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相关论文: Distributed Prioritized Experience Replay

200 篇论文

Control of large-scale networked systems often necessitates the availability of complex models for the interactions amongst the agents. However in many applications, building accurate models of agents or interactions amongst them might be…

最优化与控制 · 数学 2019-03-21 Siavash Alemzadeh , Mehran Mesbahi

Motivated by recent advance of machine learning using Deep Reinforcement Learning this paper proposes a modified architecture that produces more robust agents and speeds up the training process. Our architecture is based on Asynchronous…

机器学习 · 计算机科学 2018-04-18 Ibrahim M. Sobh , Nevin M. Darwish

While improvements in deep learning architectures have played a crucial role in improving the state of supervised and unsupervised learning in computer vision and natural language processing, neural network architecture choices for…

机器学习 · 计算机科学 2020-12-01 Samarth Sinha , Homanga Bharadhwaj , Aravind Srinivas , Animesh Garg

The use of deep neural networks as function approximators has led to striking progress for reinforcement learning algorithms and applications. Yet the knowledge we have on decision boundary geometry and the loss landscape of neural policies…

机器学习 · 计算机科学 2021-12-17 Ezgi Korkmaz

We study reinforcement learning (RL) for text-based games, which are interactive simulations in the context of natural language. While different methods have been developed to represent the environment information and language actions,…

机器学习 · 计算机科学 2020-12-29 Yunqiu Xu , Meng Fang , Ling Chen , Yali Du , Joey Tianyi Zhou , Chengqi Zhang

We investigate the combination of actor-critic reinforcement learning algorithms with uniform large-scale experience replay and propose solutions for two challenges: (a) efficient actor-critic learning with experience replay (b) stability…

机器学习 · 计算机科学 2019-11-19 Simon Schmitt , Matteo Hessel , Karen Simonyan

This paper introduces a novel architecture for reinforcement learning with deep neural networks designed to handle state and action spaces characterized by natural language, as found in text-based games. Termed a deep reinforcement…

人工智能 · 计算机科学 2016-06-09 Ji He , Jianshu Chen , Xiaodong He , Jianfeng Gao , Lihong Li , Li Deng , Mari Ostendorf

Extracting relevant information from a stream of high-dimensional observations is a central challenge for deep reinforcement learning agents. Actor-critic algorithms add further complexity to this challenge, as it is often unclear whether…

Distributed learning paradigms, such as federated and decentralized learning, allow for the coordination of models across a collection of agents, and without the need to exchange raw data. Instead, agents compute model updates locally based…

机器学习 · 计算机科学 2022-04-04 Stefan Vlaski , Christian Schroth , Michael Muma , Abdelhak M. Zoubir

The significance of network structures in promoting group cooperation within social dilemmas has been widely recognized. Prior studies attribute this facilitation to the assortment of strategies driven by spatial interactions. Although…

多智能体系统 · 计算机科学 2024-08-20 Tianyu Ren , Xiao-Jun Zeng

Despite huge success, deep networks are unable to learn effectively in sequential multitask learning settings as they forget the past learned tasks after learning new tasks. Inspired from complementary learning systems theory, we address…

机器学习 · 计算机科学 2019-06-04 Mohammad Rostami , Soheil Kolouri , Praveen K. Pilly

Deep reinforcement learning has proven remarkably useful in training agents from unstructured data. However, the opacity of the produced agents makes it difficult to ensure that they adhere to various requirements posed by human engineers.…

机器学习 · 计算机科学 2022-02-10 Raz Yerushalmi , Guy Amir , Achiya Elyasaf , David Harel , Guy Katz , Assaf Marron

This paper seeks to combine differential game theory with the actor-critic-identifier architecture to determine forward-in-time, approximate optimal controllers for formation tracking in multi-agent systems, where the agents have uncertain…

系统与控制 · 计算机科学 2017-07-25 Rushikesh Kamalapurkar , Justin R. Klotz , Patrick Walters , Warren E. Dixon

Experience replay is a key technique behind many recent advances in deep reinforcement learning. Allowing the agent to learn from earlier memories can speed up learning and break undesirable temporal correlations. Despite its wide-spread…

人工智能 · 计算机科学 2017-10-19 Ruishan Liu , James Zou

The networked nature of multi-robot systems presents challenges in the context of multi-agent reinforcement learning. Centralized control policies do not scale with increasing numbers of robots, whereas independent control policies do not…

机器人学 · 计算机科学 2025-06-24 Eduardo Sebastian , Thai Duong , Nikolay Atanasov , Eduardo Montijano , Carlos Sagues

Distributed diffusion is a powerful algorithm for multi-task state estimation which enables networked agents to interact with neighbors to process input data and diffuse information across the network. Compared to a centralized approach,…

多智能体系统 · 计算机科学 2020-03-27 Jiani Li , Xenofon Koutsoukos

Most deep reinforcement learning algorithms are data inefficient in complex and rich environments, limiting their applicability to many scenarios. One direction for improving data efficiency is multitask learning with shared neural network…

Reinforcement Learning algorithms can learn complex behavioral patterns for sequential decision making tasks wherein an agent interacts with an environment and acquires feedback in the form of rewards sampled from it. Traditionally, such…

机器学习 · 计算机科学 2020-09-23 Sahil Sharma , Aravind Srinivas , Balaraman Ravindran

Event-triggered communication and control provide high control performance in networked control systems without overloading the communication network. However, most approaches require precise mathematical models of the system dynamics,…

系统与控制 · 电气工程与系统科学 2023-05-16 Lukas Kesper , Sebastian Trimpe , Dominik Baumann

Experience replay is central to off-policy algorithms in deep reinforcement learning (RL), but there remain significant gaps in our understanding. We therefore present a systematic and extensive analysis of experience replay in Q-learning…