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相关论文: Conservative Exploration using Interleaving

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When a game involves many agents or when communication between agents is not possible, it is useful to resort to distributed learning where each agent acts in complete autonomy without any information on the other agents' situations.…

最优化与控制 · 数学 2025-09-24 Jérôme Taupin , Xavier Leturc , Christophe J. Le Martret

Research on the multi-armed bandit problem has studied the trade-off of exploration and exploitation in depth. However, there are numerous applications where the cardinal absolute-valued feedback model (e.g. ratings from one to five) is not…

机器学习 · 计算机科学 2018-12-12 Lennard Hilgendorf

This paper studies a preference evolution model in which a population of agents are matched to play a sequential prisoner's dilemma in an incomplete information environment. An institution can design an incentive-compatible screening…

综合经济学 · 经济学 2023-11-07 Ethan Holdahl , Jiabin Wu

We consider the problem of learning to perform a task from demonstrations given by teachers or experts, when some of the experts' demonstrations might be adversarial and demonstrate an incorrect way to perform the task. We propose a novel…

机器学习 · 计算机科学 2023-06-13 Prithviraj Dasgupta

In imitation learning, an agent learns how to behave in an environment with an unknown cost function by mimicking expert demonstrations. Existing imitation learning algorithms typically involve solving a sequence of planning or…

机器学习 · 计算机科学 2016-06-17 Jonathan Ho , Jayesh K. Gupta , Stefano Ermon

We study the problem of selecting a subset from a large action space shared by a family of bandits. In many natural situations, while the nominal set of actions is large, actions are highly correlated: many yield similar rewards across…

机器学习 · 计算机科学 2026-05-12 Quan Zhou , Mark Kozdoba , Shie Mannor

Standard imitation learning can fail when the expert demonstrators have different sensory inputs than the imitating agent. This is because partial observability gives rise to hidden confounders in the causal graph. In previous work, to work…

机器学习 · 计算机科学 2024-08-27 Risto Vuorio , Pim de Haan , Johann Brehmer , Hanno Ackermann , Daniel Dijkman , Taco Cohen

Imitation learning is the task of replicating expert policy from demonstrations, without access to a reward function. This task becomes particularly challenging when the expert exhibits a mixture of behaviors. Prior work has introduced…

机器学习 · 计算机科学 2022-05-10 Arash Vahabpour , Tianyi Wang , Qiujing Lu , Omead Pooladzandi , Vwani Roychowdhury

Reinforcement Learning has emerged as a strong alternative to solve optimization tasks efficiently. The use of these algorithms highly depends on the feedback signals provided by the environment in charge of informing about how good (or…

机器学习 · 计算机科学 2022-12-01 Alain Andres , Esther Villar-Rodriguez , Javier Del Ser

We unify two prominent lines of work on multi-armed bandits: bandits with knapsacks (BwK) and combinatorial semi-bandits. The former concerns limited "resources" consumed by the algorithm, e.g., limited supply in dynamic pricing. The latter…

机器学习 · 计算机科学 2018-02-22 Karthik Abinav Sankararaman , Aleksandrs Slivkins

This paper investigates conservative exploration in reinforcement learning where the performance of the learning agent is guaranteed to be above a certain threshold throughout the learning process. It focuses on the tabular episodic Markov…

机器学习 · 计算机科学 2023-06-14 Donghao Li , Ruiquan Huang , Cong Shen , Jing Yang

Multi-armed bandit problems are the predominant theoretical model of exploration-exploitation tradeoffs in learning, and they have countless applications ranging from medical trials, to communication networks, to Web search and advertising.…

数据结构与算法 · 计算机科学 2017-09-06 Ashwinkumar Badanidiyuru , Robert Kleinberg , Aleksandrs Slivkins

Collaborative bandit learning, i.e., bandit algorithms that utilize collaborative filtering techniques to improve sample efficiency in online interactive recommendation, has attracted much research attention as it enjoys the best of both…

机器学习 · 计算机科学 2021-04-16 Chuanhao Li , Qingyun Wu , Hongning Wang

While many multiagent algorithms are designed for homogeneous systems (i.e. all agents are identical), there are important applications which require an agent to coordinate its actions without knowing a priori how the other agents behave.…

人工智能 · 计算机科学 2019-07-17 Stefano V. Albrecht , Subramanian Ramamoorthy

We consider a scenario where an agent has multiple available strategies to explore an unknown environment. For each new interaction with the environment, the agent must select which exploration strategy to use. We provide a new…

机器学习 · 计算机科学 2018-08-24 Fabien C. Y. Benureau , Pierre-Yves Oudeyer

We study the problem of online learning in two-sided non-stationary matching markets, where the objective is to converge to a stable match. In particular, we consider the setting where one side of the market, the arms, has fixed known set…

机器学习 · 计算机科学 2023-01-16 Deepan Muthirayan , Chinmay Maheshwari , Pramod P. Khargonekar , Shankar Sastry

Evolutionary game theory assumes that players replicate a highly scored player's strategy through genetic inheritance. However, when learning occurs culturally, it is often difficult to recognize someone's strategy just by observing the…

种群与进化 · 定量生物学 2021-07-01 Minjae Kim , Jung-Kyoo Choi , Seung Ki Baek

Classical reinforcement learning assumes the agent interacts with a fixed environment whose behavior does not depend on the agent's policy. This assumption breaks down in non-realizable settings where other actors might anticipate the…

Imitation learning can reproduce policies by observing experts, which poses a problem regarding policy privacy. Policies, such as human, or policies on deployed robots, can all be cloned without consent from the owners. How can we protect…

机器学习 · 计算机科学 2020-08-04 Albert Zhan , Stas Tiomkin , Pieter Abbeel

We propose information-directed sampling -- a new approach to online optimization problems in which a decision-maker must balance between exploration and exploitation while learning from partial feedback. Each action is sampled in a manner…

机器学习 · 计算机科学 2017-07-10 Daniel Russo , Benjamin Van Roy