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We present a method for reproducing complex multi-character interactions for physically simulated humanoid characters using deep reinforcement learning. Our method learns control policies for characters that imitate not only individual…

图形学 · 计算机科学 2023-06-01 Yunbo Zhang , Deepak Gopinath , Yuting Ye , Jessica Hodgins , Greg Turk , Jungdam Won

Model predictive control (MPC) is an effective method for controlling robotic systems, particularly autonomous aerial vehicles such as quadcopters. However, application of MPC can be computationally demanding, and typically requires…

机器学习 · 计算机科学 2016-02-17 Tianhao Zhang , Gregory Kahn , Sergey Levine , Pieter Abbeel

This paper addresses the challenge of navigation in large, visually complex environments with sparse rewards. We propose a method that uses object-oriented macro actions grounded in a topological map, allowing a simple Deep Q-Network (DQN)…

机器学习 · 计算机科学 2025-04-28 Simon Hakenes , Tobias Glasmachers

This work provides a Deep Reinforcement Learning approach to solving a periodic review inventory control system with stochastic vendor lead times, lost sales, correlated demand, and price matching. While this dynamic program has…

机器学习 · 计算机科学 2022-11-30 Dhruv Madeka , Kari Torkkola , Carson Eisenach , Anna Luo , Dean P. Foster , Sham M. Kakade

Deep reinforcement learning (RL) algorithms can learn complex robotic skills from raw sensory inputs, but have yet to achieve the kind of broad generalization and applicability demonstrated by deep learning methods in supervised domains. We…

机器人学 · 计算机科学 2018-12-04 Frederik Ebert , Chelsea Finn , Sudeep Dasari , Annie Xie , Alex Lee , Sergey Levine

The use of multi-camera views simultaneously has been shown to improve the generalization capabilities and performance of visual policies. However, the hardware cost and design constraints in real-world scenarios can potentially make it…

机器人学 · 计算机科学 2023-12-05 Cihan Acar , Kuluhan Binici , Alp Tekirdağ , Yan Wu

Reinforcement learning provides a powerful and flexible framework for automated acquisition of robotic motion skills. However, applying reinforcement learning requires a sufficiently detailed representation of the state, including the…

机器学习 · 计算机科学 2016-03-02 Chelsea Finn , Xin Yu Tan , Yan Duan , Trevor Darrell , Sergey Levine , Pieter Abbeel

Learning a robot motor skill from scratch is impractically slow; so much so that in practice, learning must be bootstrapped using a good skill policy obtained from human demonstration. However, relying on human demonstration necessarily…

机器人学 · 计算机科学 2021-01-14 Ben Abbatematteo , Eric Rosen , Stefanie Tellex , George Konidaris

Learning complex manipulation tasks in realistic, obstructed environments is a challenging problem due to hard exploration in the presence of obstacles and high-dimensional visual observations. Prior work tackles the exploration problem by…

机器学习 · 计算机科学 2021-11-12 I-Chun Arthur Liu , Shagun Uppal , Gaurav S. Sukhatme , Joseph J. Lim , Peter Englert , Youngwoon Lee

Model-free deep reinforcement learning has been shown to exhibit good performance in domains ranging from video games to simulated robotic manipulation and locomotion. However, model-free methods are known to perform poorly when the…

机器学习 · 计算机科学 2018-03-20 Tuomas Haarnoja , Vitchyr Pong , Aurick Zhou , Murtaza Dalal , Pieter Abbeel , Sergey Levine

We study the task of language-conditioned pick and place in clutter, where a robot should grasp a target object in open clutter and move it to a specified place. Some approaches learn end-to-end policies with features from vision foundation…

机器人学 · 计算机科学 2025-09-09 Kechun Xu , Xunlong Xia , Kaixuan Wang , Yifei Yang , Yunxuan Mao , Bing Deng , Jieping Ye , Rong Xiong , Yue Wang

We propose a novel formulation of robotic pick and place as a deep reinforcement learning (RL) problem. Whereas most deep RL approaches to robotic manipulation frame the problem in terms of low level states and actions, we propose a more…

机器人学 · 计算机科学 2018-02-26 Marcus Gualtieri , Andreas ten Pas , Robert Platt

Deep Reinforcement Learning (RL) is mainly studied in a setting where the training and the testing environments are similar. But in many practical applications, these environments may differ. For instance, in control systems, the robot(s)…

机器学习 · 计算机科学 2022-10-25 Jean-Baptiste Gaya , Laure Soulier , Ludovic Denoyer

This paper proposes a detailed and extensive comparison of the Trust Region Policy Optimization and DeepQ-Network with Normalized Advantage Functions with respect to other state of the art algorithms, namely Deep Deterministic Policy…

机器人学 · 计算机科学 2020-05-07 Andrea Franceschetti , Elisa Tosello , Nicola Castaman , Stefano Ghidoni

Learning contact-rich, robotic manipulation skills is a challenging problem due to the high-dimensionality of the state and action space as well as uncertainty from noisy sensors and inaccurate motor control. To combat these factors and…

机器人学 · 计算机科学 2020-10-06 Lin Shao , Toki Migimatsu , Jeannette Bohg

Grasping objects under uncertainty remains an open problem in robotics research. This uncertainty is often due to noisy or partial observations of the object pose or shape. To enable a robot to react appropriately to unforeseen effects, it…

机器人学 · 计算机科学 2018-09-20 Hamza Merzic , Miroslav Bogdanovic , Daniel Kappler , Ludovic Righetti , Jeannette Bohg

Reinforcement learning (RL) algorithms have demonstrated promising results on complex tasks, yet often require impractical numbers of samples since they learn from scratch. Meta-RL aims to address this challenge by leveraging experience…

机器学习 · 计算机科学 2020-10-28 Russell Mendonca , Abhishek Gupta , Rosen Kralev , Pieter Abbeel , Sergey Levine , Chelsea Finn

Robots equipped with rich sensing modalities (e.g., RGB-D cameras) performing long-horizon tasks motivate the need for policies that are highly memory-efficient. State-of-the-art approaches for controlling robots often use memory…

机器人学 · 计算机科学 2020-11-17 Meghan Booker , Anirudha Majumdar

Mastering robotic manipulation skills through reinforcement learning (RL) typically requires the design of shaped reward functions. Recent developments in this area have demonstrated that using sparse rewards, i.e. rewarding the agent only…

机器学习 · 计算机科学 2021-11-12 Ozsel Kilinc , Giovanni Montana

In this paper we present a general, flexible framework for learning mappings from images to actions by interacting with the environment. The basic idea is to introduce a feature-based image classifier in front of a reinforcement learning…

计算机视觉与模式识别 · 计算机科学 2011-10-12 S. R. Jodogne , J. H. Piater