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Deep reinforcement learning trains neural networks using experiences sampled from the replay buffer, which is commonly updated at each time step. In this paper, we propose a method to update the replay buffer adaptively and selectively to…

机器人学 · 计算机科学 2019-09-09 Xiaowei Xing , Dong Eui Chang

Sample-efficient online reinforcement learning often uses replay buffers to store experience for reuse when updating the value function. However, uniform replay is inefficient, since certain classes of transitions can be more relevant to…

机器学习 · 计算机科学 2025-05-12 Renhao Wang , Kevin Frans , Pieter Abbeel , Sergey Levine , Alexei A. Efros

Offline reinforcement learning (RL) aims to learn a policy that maximizes the expected return using a given static dataset of transitions. However, offline RL faces the distribution shift problem. The policy constraint offline RL method is…

机器学习 · 计算机科学 2025-12-24 Yuanhao Chen , Qi Liu , Pengbin Chen , Zhongjian Qiao , Yanjie Li

Prioritized experience replay, which improves sample efficiency by selecting relevant transitions to update parameter estimates, is a crucial component of contemporary value-based deep reinforcement learning models. Typically, transitions…

机器学习 · 计算机科学 2025-06-12 Rodrigo Carrasco-Davis , Sebastian Lee , Claudia Clopath , Will Dabney

Effective reinforcement learning requires a proper balance of exploration and exploitation defined by the dispersion of action distribution. However, this balance depends on the task, the current stage of the learning process, and the…

机器学习 · 计算机科学 2022-08-02 Paweł Wawrzyński , Wojciech Masarczyk , Mateusz Ostaszewski

This work examines secret key rates of key distribution based on quantum repeaters in a broad parameter space of the communication distance and coherence time of the quantum memories. As the first step in this task, a Markov decision…

量子物理 · 物理学 2023-07-19 Simon Daniel Reiß , Peter van Loock

Temporal difference (TD) learning is a fundamental technique in reinforcement learning that updates value estimates for states or state-action pairs using a TD target. This target represents an improved estimate of the true value by…

机器学习 · 计算机科学 2024-08-05 Wuhao Wang , Zhiyong Chen , Lepeng Zhang

A long-standing problem in online reinforcement learning (RL) is of ensuring sample efficiency, which stems from an inability to explore environments efficiently. Most attempts at efficient exploration tackle this problem in a setting where…

机器学习 · 计算机科学 2025-07-08 Aman Mehra , Alexandre Capone , Jeff Schneider

In this work, we build on recent advances in distributional reinforcement learning to give a generally applicable, flexible, and state-of-the-art distributional variant of DQN. We achieve this by using quantile regression to approximate the…

机器学习 · 计算机科学 2018-06-20 Will Dabney , Georg Ostrovski , David Silver , Rémi Munos

Reinforcement learning algorithms often suffer from poor sample efficiency, making them challenging to apply in multi-task or continual learning settings. Efficiency can be improved by transferring knowledge from a previously trained…

机器学习 · 计算机科学 2025-06-23 Zeyun Deng , Jasorsi Ghosh , Fiona Xie , Yuzhe Lu , Katia Sycara , Joseph Campbell

This paper introduces the QDQN-DPER framework to enhance the efficiency of quantum reinforcement learning (QRL) in solving sequential decision tasks. The framework incorporates prioritized experience replay and asynchronous training into…

量子物理 · 物理学 2023-04-20 Samuel Yen-Chi Chen

Continual learning is the problem of learning new tasks or knowledge while protecting old knowledge and ideally generalizing from old experience to learn new tasks faster. Neural networks trained by stochastic gradient descent often degrade…

机器学习 · 计算机科学 2019-11-27 David Rolnick , Arun Ahuja , Jonathan Schwarz , Timothy P. Lillicrap , Greg Wayne

This paper considers a class of reinforcement learning problems, which involve systems with two types of states: stochastic and pseudo-stochastic. In such systems, stochastic states follow a stochastic transition kernel while the…

机器学习 · 计算机科学 2023-11-09 Honghao Wei , Xin Liu , Weina Wang , Lei Ying

While a powerful and promising approach, deep reinforcement learning (DRL) still suffers from sample inefficiency, which can be notably improved by resorting to more sophisticated techniques to address the exploration-exploitation dilemma.…

机器学习 · 计算机科学 2024-09-10 Jianshu Hu , Paul Weng , Yutong Ban

We propose a distributed deep learning model to successfully learn control policies directly from high-dimensional sensory input using reinforcement learning. The model is based on the deep Q-network, a convolutional neural network trained…

机器学习 · 计算机科学 2015-10-16 Hao Yi Ong , Kevin Chavez , Augustus Hong

Recent advance in deep offline reinforcement learning (RL) has made it possible to train strong robotic agents from offline datasets. However, depending on the quality of the trained agents and the application being considered, it is often…

机器人学 · 计算机科学 2021-11-02 Seunghyun Lee , Younggyo Seo , Kimin Lee , Pieter Abbeel , Jinwoo Shin

A widely-studied deep reinforcement learning (RL) technique known as Prioritized Experience Replay (PER) allows agents to learn from transitions sampled with non-uniform probability proportional to their temporal-difference (TD) error.…

机器学习 · 计算机科学 2022-09-02 Baturay Saglam , Furkan B. Mutlu , Dogan C. Cicek , Suleyman S. Kozat

The hallmark feature of temporal-difference (TD) learning is bootstrapping: using value predictions to generate new value predictions. The vast majority of TD methods for control learn a policy by bootstrapping from a single action-value…

机器学习 · 计算机科学 2025-09-05 Brett Daley , Prabhat Nagarajan , Martha White , Marlos C. Machado

Prioritized Experience Replay (PER) is a technical means of deep reinforcement learning by selecting experience samples with more knowledge quantity to improve the training rate of neural network. However, the non-uniform sampling used in…

机器学习 · 计算机科学 2023-10-10 Zhuoying Chen , Huiping Li , Rizhong Wang

We propose Deep Q-Networks (DQN) with model-based exploration, an algorithm combining both model-free and model-based approaches that explores better and learns environments with sparse rewards more efficiently. DQN is a general-purpose,…

机器学习 · 计算机科学 2019-03-25 Stephen Zhen Gou , Yuyang Liu