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In 2015, Google's DeepMind announced an advancement in creating an autonomous agent based on deep reinforcement learning (DRL) that could beat a professional player in a series of 49 Atari games. However, the current manifestation of DRL is…

机器学习 · 计算机科学 2019-07-30 Ngoc Duy Nguyen , Saeid Nahavandi , Thanh Nguyen

Deep Reinforcement Learning has been successfully applied in various computer games [8]. However, it is still rarely used in real-world applications, especially for the navigation and continuous control of real mobile robots [13]. Previous…

机器人学 · 计算机科学 2020-05-29 Hartmut Surmann , Christian Jestel , Robin Marchel , Franziska Musberg , Houssem Elhadj , Mahbube Ardani

We study the problem of sample efficient reinforcement learning, where prior data such as demonstrations are provided for initialization in lieu of a dense reward signal. A natural approach is to incorporate an imitation learning objective,…

机器学习 · 计算机科学 2025-06-10 Perry Dong , Alec M. Lessing , Annie S. Chen , Chelsea Finn

We present a method for learning intrinsic reward functions to drive the learning of an agent during periods of practice in which extrinsic task rewards are not available. During practice, the environment may differ from the one available…

人工智能 · 计算机科学 2019-12-17 Janarthanan Rajendran , Richard Lewis , Vivek Veeriah , Honglak Lee , Satinder Singh

The main focus of this paper is on enhancement of two types of game-theoretic learning algorithms: log-linear learning and reinforcement learning. The standard analysis of log-linear learning needs a highly structured environment, i.e.…

机器学习 · 计算机科学 2018-09-19 Mohammadhosein Hasanbeig , Lacra Pavel

Hierarchical reinforcement learning has been a compelling approach for achieving goal directed behavior over long sequences of actions. However, it has been challenging to implement in realistic or open-ended environments. A main challenge…

机器学习 · 计算机科学 2023-09-22 Arun Ahuja , Kavya Kopparapu , Rob Fergus , Ishita Dasgupta

This paper presents a sensor-level mapless collision avoidance algorithm for use in mobile robots that map raw sensor data to linear and angular velocities and navigate in an unknown environment without a map. An efficient training strategy…

人工智能 · 计算机科学 2021-02-24 Hanlin Niu , Ze Ji , Farshad Arvin , Barry Lennox , Hujun Yin , Joaquin Carrasco

Realistic environments often provide agents with very limited feedback. When the environment is initially unknown, the feedback, in the beginning, can be completely absent, and the agents may first choose to devote all their effort on…

Deep reinforcement learning is poised to revolutionise the field of AI and represents a step towards building autonomous systems with a higher level understanding of the visual world. Currently, deep learning is enabling reinforcement…

机器学习 · 计算机科学 2017-11-15 Kai Arulkumaran , Marc Peter Deisenroth , Miles Brundage , Anil Anthony Bharath

Reinforcement Learning (RL) has achieved remarkable success in various domains, yet it often relies on carefully designed programmatic reward functions to guide agent behavior. Designing such reward functions can be challenging and may not…

机器学习 · 计算机科学 2026-04-06 Qi Wang , Mian Wu , Yuyang Zhang , Mingqi Yuan , Wenyao Zhang , Haoxiang You , Yunbo Wang , Xin Jin , Xiaokang Yang , Wenjun Zeng

Deep Reinforcement Learning (RL) techniques can benefit greatly from leveraging prior experience, which can be either self-generated or acquired from other entities. Action advising is a framework that provides a flexible way to transfer…

机器学习 · 计算机科学 2021-07-01 Ercument Ilhan , Jeremy Gow , Diego Perez-Liebana

Efficient exploration is a long-standing problem in sensorimotor learning. Major advances have been demonstrated in noise-free, non-stochastic domains such as video games and simulation. However, most of these formulations either get stuck…

机器学习 · 计算机科学 2019-06-11 Deepak Pathak , Dhiraj Gandhi , Abhinav Gupta

Exploration in an unknown environment is the core functionality for mobile robots. Learning-based exploration methods, including convolutional neural networks, provide excellent strategies without human-designed logic for the feature…

机器人学 · 计算机科学 2016-10-10 Lei Tai , Ming Liu

Dealing with sparse rewards is one of the biggest challenges in Reinforcement Learning (RL). We present a novel technique called Hindsight Experience Replay which allows sample-efficient learning from rewards which are sparse and binary and…

Simulating trajectories of virtual crowds is a commonly encountered task in Computer Graphics. Several recent works have applied Reinforcement Learning methods to animate virtual agents, however they often make different design choices when…

机器学习 · 计算机科学 2022-09-21 Ariel Kwiatkowski , Vicky Kalogeiton , Julien Pettré , Marie-Paule Cani

Learning from Demonstrations, particularly from biological experts like humans and animals, often encounters significant data acquisition challenges. While recent approaches leverage internet videos for learning, they require complex,…

机器人学 · 计算机科学 2024-10-15 Harsh Mahesheka , Zhixian Xie , Zhaoran Wang , Wanxin Jin

Efficient exploration is necessary to achieve good sample efficiency for reinforcement learning in general. From small, tabular settings such as gridworlds to large, continuous and sparse reward settings such as robotic object manipulation…

机器学习 · 计算机科学 2019-06-20 Zhaohan Daniel Guo , Emma Brunskill

For robotic vehicles to navigate robustly and safely in unseen environments, it is crucial to decide the most suitable navigation policy. However, most existing deep reinforcement learning based navigation policies are trained with a…

机器人学 · 计算机科学 2023-10-31 Kyowoon Lee , Seongun Kim , Jaesik Choi

This work focuses on enhancing the generalization performance of deep reinforcement learning-based robot navigation in unseen environments. We present a novel data augmentation approach called scenario augmentation, which enables robots to…

机器人学 · 计算机科学 2025-03-04 Shanze Wang , Mingao Tan , Zhibo Yang , Xianghui Wang , Xiaoyu Shen , Hailong Huang , Wei Zhang

Reinforcement learning has been widely successful in producing agents capable of playing games at a human level. However, this requires complex reward engineering, and the agent's resulting policy is often unpredictable. Going beyond…

机器学习 · 计算机科学 2023-08-16 William Ahlberg , Alessandro Sestini , Konrad Tollmar , Linus Gisslén