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Neuroscientists postulate 3D representations in the brain in a variety of different coordinate frames (e.g. 'head-centred', 'hand-centred' and 'world-based'). Recent advances in reinforcement learning demonstrate a quite different approach…

神经元与认知 · 定量生物学 2020-07-10 Alex Muryy , N. Siddharth , Nantas Nardelli , Philip H. S. Torr , Andrew Glennerster

Autonomous micromobility has been attracting the attention of researchers and practitioners in recent years. A key component of many micro-transport vehicles is the DC motor, a complex dynamical system that is continuous and non-linear.…

机器学习 · 计算机科学 2024-03-12 Bibek Poudel , Thomas Watson , Weizi Li

A model used for velocity control during car following was proposed based on deep reinforcement learning (RL). To fulfil the multi-objectives of car following, a reward function reflecting driving safety, efficiency, and comfort was…

机器学习 · 计算机科学 2020-07-14 Meixin Zhu , Yinhai Wang , Ziyuan Pu , Jingyun Hu , Xuesong Wang , Ruimin Ke

Efficiently tackling multiple tasks within complex environment, such as those found in robot manipulation, remains an ongoing challenge in robotics and an opportunity for data-driven solutions, such as reinforcement learning (RL).…

机器人学 · 计算机科学 2024-04-03 Carlos Plou , Ana C. Murillo , Ruben Martinez-Cantin

Active nematics, formed from a liquid crystalline suspension of active force dipoles, are a paradigmatic active matter system whose study provides insights into how chemical driving produces the cellular mechanical forces essential for…

软凝聚态物质 · 物理学 2024-11-15 Carlos Floyd , Aaron R. Dinner , Suriyanarayanan Vaikuntanathan

Humans and other animals coactivate agonist and antagonist muscles in many motor actions. Increases in muscle coactivation are thought to leverage viscoelastic properties of skeletal muscles to provide resistance against limb motion.…

组织与器官 · 定量生物学 2024-10-22 Philipp Maurus , Daniel P. Armstrong , Stephen H. Scott , Tyler Cluff

This paper presents a hierarchical framework for Deep Reinforcement Learning that acquires motor skills for a variety of push recovery and balancing behaviors, i.e., ankle, hip, foot tilting, and stepping strategies. The policy is trained…

机器人学 · 计算机科学 2020-02-11 Chuanyu Yang , Kai Yuan , Wolfgang Merkt , Taku Komura , Sethu Vijayakumar , Zhibin Li

Controlling high-dimensional systems in biological and robotic applications is challenging due to expansive state-action spaces, where effective exploration is critical. Commonly used exploration strategies in reinforcement learning are…

机器学习 · 计算机科学 2026-01-28 Yunyue Wei , Chenhui Zuo , Yanan Sui

Muscle activation initiates contractions that drive human movement, and understanding it provides valuable insights for injury prevention and rehabilitation. Yet, sensing muscle activation is barely explored in the rapidly growing mobile…

人机交互 · 计算机科学 2026-02-12 Hao Zhou , Mahanth Gowda

Recent dynamical models, based on the seminal work of V. Hill, allow to predict the muscular response to functional electrostimulation (FES), in the isometric and non-isometric cases. The physical controls are modeled as Dirac pulses and…

最优化与控制 · 数学 2021-03-15 Toufik Bakir , Bernard Bonnard , Sandrine Gayrard , Jérémy Rouot

Unraveling the dynamical motions of biomolecules is essential for bridging their structure and function, yet it remains a major computational challenge. Molecular dynamics (MD) simulation provides a detailed depiction of biomolecular…

生物大分子 · 定量生物学 2025-09-17 Allan dos Santos Costa , Manvitha Ponnapati , Dana Rubin , Tess Smidt , Joseph Jacobson

Deep reinforcement learning is an emerging machine learning approach which can teach a computer to learn from their actions and rewards similar to the way humans learn from experience. It offers many advantages in automating decision…

Objective: Enhancing the reliability of myoelectric controllers that decode motor intent is a pressing challenge in the field of bionic prosthetics. State-of-the-art research has mostly focused on Supervised Learning (SL) techniques to…

人机交互 · 计算机科学 2024-11-21 Kilian Freitag , Yiannis Karayiannidis , Jan Zbinden , Rita Laezza

Recovery after stroke is often incomplete, but rehabilitation training may potentiate recovery by engaging endogenous neuroplasticity. In preclinical models of stroke, high doses of rehabilitation training are required to restore functional…

信号处理 · 电气工程与系统科学 2020-06-22 Aakash Kaku , Avinash Parnandi , Anita Venkatesan , Natasha Pandit , Heidi Schambra , Carlos Fernandez-Granda

A common view on the brain learning processes proposes that the three classic learning paradigms -- unsupervised, reinforcement, and supervised -- take place in respectively the cortex, the basal-ganglia, and the cerebellum. However,…

神经元与认知 · 定量生物学 2021-06-08 Giovanni Granato , Emilio Cartoni , Federico Da Rold , Andrea Mattera , Gianluca Baldassarre

An effective way to achieve intelligence is to simulate various intelligent behaviors in the human brain. In recent years, bio-inspired learning methods have emerged, and they are different from the classical mathematical programming…

人工智能 · 计算机科学 2019-04-01 Jieneng Chen , Jingye Chen , Ruiming Zhang , Xiaobin Hu

Learning-based control methods typically assume stationary system dynamics, an assumption often violated in real-world systems due to drift, wear, or changing operating conditions. We study reinforcement learning for control under…

机器学习 · 计算机科学 2026-04-03 Klemens Iten , Bruce Lee , Chenhao Li , Lenart Treven , Andreas Krause , Bhavya Sukhija

Despite the fact that only a small portion of muscles are affected in motion disease and disorders, medical therapies do not distinguish between healthy and unhealthy muscles. In this paper, a method is devised in order to calculate the…

人工智能 · 计算机科学 2024-03-06 Sina Saadati , Mohammadreza Razzazi

In continuous control, exploration is often performed through undirected strategies in which parameters of the networks or selected actions are perturbed by random noise. Although the deep setting of undirected exploration has been shown to…

机器学习 · 计算机科学 2022-10-04 Baturay Saglam , Suleyman S. Kozat

Simulating trajectories of virtual crowds is a commonly encountered task in Computer Graphics. Several recent works have applied Reinforcement Learning methods to animate virtual agents, however they often make different design choices when…

机器学习 · 计算机科学 2022-09-21 Ariel Kwiatkowski , Vicky Kalogeiton , Julien Pettré , Marie-Paule Cani