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Predicting athletes' performance has relied mostly on statistical data. Besides the traditional data, various types of data, including video, have become available. However, it is challenging to use them for deep learning, especially when…

人机交互 · 计算机科学 2023-04-07 Jaeyoun You , Jinhan Choi , Ho-Jae Shin , Bongwon Suh

The paper presents a plus-minus rating for use in association football (soccer). We first describe the standard plus-minus methodology as used in basketball and ice-hockey and then adapt it for use in soccer. The usual goal-differential…

应用统计 · 统计学 2017-06-16 Tarak Kharrat , Javier López Peña , Ian McHale

Data-driven decision-making consequential to individuals raises important questions of accountability and justice. Indeed, European law provides individuals limited rights to 'meaningful information about the logic' behind significant,…

人机交互 · 计算机科学 2018-02-01 Reuben Binns , Max Van Kleek , Michael Veale , Ulrik Lyngs , Jun Zhao , Nigel Shadbolt

Cricket is the second most popular sport after soccer in terms of viewership. However, the assessment of individual player performance, a fundamental task in team sports, is currently primarily based on aggregate performance statistics,…

Algorithmic fairness is receiving significant attention in the academic and broader literature due to the increasing use of predictive algorithms, including those based on artificial intelligence. One benefit of this trend is that algorithm…

计算机与社会 · 计算机科学 2020-01-28 Pratyush Garg , John Villasenor , Virginia Foggo

Machine translation evaluation is a very important activity in machine translation development. Automatic evaluation metrics proposed in literature are inadequate as they require one or more human reference translations to compare them with…

计算与语言 · 计算机科学 2013-11-18 Nisheeth Joshi , Iti Mathur , Hemant Darbari , Ajai Kumar

Human-centric perceptions include a variety of vision tasks, which have widespread industrial applications, including surveillance, autonomous driving, and the metaverse. It is desirable to have a general pretrain model for versatile…

计算机视觉与模式识别 · 计算机科学 2023-03-13 Shixiang Tang , Cheng Chen , Qingsong Xie , Meilin Chen , Yizhou Wang , Yuanzheng Ci , Lei Bai , Feng Zhu , Haiyang Yang , Li Yi , Rui Zhao , Wanli Ouyang

Although artificial intelligence (AI) has achieved many feats at a rapid pace, there still exist open problems and fundamental shortcomings related to performance and resource efficiency. Since AI researchers benchmark a significant…

人工智能 · 计算机科学 2023-10-16 Palaash Agrawal , Cheston Tan , Heena Rathore

Humans are increasingly coming into contact with artificial intelligence and machine learning systems. Human-centered artificial intelligence is a perspective on AI and ML that algorithms must be designed with awareness that they are part…

人工智能 · 计算机科学 2019-02-01 Mark O. Riedl

If machine learning models were to achieve superhuman abilities at various reasoning or decision-making tasks, how would we go about evaluating such models, given that humans would necessarily be poor proxies for ground truth? In this…

机器学习 · 计算机科学 2023-10-20 Lukas Fluri , Daniel Paleka , Florian Tramèr

In Machine Translation (MT) evaluation, metric performance is assessed based on agreement with human judgments. In recent years, automatic metrics have demonstrated increasingly high levels of agreement with humans. To gain a clearer…

计算与语言 · 计算机科学 2025-06-25 Lorenzo Proietti , Stefano Perrella , Roberto Navigli

Given a monocular video of a soccer match, this paper presents a computational model to estimate the most feasible pass at any given time. The method leverages offensive player's orientation (plus their location) and opponents' spatial…

计算机视觉与模式识别 · 计算机科学 2020-04-16 Adrià Arbués-Sangüesa , Adrián Martín , Javier Fernández , Coloma Ballester , Gloria Haro

Reliable evaluation protocols are of utmost importance for reproducible NLP research. In this work, we show that sometimes neither metric nor conventional human evaluation is sufficient to draw conclusions about system performance. Using…

计算与语言 · 计算机科学 2021-01-25 Yevgeniy Puzikov

Despite the growing interest in collaborative AI, designing systems that seamlessly integrate human input remains a major challenge. In this study, we developed a task to systematically examine human preferences for collaborative agents. We…

人工智能 · 计算机科学 2025-10-28 Lukas William Mayer , Sheer Karny , Jackie Ayoub , Miao Song , Danyang Tian , Ehsan Moradi-Pari , Mark Steyvers

Aligning machine learning systems with human expectations is mostly attempted by training with manually vetted human behavioral samples, typically explicit feedback. This is done on a population level since the context that is capturing the…

人工智能 · 计算机科学 2025-06-23 Simon Werner , Katharina Christ , Laura Bernardy , Marion G. Müller , Achim Rettinger

Interpretability of machine learning models has gained more and more attention among researchers in the artificial intelligence (AI) and human-computer interaction (HCI) communities. Most existing work focuses on decision making, whereas we…

人机交互 · 计算机科学 2020-04-16 Haizi Yu , Heinrich Taube , James A. Evans , Lav R. Varshney

Ranking is used in sport leagues to determine a champion and/or to decide on promotion/relegation of teams. Arguably, the best known ranking method relies on scores obtained by cumulating the points associated with the wins and the draws of…

物理与社会 · 物理学 2023-03-28 Leszek Szczecinski

Any collection can be ranked. Sports and games are common examples of ranked systems: players and teams are constantly ranked using different methods. The statistical properties of rankings have been studied for almost a century in a…

社会与信息网络 · 计算机科学 2026-02-04 José Antonio Morales , Jorge Flores , Carlos Gershenson , Carlos Pineda

Recent advancements have brought generated music closer to human-created compositions, yet evaluating these models remains challenging. While human preference is the gold standard for assessing quality, translating these subjective…

机器学习 · 计算机科学 2025-06-25 Florian Grötschla , Ahmet Solak , Luca A. Lanzendörfer , Roger Wattenhofer

A knowledgeable observer of a game of football (soccer) can make a subjective evaluation of the quality of passes made between players during the game. We investigate the problem of producing an automated system to make the same evaluation…

机器学习 · 计算机科学 2017-08-22 Michael Horton , Joachim Gudmundsson , Sanjay Chawla , Joël Estephan