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Reinforcement learning has achieved remarkable success in perfect information games such as Go and Atari, enabling agents to compete at the highest levels against human players. However, research in reinforcement learning for imperfect…

机器学习 · 计算机科学 2024-10-24 Jiamian Li

The objective of a reinforcement learning agent is to discover better actions through exploration. However, typical exploration techniques aim to maximize rewards, often incurring high costs in both exploration and learning processes. We…

机器学习 · 计算机科学 2024-12-24 Akane Tsuboya , Yu Kono , Tatsuji Takahashi

We propose a novel Reinforcement Learning model for discrete environments, which is inherently interpretable and supports the discovery of deep subgoal hierarchies. In the model, an agent learns information about environment in the form of…

人工智能 · 计算机科学 2022-02-16 Alexander Demin , Denis Ponomaryov

Within the context of video games the notion of perfectly rational agents can be undesirable as it leads to uninteresting situations, where humans face tough adversarial decision makers. Current frameworks for stochastic games and…

人工智能 · 计算机科学 2019-01-09 Jordi Grau-Moya , Felix Leibfried , Haitham Bou-Ammar

The objective of a reinforcement learning agent is to behave so as to maximise the sum of a suitable scalar function of state: the reward. These rewards are typically given and immutable. In this paper, we instead consider the proposition…

人工智能 · 计算机科学 2020-08-25 Zeyu Zheng , Junhyuk Oh , Matteo Hessel , Zhongwen Xu , Manuel Kroiss , Hado van Hasselt , David Silver , Satinder Singh

Gradient-based learning in multi-agent systems is difficult because the gradient derives from a first-order model which does not account for the interaction between agents' learning processes. LOLA (arXiv:1709.04326) accounts for this by…

机器学习 · 计算机科学 2023-12-12 Tim Cooijmans , Milad Aghajohari , Aaron Courville

Despite increasing attention paid to the need for fast, scalable methods to analyze next-generation neuroscience data, comparatively little attention has been paid to the development of similar methods for behavioral analysis. Just as the…

神经元与认知 · 定量生物学 2017-11-02 Shariq Iqbal , John Pearson

Most meta reinforcement learning (meta-RL) methods learn to adapt to new tasks by directly optimizing the parameters of policies over primitive action space. Such algorithms work well in tasks with relatively slight difference. However,…

机器学习 · 计算机科学 2020-03-05 Haotian Fu , Hongyao Tang , Jianye Hao , Wulong Liu , Chen Chen

Reinforcement learning (RL) is a goal-oriented learning solution that has proven to be successful for Neural Architecture Search (NAS) on the CIFAR and ImageNet datasets. However, a limitation of this approach is its high computational…

神经与进化计算 · 计算机科学 2019-12-04 J. Gomez Robles , J. Vanschoren

Intrinsically motivated goal exploration algorithms enable machines to discover repertoires of policies that produce a diversity of effects in complex environments. These exploration algorithms have been shown to allow real world robots to…

机器学习 · 计算机科学 2018-10-11 Alexandre Péré , Sébastien Forestier , Olivier Sigaud , Pierre-Yves Oudeyer

Recent advances in Large Language Models (LLMs) have shown impressive capabilities in various applications, yet LLMs face challenges such as limited context windows and difficulties in generalization. In this paper, we introduce a…

神经元与认知 · 定量生物学 2024-03-04 Jason Toy , Josh MacAdam , Phil Tabor

Current methods for end-to-end constructive neural combinatorial optimization usually train a policy using behavior cloning from expert solutions or policy gradient methods from reinforcement learning. While behavior cloning is…

机器学习 · 计算机科学 2024-11-05 Jonathan Pirnay , Dominik G. Grimm

In this paper, we consider the problem of building learning agents that can efficiently learn to navigate in constrained environments. The main goal is to design agents that can efficiently learn to understand and generalize to different…

机器学习 · 计算机科学 2020-03-04 Kei Ota , Yoko Sasaki , Devesh K. Jha , Yusuke Yoshiyasu , Asako Kanezaki

Reinforcement learning has the potential to automate the acquisition of behavior in complex settings, but in order for it to be successfully deployed, a number of practical challenges must be addressed. First, in real world settings, when…

机器学习 · 计算机科学 2020-11-11 Kelvin Xu , Siddharth Verma , Chelsea Finn , Sergey Levine

Reinforcement Learning (RL) has achieved remarkable success in various domains, yet it often relies on carefully designed programmatic reward functions to guide agent behavior. Designing such reward functions can be challenging and may not…

机器学习 · 计算机科学 2026-04-06 Qi Wang , Mian Wu , Yuyang Zhang , Mingqi Yuan , Wenyao Zhang , Haoxiang You , Yunbo Wang , Xin Jin , Xiaokang Yang , Wenjun Zeng

Convolutional Neural Networks have been used in a variety of image related applications after their rise in popularity due to ImageNet competition. Convolutional Neural Networks have shown remarkable results in applications including face…

机器学习 · 计算机科学 2023-01-18 Anshumaan Chauhan , Siddhartha Bhattacharyya , S. Vadivel

We propose a distributed deep learning model to successfully learn control policies directly from high-dimensional sensory input using reinforcement learning. The model is based on the deep Q-network, a convolutional neural network trained…

机器学习 · 计算机科学 2015-10-16 Hao Yi Ong , Kevin Chavez , Augustus Hong

We propose a random coordinate descent algorithm for optimizing a non-convex objective function subject to one linear constraint and simple bounds on the variables. Although it is common use to update only two random coordinates…

最优化与控制 · 数学 2024-08-27 Alireza Ghaffari-Hadigheh , Lennart Sinjorgo , Renata Sotirov

To successfully tackle challenging manipulation tasks, autonomous agents must learn a diverse set of skills and how to combine them. Recently, self-supervised agents that set their own abstract goals by exploiting the discovered structure…

机器学习 · 计算机科学 2022-02-01 Andrii Zadaianchuk , Georg Martius , Fanny Yang

In hierarchical reinforcement learning a major challenge is determining appropriate low-level policies. We propose an unsupervised learning scheme, based on asymmetric self-play from Sukhbaatar et al. (2018), that automatically learns a…

机器学习 · 计算机科学 2018-11-26 Sainbayar Sukhbaatar , Emily Denton , Arthur Szlam , Rob Fergus