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相关论文: DQN-TAMER: Human-in-the-Loop Reinforcement Learnin…

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Learning requires both study and curiosity. A good learner is not only good at extracting information from the data given to it, but also skilled at finding the right new information to learn from. This is especially true when a human…

计算机视觉与模式识别 · 计算机科学 2021-09-03 Ervin Teng , Bob Iannucci

Although deep reinforcement learning (DRL) methods have been successfully applied in challenging tasks, their application in real-world operational settings is challenged by methods' limited ability to provide explanations. Among the…

机器学习 · 计算机科学 2023-01-10 Andreas Kontogiannis , George Vouros

Efficient exploration in multi-agent reinforcement learning (MARL) is a challenging problem when receiving only a team reward, especially in environments with sparse rewards. A powerful method to mitigate this issue involves crafting dense…

机器学习 · 计算机科学 2025-07-28 Xuefei Wu , Xiao Yin , Yuanyang Zhu , Chunlin Chen

Inspired by infants' intrinsic motivation to learn, which values informative sensory channels contingent on their immediate social environment, we developed a deep curiosity loop (DCL) architecture. The DCL is composed of a learner, which…

神经与进化计算 · 计算机科学 2018-06-12 Jonatan Barkan , Goren Gordon

Reinforcement learning (RL) has demonstrated strong potential in training large language models (LLMs) capable of complex reasoning for real-world problem solving. More recently, RL has been leveraged to create sophisticated LLM-based…

计算与语言 · 计算机科学 2025-05-22 Bowen Jin , Jinsung Yoon , Priyanka Kargupta , Sercan O. Arik , Jiawei Han

Reinforcement learning (RL) has shown promising results for real-time control systems, including the domain of plasma magnetic control. However, there are still significant drawbacks compared to traditional feedback control approaches for…

Discovering successful coordinated behaviors is a central challenge in Multi-Agent Reinforcement Learning (MARL) since it requires exploring a joint action space that grows exponentially with the number of agents. In this paper, we propose…

机器学习 · 计算机科学 2021-10-14 Ammar Fayad , Majd Ibrahim

Current reinforcement learning (RL) in robotics often experiences difficulty in generalizing to new downstream tasks due to the innate task-specific training paradigm. To alleviate it, unsupervised RL, a framework that pre-trains the agent…

机器人学 · 计算机科学 2022-10-13 Daesol Cho , Jigang Kim , H. Jin Kim

Reinforcement Learning (RL) is a learning paradigm concerned with learning to control a system so as to maximize an objective over the long term. This approach to learning has received immense interest in recent times and success manifests…

人工智能 · 计算机科学 2018-07-26 Sanyam Kapoor

We study human-in-the-loop reinforcement learning (RL) with trajectory preferences, where instead of receiving a numeric reward at each step, the agent only receives preferences over trajectory pairs from a human overseer. The goal of the…

机器学习 · 计算机科学 2022-05-25 Xiaoyu Chen , Han Zhong , Zhuoran Yang , Zhaoran Wang , Liwei Wang

We propose an inverse reinforcement learning (IRL) approach using Deep Q-Networks to extract the rewards in problems with large state spaces. We evaluate the performance of this approach in a simulation-based autonomous driving scenario.…

人工智能 · 计算机科学 2017-09-22 Sahand Sharifzadeh , Ioannis Chiotellis , Rudolph Triebel , Daniel Cremers

In this paper we address the challenge of exploration in deep reinforcement learning for robotic manipulation tasks. In sparse goal settings, an agent does not receive any positive feedback until randomly achieving the goal, which becomes…

机器人学 · 计算机科学 2021-02-23 Nikola Vulin , Sammy Christen , Stefan Stevsic , Otmar Hilliges

Learning in environments with large state and action spaces, and sparse rewards, can hinder a Reinforcement Learning (RL) agent's learning through trial-and-error. For instance, following natural language instructions on the Web (such as…

机器学习 · 计算机科学 2018-12-24 Izzeddin Gur , Ulrich Rueckert , Aleksandra Faust , Dilek Hakkani-Tur

Deploying reinforcement learning agents in the real world can be challenging due to the risks associated with learning through trial and error. We propose a task-agnostic method that leverages small sets of safe and unsafe demonstrations to…

机器学习 · 计算机科学 2023-05-09 André Correia , Luís Alexandre

Reinforcement Learning (RL) is a method for learning decision-making tasks that could enable robots to learn and adapt to their situation on-line. For an RL algorithm to be practical for robotic control tasks, it must learn in very few…

人工智能 · 计算机科学 2015-03-19 Todd Hester , Michael Quinlan , Peter Stone

We investigate whether naturalistic emotional human feedback can be directly exploited as a reward signal for training artificial agents via interactive human-in-the-loop reinforcement learning. To answer this question, we devise an…

人机交互 · 计算机科学 2022-03-03 Manuela Pollak , Andrea Salfinger , Karin Anna Hummel

Robotic real-world reinforcement learning (RL) with vision-language-action (VLA) models is bottlenecked by sparse, handcrafted rewards and inefficient exploration. We introduce VLAC, a general process reward model built upon InternVL and…

This paper investigates the use of intrinsic reward to guide exploration in multi-agent reinforcement learning. We discuss the challenges in applying intrinsic reward to multiple collaborative agents and demonstrate how unreliable reward…

人工智能 · 计算机科学 2019-06-06 Wendelin Böhmer , Tabish Rashid , Shimon Whiteson

Safety-critical robot systems need thorough testing to expose design flaws and software bugs which could endanger humans. Testing in simulation is becoming increasingly popular, as it can be applied early in the development process and does…

机器人学 · 计算机科学 2023-11-07 Tom P. Huck , Martin Kaiser , Constantin Cronrath , Bengt Lennartson , Torsten Kröger , Tamim Asfour

Bootstrapping is a core mechanism in Reinforcement Learning (RL). Most algorithms, based on temporal differences, replace the true value of a transiting state by their current estimate of this value. Yet, another estimate could be leveraged…

机器学习 · 计算机科学 2020-11-05 Nino Vieillard , Olivier Pietquin , Matthieu Geist
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