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Humans can leverage hierarchical structures to split a task into sub-tasks and solve problems efficiently. Both imitation and reinforcement learning or a combination of them with hierarchical structures have been proven to be an efficient…

机器人学 · 计算机科学 2020-12-15 Yaru Niu , Yijun Gu

The aerodynamic design of modern civil aircraft requires a true sense of intelligence since it requires a good understanding of transonic aerodynamics and sufficient experience. Reinforcement learning is an artificial general intelligence…

计算工程、金融与科学 · 计算机科学 2021-09-21 Runze Li , Yufei Zhang , Haixin Chen

For robotic vehicles to navigate robustly and safely in unseen environments, it is crucial to decide the most suitable navigation policy. However, most existing deep reinforcement learning based navigation policies are trained with a…

机器人学 · 计算机科学 2023-10-31 Kyowoon Lee , Seongun Kim , Jaesik Choi

Despite numerous successes in Deep Reinforcement Learning (DRL), the learned policies are not interpretable. Moreover, since DRL does not exploit symbolic relational representations, it has difficulties in coping with structural changes in…

人工智能 · 计算机科学 2023-07-17 Rishi Hazra , Luc De Raedt

Deep active inference has been proposed as a scalable approach to perception and action that deals with large policy and state spaces. However, current models are limited to fully observable domains. In this paper, we describe a deep active…

机器学习 · 计算机科学 2021-02-08 Otto van der Himst , Pablo Lanillos

Solving real-life sequential decision making problems under partial observability involves an exploration-exploitation problem. To be successful, an agent needs to efficiently gather valuable information about the state of the world for…

机器学习 · 计算机科学 2020-11-03 Haiyan Yin , Yingzhen Li , Sinno Jialin Pan , Cheng Zhang , Sebastian Tschiatschek

This paper proposes an online tree-based Bayesian approach for reinforcement learning. For inference, we employ a generalised context tree model. This defines a distribution on multivariate Gaussian piecewise-linear models, which can be…

机器学习 · 统计学 2014-05-05 Nikolaos Tziortziotis , Christos Dimitrakakis , Konstantinos Blekas

Experience replay (ER) is a fundamental component of off-policy deep reinforcement learning (RL). ER recalls experiences from past iterations to compute gradient estimates for the current policy, increasing data-efficiency. However, the…

机器学习 · 计算机科学 2019-05-21 Guido Novati , Petros Koumoutsakos

Flexible-joint manipulators are governed by complex nonlinear dynamics, defining a challenging control problem. In this work, we propose an approach to learn an outer-loop joint trajectory tracking controller with deep reinforcement…

机器人学 · 计算机科学 2022-03-15 Dmytro Pavlichenko , Sven Behnke

Deep reinforcement learning is poised to revolutionise the field of AI and represents a step towards building autonomous systems with a higher level understanding of the visual world. Currently, deep learning is enabling reinforcement…

机器学习 · 计算机科学 2017-11-15 Kai Arulkumaran , Marc Peter Deisenroth , Miles Brundage , Anil Anthony Bharath

Recent advances in reinforcement learning with verifiable rewards (RLVR) show that large language models enhance their reasoning abilities when trained with verifiable signals. However, due to reward sparsity, effectiveness depends heavily…

计算与语言 · 计算机科学 2026-01-27 Sanghwan Bae , Jiwoo Hong , Min Young Lee , Hanbyul Kim , JeongYeon Nam , Donghyun Kwak

Deep Reinforcement learning is a branch of unsupervised learning in which an agent learns to act based on environment state in order to maximize its total reward. Deep reinforcement learning provides good opportunity to model the complexity…

统计金融 · 定量金融 2021-08-05 Zhaolu Dong , Shan Huang , Simiao Ma , Yining Qian

Recent times have witnessed sharp improvements in reinforcement learning tasks using deep reinforcement learning techniques like Deep Q Networks, Policy Gradients, Actor Critic methods which are based on deep learning based models and…

机器学习 · 计算机科学 2019-12-10 Uddeshya Upadhyay , Nikunj Shah , Sucheta Ravikanti , Mayanka Medhe

Model-free reinforcement learning (RL) can be used to learn effective policies for complex tasks, such as Atari games, even from image observations. However, this typically requires very large amounts of interaction -- substantially more,…

We study the use of randomized value functions to guide deep exploration in reinforcement learning. This offers an elegant means for synthesizing statistically and computationally efficient exploration with common practical approaches to…

机器学习 · 统计学 2019-09-25 Ian Osband , Benjamin Van Roy , Daniel Russo , Zheng Wen

We introduce a theorem proving algorithm that uses practically no domain heuristics for guiding its connection-style proof search. Instead, it runs many Monte-Carlo simulations guided by reinforcement learning from previous proof attempts.…

人工智能 · 计算机科学 2018-05-22 Cezary Kaliszyk , Josef Urban , Henryk Michalewski , Mirek Olšák

Recent work in deep reinforcement learning has allowed algorithms to learn complex tasks such as Atari 2600 games just from the reward provided by the game, but these algorithms presently require millions of training steps in order to…

机器学习 · 计算机科学 2018-01-09 Benjamin Spector , Serge Belongie

While deep learning has had significant successes in computer vision thanks to the abundance of visual data, collecting sufficiently large real-world datasets for robot learning can be costly. To increase the practicality of these…

机器人学 · 计算机科学 2017-12-20 Fangyi Zhang , Jürgen Leitner , Michael Milford , Peter Corke

We present a two-step hybrid reinforcement learning (RL) policy that is designed to generate interpretable and robust hierarchical policies on the RL problem with graph-based input. Unlike prior deep reinforcement learning policies…

机器学习 · 计算机科学 2022-10-20 Tongzhou Mu , Kaixiang Lin , Feiyang Niu , Govind Thattai

We present the first reinforcement-learning model to self-improve its reward-modulated training implemented through a continuously improving "intuition" neural network. An agent was trained how to play the arcade video game Pong with two…

人工智能 · 计算机科学 2016-09-26 Matt Oberdorfer , Matt Abuzalaf