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We present a GPU-accelerated cosmological simulation code, PhotoNs-GPU, based on algorithm of Particle Mesh Fast Multipole Method (PM-FMM), and focus on the GPU utilization and optimization. A proper interpolated method for truncated…

天体物理仪器与方法 · 物理学 2021-12-28 Qiao Wang , Chen Meng

We describe an explicit in time, finite-difference code designed to simulate black holes by using the excision method. The code is based upon the harmonic formulation of the Einstein equations and incorporates several features regarding the…

广义相对论与量子宇宙学 · 物理学 2008-11-26 Bela Szilagyi , Denis Pollney , Luciano Rezzolla , Jonathan Thornburg , Jeffrey Winicour

Linear Programs (LPs) appear in a large number of applications and offloading them to a GPU is viable to gain performance. Existing work on offloading and solving an LP on a GPU suggests that there is performance gain generally on large…

分布式、并行与集群计算 · 计算机科学 2018-02-26 Amit Gurung , Rajarshi Ray

This paper introduces a parallel implementation in CUDA/C++ of the Gaussian process with a decomposed kernel. This recent formulation, introduced by Joukov and Kuli\'c (2022), is characterized by an approximated -- but much smaller --…

分布式、并行与集群计算 · 计算机科学 2024-03-20 Davide Carminati

Gravitational lensing calculation using a direct inverse ray-shooting approach is a computationally expensive way to determine magnification maps, caustic patterns, and light-curves (e.g. as a function of source profile and size). However,…

天体物理仪器与方法 · 物理学 2009-09-28 Alexander C. Thompson , Christopher J. Fluke , David G. Barnes , Benjamin R. Barsdell

This paper presents a computationally efficient implementation of a Hamming code decoder on a graphics processing unit (GPU) to support real-time software-defined radio (SDR), which is a software alternative for realizing wireless…

分布式、并行与集群计算 · 计算机科学 2014-12-23 Shohidul Islam , Cheol-Hong Kim , Jong-Myon Kim

Hybrid computational architectures based on the joint power of Central Processing Units and Graphic Processing Units (GPUs) are becoming popular and powerful hardware tools for a wide range of simulations in biology, chemistry, engineering,…

天体物理仪器与方法 · 物理学 2015-06-15 Roberto Capuzzo-Dolcetta , Mario Spera

Various kinds of applications take advantage of GPUs through automation tools that attempt to automatically exploit the available performance of the GPU's parallel architecture. Directive-based programming models, such as OpenACC, are one…

分布式、并行与集群计算 · 计算机科学 2023-01-30 Kazuaki Matsumura , Simon Garcia De Gonzalo , Antonio J. Peña

Real-time trajectory optimization for nonlinear constrained autonomous systems is critical and typically performed by CPU-based sequential solvers. Specifically, reliance on global sparse linear algebra or the serial nature of dynamic…

机器人学 · 计算机科学 2026-03-13 Yilin Zou , Zhong Zhang , Maxime Robic , Fanghua Jiang

In this paper we describe the research and development activities in the Center for Efficient Exascale Discretization within the US Exascale Computing Project, targeting state-of-the-art high-order finite-element algorithms for high-order…

The Single Instruction, Multiple Thread (SIMT) paradigm of GPU programming does not support the branching nature of a parton shower algorithm by definition. However, modern GPUs are designed to schedule threads with diverging processes…

高能物理 - 唯象学 · 物理学 2024-09-11 Michael H. Seymour , Siddharth Sule

We examine the problem of optimizing classification tree evaluation for on-line and real-time applications by using GPUs. Looking at trees with continuous attributes often used in image segmentation, we first put the existing algorithms for…

分布式、并行与集群计算 · 计算机科学 2011-11-08 Jason Spencer

Nowadays, several industrial applications are being ported to parallel architectures. In fact, these platforms allow acquire more performance for system modelling and simulation. In the electric machines area, there are many problems which…

分布式、并行与集群计算 · 计算机科学 2010-10-25 Antonio Wendell De Oliveira Rodrigues , Frédéric Guyomarch , Yvonnick Le Menach , Jean-Luc Dekeyser

Programming high-performance sparse GPU kernels is notoriously difficult, requiring both substantial effort and deep expertise. Sparse compilers aim to simplify this process, but existing systems fall short in two key ways. First, they are…

编程语言 · 计算机科学 2025-10-21 Jaeyeon Won , Willow Ahrens , Joel S. Emer , Saman Amarasinghe

Large language models (LLMs) have become a significant workload since their appearance. However, they are also computationally expensive as they have billions of parameters and are trained with massive amounts of data. Thus, recent works…

硬件体系结构 · 计算机科学 2024-03-26 Guoliang He , Eiko Yoneki

Splotch is a rendering algorithm for exploration and visual discovery in particle-based datasets coming from astronomical observations or numerical simulations. The strengths of the approach are production of high quality imagery and…

天体物理仪器与方法 · 物理学 2016-09-23 Marzia Rivi , Claudio Gheller , Tim Dykes , Mel Krokos , Klaus Dolag

The future of computation is the Graphical Processing Unit, i.e. the GPU. The promise that the graphics cards have shown in the field of image processing and accelerated rendering of 3D scenes, and the computational capability that these…

分布式、并行与集群计算 · 计算机科学 2012-02-21 Jayshree Ghorpade , Jitendra Parande , Madhura Kulkarni , Amit Bawaskar

Recent increases in supercomputing power, driven by the multi-core revolution and accelerators such as the IBM Cell processor, graphics processing units (GPUs) and Intel's Many Integrated Core (MIC) technology have enabled kinetic…

We present parallel algorithms for constructing and traversing sparse octrees on graphics processing units (GPUs). The algorithms are based on parallel-scan and sort methods. To test the performance and feasibility, we implemented them in…

天体物理仪器与方法 · 物理学 2012-04-11 Jeroen Bédorf , Evghenii Gaburov , Simon Portegies Zwart

It is often difficult to write code that you can ensure will be executed in the right order when programing for parallel compute tasks. Due to the way that today's parallel compute hardware, primarily Graphical Processing Units (GPUs),…

分布式、并行与集群计算 · 计算机科学 2025-03-13 Andrew Osterhout , Ganesh Gopalakrishnan