts

The Shapley value is a common tool in game theory to evaluate the importance of a player in a cooperative setting. In a geometric context, it provides a way to measure the contribution of a geometric object in a set towards some function on…

计算几何 · 计算机科学 2020-02-14 Shuhao Tan

Imperfect-recall games, in which players may forget previously acquired information, have found many practical applications, ranging from game abstractions to team games and testing AI agents. In this paper, we quantify the utility gain by…

计算机科学与博弈论 · 计算机科学 2024-12-30 Ratip Emin Berker , Emanuel Tewolde , Ioannis Anagnostides , Tuomas Sandholm , Vincent Conitzer

Reducing user attrition, i.e. churn, is a broad challenge faced by several industries. In mobile social games, decreasing churn is decisive to increase player retention and rise revenues. Churn prediction models allow to understand player…

机器学习 · 统计学 2017-10-09 África Periáñez , Alain Saas , Anna Guitart , Colin Magne