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相关论文: Exploration in Structured Reinforcement Learning

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We consider Markov Decision Processes (MDPs) with deterministic transitions and study the problem of regret minimization, which is central to the analysis and design of optimal learning algorithms. We present logarithmic problem-specific…

机器学习 · 计算机科学 2021-06-29 Damianos Tranos , Alexandre Proutiere

A recent goal in the Reinforcement Learning (RL) framework is to choose a sequence of actions or a policy to maximize the reward collected or minimize the regret incurred in a finite time horizon. For several RL problems in operation…

机器学习 · 计算机科学 2016-08-18 K J Prabuchandran , Tejas Bodas , Theja Tulabandhula

In this paper, we revisit the regret of undiscounted reinforcement learning in MDPs with a birth and death structure. Specifically, we consider a controlled queue with impatient jobs and the main objective is to optimize a trade-off between…

机器学习 · 计算机科学 2023-02-22 Jonatha Anselmi , Bruno Gaujal , Louis-Sébastien Rebuffi

We consider the problem of learning to optimize an unknown Markov decision process (MDP). We show that, if the MDP can be parameterized within some known function class, we can obtain regret bounds that scale with the dimensionality, rather…

机器学习 · 统计学 2014-11-04 Ian Osband , Benjamin Van Roy

We consider the problem of provably optimal exploration in reinforcement learning for finite horizon MDPs. We show that an optimistic modification to value iteration achieves a regret bound of $\tilde{O}( \sqrt{HSAT} + H^2S^2A+H\sqrt{T})$…

机器学习 · 统计学 2017-07-04 Mohammad Gheshlaghi Azar , Ian Osband , Rémi Munos

This paper is devoted to the extension of the regret lower bound beyond ergodic Markov decision processes (MDPs) in the problem dependent setting. While the regret lower bound for ergodic MDPs is well-known and reached by tractable…

机器学习 · 计算机科学 2025-01-23 Victor Boone , Odalric-Ambrym Maillard

The problem of reinforcement learning in an unknown and discrete Markov Decision Process (MDP) under the average-reward criterion is considered, when the learner interacts with the system in a single stream of observations, starting from an…

机器学习 · 统计学 2018-03-06 Mohammad Sadegh Talebi , Odalric-Ambrym Maillard

Strong worst-case performance bounds for episodic reinforcement learning exist but fortunately in practice RL algorithms perform much better than such bounds would predict. Algorithms and theory that provide strong problem-dependent bounds…

机器学习 · 计算机科学 2019-11-05 Andrea Zanette , Emma Brunskill

Any reinforcement learning algorithm that applies to all Markov decision processes (MDPs) will suffer $\Omega(\sqrt{SAT})$ regret on some MDP, where $T$ is the elapsed time and $S$ and $A$ are the cardinalities of the state and action…

机器学习 · 统计学 2014-11-04 Ian Osband , Benjamin Van Roy

We study the challenging exploration incentive problem in both bandit and reinforcement learning, where the rewards are scale-free and potentially unbounded, driven by real-world scenarios and differing from existing work. Past works in…

机器学习 · 计算机科学 2024-05-07 Mengfan Xu , Diego Klabjan

We study reinforcement learning (RL) for decision processes with non-Markovian reward, in which high-level knowledge of the task in the form of reward machines is available to the learner. We consider probabilistic reward machines with…

We study minimax optimal reinforcement learning in episodic factored Markov decision processes (FMDPs), which are MDPs with conditionally independent transition components. Assuming the factorization is known, we propose two model-based…

机器学习 · 计算机科学 2020-06-25 Yi Tian , Jian Qian , Suvrit Sra

The theory of reinforcement learning has focused on two fundamental problems: achieving low regret, and identifying $\epsilon$-optimal policies. While a simple reduction allows one to apply a low-regret algorithm to obtain an…

机器学习 · 计算机科学 2022-06-23 Andrew Wagenmaker , Max Simchowitz , Kevin Jamieson

We present an algorithm based on the \emph{Optimism in the Face of Uncertainty} (OFU) principle which is able to learn Reinforcement Learning (RL) modeled by Markov decision process (MDP) with finite state-action space efficiently. By…

机器学习 · 计算机科学 2020-01-01 Zihan Zhang , Xiangyang Ji

We consider an agent interacting with an environment in a single stream of actions, observations, and rewards, with no reset. This process is not assumed to be a Markov Decision Process (MDP). Rather, the agent has several representations…

机器学习 · 计算机科学 2013-03-19 Odalric-Ambrym Maillard , Phuong Nguyen , Ronald Ortner , Daniil Ryabko

We introduce SCAL, an algorithm designed to perform efficient exploration-exploitation in any unknown weakly-communicating Markov decision process (MDP) for which an upper bound $c$ on the span of the optimal bias function is known. For an…

机器学习 · 计算机科学 2018-07-09 Ronan Fruit , Matteo Pirotta , Alessandro Lazaric , Ronald Ortner

Modern tasks in reinforcement learning have large state and action spaces. To deal with them efficiently, one often uses predefined feature mapping to represent states and actions in a low-dimensional space. In this paper, we study…

机器学习 · 计算机科学 2021-02-24 Dongruo Zhou , Jiafan He , Quanquan Gu

In order to make good decision under uncertainty an agent must learn from observations. To do so, two of the most common frameworks are Contextual Bandits and Markov Decision Processes (MDPs). In this paper, we study whether there exist…

机器学习 · 计算机科学 2019-11-05 Andrea Zanette , Emma Brunskill

The curse of dimensionality renders Reinforcement Learning (RL) impractical in many real-world settings with exponentially large state and action spaces. Yet, many environments exhibit exploitable structure that can accelerate learning. To…

机器学习 · 计算机科学 2025-10-16 Thomas van Vuren , Fiona Sloothaak , Maarten G. Wolf , Jaron Sanders

While a large body of empirical results show that temporally-extended actions and options may significantly affect the learning performance of an agent, the theoretical understanding of how and when options can be beneficial in online…

机器学习 · 计算机科学 2017-04-18 Ronan Fruit , Alessandro Lazaric
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