相关论文: Minimal descriptions of cyclic memories
Representing and exploiting multivariate signals requires capturing relations between variables, which we can represent by graphs. Graph dictionaries allow to describe complex relational information as a sparse sum of simpler structures,…
We propose a topological framework for memory and inference grounded in the structure of spike-timing dynamics, persistent homology, and the Context-Content Uncertainty Principle (CCUP). Starting from the observation that polychronous…
We study the problem of learning a latent tree graphical model where samples are available only from a subset of variables. We propose two consistent and computationally efficient algorithms for learning minimal latent trees, that is, trees…
The spiking activity of principal cells in mammalian hippocampus encodes an internalized neuronal representation of the ambient space---a cognitive map. Once learned, such a map enables the animal to navigate a given environment for a long…
Dynamic networks exhibit temporal patterns that vary across different time scales, all of which can potentially affect processes that take place on the network. However, most data-driven approaches used to model time-varying networks…
We empirically study the activity patterns of individual blog-posting and find significant memory effects. The memory coefficient first decays in a power law and then turns to an exponential form. Moreover, the inter-event time distribution…
Memory effects are a key feature in the description of the dynamical systems governed by the generalized Langevin equation, which presents an exact reformulation of the equation of motion. A simple measure for the estimation of memory…
Patterns are fundamental to human cognition, enabling the recognition of structure and regularity across diverse domains. In this work, we focus on structural repeats, patterns that arise from the repetition of hierarchical relations within…
We develop a structural theory of information backflow in minimal non-Markovian relaxation processes within the framework of nonequilibrium statistical mechanics. The approach is based on the time-convolution (TC) and time-convolutionless…
The standard model of glasses is an ensemble of two-level systems interacting with a thermal bath. The general origin of memory effects in this model is a quasi-stationary but non-equilibrium state of a single two-level system, which is…
Memory Mosaics are networks of associative memories working in concert to achieve a prediction task of interest. Like transformers, memory mosaics possess compositional capabilities and in-context learning capabilities. Unlike transformers,…
We consider the problem of learning causal directed acyclic graphs from an observational joint distribution. One can use these graphs to predict the outcome of interventional experiments, from which data are often not available. We show…
The transport of individual particles in inhomogeneous environments is complex and exhibits non-Markovian responses. The latter may be quantified by a memory function within the framework of the linear generalised Langevin equation (GLE).…
At the intersection of computation and cognitive science, graph theory is utilized as a formalized description of complex relationships and structures. Traditional graph models are often static, lacking dynamic and autonomous behavioral…
We propose an information-topological framework in which cycle closure is the fundamental mechanism of memory and consciousness. Memory is not a static store but the ability to re-enter latent cycles in neural state space, with invariant…
We study the problem of learning clusters of partially observed linear dynamical systems from multiple input-output trajectories. This setting is particularly relevant when there are limited observations (e.g., short trajectories) from…
The Mullins effect represents a softening phenomenon observed in rubber-like materials and soft biological tissues. It is usually accompanied by many other inelastic effects like for example residual strain and induced anisotropy. In spite…
Scene graph prediction --- classifying the set of objects and predicates in a visual scene --- requires substantial training data. However, most predicates only occur a handful of times making them difficult to learn. We introduce the first…
The ability to learn and respond to recurrent events depends on the capacity to remember transient biological signals received in the past. Moreover, it may be desirable to remember or ignore these transient signals conditioned upon other…
Learning depends on the ability to acquire and assimilate new information. This ability depends---somewhat counterintuitively---on the ability to forget. In particular, effective forgetting requires the ability to recognize and utilize new…