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Reinforcement learning for embodied agents is a challenging problem. The accumulated reward to be optimized is often a very rugged function, and gradient methods are impaired by many local optimizers. We demonstrate, in an experimental…

人工智能 · 计算机科学 2016-06-01 Guido Montufar , Keyan Ghazi-Zahedi , Nihat Ay

This paper aims to establish an entropy-regularized value-based reinforcement learning method that can ensure the monotonic improvement of policies at each policy update. Unlike previously proposed lower-bounds on policy improvement in…

机器学习 · 计算机科学 2020-08-26 Lingwei Zhu , Takamitsu Matsubara

Markov decision processes (MDPs) are used to model a wide variety of applications ranging from game playing over robotics to finance. Their optimal policy typically maximizes the expected sum of rewards given at each step of the decision…

机器学习 · 计算机科学 2025-05-26 Maximilian Nägele , Jan Olle , Thomas Fösel , Remmy Zen , Florian Marquardt

To perform robot manipulation tasks, a low-dimensional state of the environment typically needs to be estimated. However, designing a state estimator can sometimes be difficult, especially in environments with deformable objects. An…

机器人学 · 计算机科学 2019-07-16 Xingyu Lin , Harjatin Singh Baweja , David Held

General-purpose, intelligent, learning agents cycle through sequences of observations, actions, and rewards that are complex, uncertain, unknown, and non-Markovian. On the other hand, reinforcement learning is well-developed for small…

机器学习 · 计算机科学 2009-12-30 Marcus Hutter

Reinforcement learning in complex environments may require supervision to prevent the agent from attempting dangerous actions. As a result of supervisor intervention, the executed action may differ from the action specified by the policy.…

人工智能 · 计算机科学 2021-07-01 Eric D. Langlois , Tom Everitt

A common setting of reinforcement learning (RL) is a Markov decision process (MDP) in which the environment is a stochastic discrete-time dynamical system. Whereas MDPs are suitable in such applications as video-games or puzzles, physical…

机器人学 · 计算机科学 2022-11-29 Pavel Osinenko , Dmitrii Dobriborsci , Grigory Yaremenko , Georgiy Malaniya

In the framework of MDP, although the general reward function takes three arguments-current state, action, and successor state; it is often simplified to a function of two arguments-current state and action. The former is called a…

人工智能 · 计算机科学 2018-12-03 Shuai Ma , Jia Yuan Yu

The standard RL world model is that of a Markov Decision Process (MDP). A basic premise of MDPs is that the rewards depend on the last state and action only. Yet, many real-world rewards are non-Markovian. For example, a reward for bringing…

人工智能 · 计算机科学 2019-12-06 Maor Gaon , Ronen I. Brafman

Efficient exploration remains a challenging problem in reinforcement learning, especially for tasks where extrinsic rewards from environments are sparse or even totally disregarded. Significant advances based on intrinsic motivation show…

机器学习 · 计算机科学 2024-04-03 Chenjia Bai , Peng Liu , Kaiyu Liu , Lingxiao Wang , Yingnan Zhao , Lei Han

Non-stationary environments are challenging for reinforcement learning algorithms. If the state transition and/or reward functions change based on latent factors, the agent is effectively tasked with optimizing a behavior that maximizes…

机器学习 · 计算机科学 2021-05-21 Lucas N. Alegre , Ana L. C. Bazzan , Bruno C. da Silva

Average-reward Markov decision processes (MDPs) provide a foundational framework for sequential decision-making under uncertainty. However, average-reward MDPs have remained largely unexplored in reinforcement learning (RL) settings, with…

机器学习 · 计算机科学 2025-08-29 Juan Sebastian Rojas , Chi-Guhn Lee

Reinforcement learning (RL) methods learn optimal decisions in the presence of a stationary environment. However, the stationary assumption on the environment is very restrictive. In many real world problems like traffic signal control,…

机器学习 · 计算机科学 2020-06-08 Sindhu Padakandla , Prabuchandran K. J , Shalabh Bhatnagar

We study infinite horizon Markov decision processes (MDPs) with "fast-slow" structure, where some state variables evolve rapidly ("fast states") while others change more gradually ("slow states"). This structure commonly arises in practice…

人工智能 · 计算机科学 2025-10-28 Yijia Wang , Daniel R. Jiang

Reward-free reinforcement learning (RL) considers the setting where the agent does not have access to a reward function during exploration, but must propose a near-optimal policy for an arbitrary reward function revealed only after…

机器学习 · 计算机科学 2022-06-22 Andrew Wagenmaker , Yifang Chen , Max Simchowitz , Simon S. Du , Kevin Jamieson

We investigate model-based reinforcement learning in contextual Markov decision processes (C-MDPs) in which the context is unobserved and induces confounding in the offline dataset. In such settings, conventional model-learning methods are…

机器学习 · 计算机科学 2025-12-09 Nishanth Venkatesh , Andreas A. Malikopoulos

Reinforcement Learning (RL) models have continually evolved to navigate the exploration - exploitation trade-off in uncertain Markov Decision Processes (MDPs). In this study, I leverage the principles of stochastic thermodynamics and system…

机器学习 · 计算机科学 2023-06-22 Peeyush Kumar

This study investigates the mean-variance (MV) trade-off in reinforcement learning (RL), an instance of the sequential decision-making under uncertainty. Our objective is to obtain MV-efficient policies whose means and variances are located…

机器学习 · 计算机科学 2024-11-14 Masahiro Kato , Kei Nakagawa , Kenshi Abe , Tetsuro Morimura , Kentaro Baba

Maximising a cumulative reward function that is Markov and stationary, i.e., defined over state-action pairs and independent of time, is sufficient to capture many kinds of goals in a Markov decision process (MDP). However, not all goals…

人工智能 · 计算机科学 2023-06-05 Tom Zahavy , Brendan O'Donoghue , Guillaume Desjardins , Satinder Singh

Training reinforcement learning (RL) agents using scalar reward signals is often infeasible when an environment has sparse and non-Markovian rewards. Moreover, handcrafting these reward functions before training is prone to…

机器学习 · 计算机科学 2023-10-04 Alessandro Abate , Yousif Almulla , James Fox , David Hyland , Michael Wooldridge