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We present a simple and intuitive approach for interactive control of physically simulated characters. Our work builds upon generative adversarial networks (GAN) and reinforcement learning, and introduces an imitation learning framework…

图形学 · 计算机科学 2022-01-03 Pei Xu , Ioannis Karamouzas

Rapid progress in deep reinforcement learning has made it increasingly feasible to train controllers for high-dimensional humanoid bodies. However, methods that use pure reinforcement learning with simple reward functions tend to produce…

机器人学 · 计算机科学 2017-07-11 Josh Merel , Yuval Tassa , Dhruva TB , Sriram Srinivasan , Jay Lemmon , Ziyu Wang , Greg Wayne , Nicolas Heess

We consider a problem of learning the reward and policy from expert examples under unknown dynamics. Our proposed method builds on the framework of generative adversarial networks and introduces the empowerment-regularized maximum-entropy…

机器学习 · 计算机科学 2019-02-26 Ahmed H. Qureshi , Byron Boots , Michael C. Yip

Human behavior understanding in videos is a complex, still unsolved problem and requires to accurately model motion at both the local (pixel-wise dense prediction) and global (aggregation of motion cues) levels. Current approaches based on…

计算机视觉与模式识别 · 计算机科学 2019-09-19 C. Spampinato , S. Palazzo , P. D'Oro , D. Giordano , M. Shah

Imitation learning is an effective approach for autonomous systems to acquire control policies when an explicit reward function is unavailable, using supervision provided as demonstrations from an expert, typically a human operator.…

机器学习 · 计算机科学 2018-06-20 YuXuan Liu , Abhishek Gupta , Pieter Abbeel , Sergey Levine

The goal of imitation learning is to mimic expert behavior without access to an explicit reward signal. Expert demonstrations provided by humans, however, often show significant variability due to latent factors that are typically not…

机器学习 · 计算机科学 2017-11-16 Yunzhu Li , Jiaming Song , Stefano Ermon

Reward function specification, which requires considerable human effort and iteration, remains a major impediment for learning behaviors through deep reinforcement learning. In contrast, providing visual demonstrations of desired behaviors…

机器学习 · 计算机科学 2022-06-29 Rafael Rafailov , Tianhe Yu , Aravind Rajeswaran , Chelsea Finn

We seek to align agent policy with human expert behavior in a reinforcement learning (RL) setting, without any prior knowledge about dynamics, reward function, and unsafe states. There is a human expert knowing the rewards and unsafe states…

机器学习 · 计算机科学 2020-01-01 Daniel Hsu

Consider learning a policy from example expert behavior, without interaction with the expert or access to reinforcement signal. One approach is to recover the expert's cost function with inverse reinforcement learning, then extract a policy…

机器学习 · 计算机科学 2016-06-14 Jonathan Ho , Stefano Ermon

In this work, we introduce a new method for imitation learning from video demonstrations. Our method, Relational Mimic (RM), improves on previous visual imitation learning methods by combining generative adversarial networks and relational…

机器学习 · 计算机科学 2019-12-19 Lionel Blondé , Yichuan Charlie Tang , Jian Zhang , Russ Webb

Imitation learning (IL) has achieved considerable success in solving complex sequential decision-making problems. However, current IL methods mainly assume that the environment for learning policies is the same as the environment for…

机器学习 · 计算机科学 2023-10-24 Siyuan Li , Xun Wang , Rongchang Zuo , Kewu Sun , Lingfei Cui , Jishiyu Ding , Peng Liu , Zhe Ma

There is a recent surge in interest for imitation learning, with large human video-game and robotic manipulation datasets being used to train agents on very complex tasks. While deep neuroevolution has recently been shown to match the…

神经与进化计算 · 计算机科学 2023-04-26 Maximilien Le Clei , Pierre Bellec

Imitation learning, in which learning is performed by demonstration, has been studied and advanced for sequential decision-making tasks in which a reward function is not predefined. However, imitation learning methods still require numerous…

机器学习 · 计算机科学 2024-01-24 Dahuin Jung , Hyungyu Lee , Sungroh Yoon

In standard passive imitation learning, the goal is to learn a target policy by passively observing full execution trajectories of it. Unfortunately, generating such trajectories can require substantial expert effort and be impractical in…

机器学习 · 计算机科学 2012-10-19 Kshitij Judah , Alan Fern , Thomas G. Dietterich

Imitation learning algorithms can be used to learn a policy from expert demonstrations without access to a reward signal. However, most existing approaches are not applicable in multi-agent settings due to the existence of multiple (Nash)…

机器学习 · 计算机科学 2018-07-27 Jiaming Song , Hongyu Ren , Dorsa Sadigh , Stefano Ermon

We focus on the problem of imitation learning from visual observations, where the learning agent has access to videos of experts as its sole learning source. The challenges of this framework include the absence of expert actions and the…

机器学习 · 计算机科学 2024-05-27 Vittorio Giammarino , James Queeney , Ioannis Ch. Paschalidis

Generative model-based imitation learning methods have recently achieved strong results in learning high-complexity motor skills from human demonstrations. However, imitation learning of interactive policies that coordinate with humans in…

机器人学 · 计算机科学 2025-11-18 Max M. Sun , Todd Murphey

We propose a model-free deep reinforcement learning method that leverages a small amount of demonstration data to assist a reinforcement learning agent. We apply this approach to robotic manipulation tasks and train end-to-end visuomotor…

Reinforcement learning methods require careful design involving a reward function to obtain the desired action policy for a given task. In the absence of hand-crafted reward functions, prior work on the topic has proposed several methods…

机器学习 · 计算机科学 2018-10-16 Daiki Kimura , Subhajit Chaudhury , Ryuki Tachibana , Sakyasingha Dasgupta

We consider the problem of imitation learning from a finite set of expert trajectories, without access to reinforcement signals. The classical approach of extracting the expert's reward function via inverse reinforcement learning, followed…

机器学习 · 计算机科学 2019-06-10 Ruohan Wang , Carlo Ciliberto , Pierluigi Amadori , Yiannis Demiris
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