中文
相关论文

相关论文: Space Subdivision to Speed-up Convex Hull Construc…

200 篇论文

Reconstructing a composition (union) of convex polytopes that perfectly fits the corresponding input point-cloud is a hard optimization problem with interesting applications in reverse engineering and rigid body dynamics simulations. We…

计算机视觉与模式识别 · 计算机科学 2021-05-10 Markus Friedrich , Pierre-Alain Fayolle

A wide range of fundamental machine learning tasks that are addressed by the maximum a posteriori estimation can be reduced to a general minimum conical hull problem. The best-known solution to tackle general minimum conical hull problems…

机器学习 · 计算机科学 2020-08-12 Yuxuan Du , Min-Hsiu Hsieh , Tongliang Liu , Dacheng Tao

We study the convex hulls of reachable sets of nonlinear systems with bounded disturbances and uncertain initial conditions. Reachable sets play a critical role in control, but remain notoriously challenging to compute, and existing…

最优化与控制 · 数学 2026-04-16 Thomas Lew , Riccardo Bonalli , Marco Pavone

We propose a new algorithm for approximating the metric projection onto a superelliptic disk of order $p>1$, i.e., the convex hull of a superellipse (Lam\'e curve), and prove its convergence.

最优化与控制 · 数学 2026-05-26 Valerian-Alin Fodor , Virgilius-Aurelian Minuta

In computed tomography, the approximation quality of a scan of a physical object is typically limited by the acquisition modalities, especially the hardware including X-ray detectors. To improve upon this, we experiment with a…

图形学 · 计算机科学 2023-03-14 A. Michael Stock , Sergio López-Ureña

3D object reconstruction is a fundamental task of many robotics and AI problems. With the aid of deep convolutional neural networks (CNNs), 3D object reconstruction has witnessed a significant progress in recent years. However, possibly due…

计算机视觉与模式识别 · 计算机科学 2018-09-11 Hanqing Wang , Jiaolong Yang , Wei Liang , Xin Tong

In this article, we determine the amortized computational complexity of the planar dynamic convex hull problem by querying. We present a data structure that maintains a set of n points in the plane under the insertion and deletion of points…

计算几何 · 计算机科学 2019-03-01 Riko Jacob , Gerth Stølting Brodal

Extending the translation equivariance property of convolutional neural networks to larger symmetry groups has been shown to reduce sample complexity and enable more discriminative feature learning. Further, exploiting additional symmetries…

计算机视觉与模式识别 · 计算机科学 2025-02-12 Lisa Weijler , Pedro Hermosilla

A new algorithm for line clipping against convex polyhedron is given. The suggested algorithm is faster for higher number of facets of the given polyhedron than the traditional Cyrus-Beck's and others algorithms with complexity O(N) . The…

图形学 · 计算机科学 2018-01-03 Vaclav Skala

We present new algorithms to perform fast probabilistic collision queries between convex as well as non-convex objects. Our approach is applicable to general shapes, where one or more objects are represented using Gaussian probability…

机器人学 · 计算机科学 2016-10-13 Jae Sung Park , Chonhyon Park , Dinesh Manocha

We consider space-bounded computations on a random-access machine (RAM) where the input is given on a read-only random-access medium, the output is to be produced to a write-only sequential-access medium, and the available workspace allows…

数据结构与算法 · 计算机科学 2015-10-27 Omar Darwish , Amr Elmasry , Jyrki Katajainen

A set in the Euclidean plane is said to be biconvex if, for some angle $\theta\in[0,\pi/2)$, all its sections along straight lines with inclination angles $\theta$ and $\theta+\pi/2$ are convex sets (i.e, empty sets or segments).…

统计理论 · 数学 2020-06-23 Alejandro Cholaquidis , Antonio Cuevas

Clustering is one of the major tasks in data mining. In the last few years, Clustering of spatial data has received a lot of research attention. Spatial databases are components of many advanced information systems like geographic…

数据库 · 计算机科学 2012-06-04 Mohamed A. El-Zawawy

A new line clipping algorithm against convex polyhedron in E3 with an expected complexity O(1) is presented. The suggested approach is based on two orthogonal projections to E2 co-ordinate system and on pre-processing of the given…

计算几何 · 计算机科学 2022-01-04 Vaclav Skala

Finite element methods usually construct basis functions and quadrature rules for multidimensional domains via tensor products of one-dimensional counterparts. While straightforward, this approach results in integration spaces larger than…

数值分析 · 数学 2026-01-09 Tomas Teijeiro , Pouria Behnoudfar , Jamie M. Taylor , David Pardo , Victor M. Calo

Point cloud registration is the task of estimating the rigid transformation that aligns a pair of point cloud fragments. We present an efficient and robust framework for pairwise registration of real-world 3D scans, leveraging Hough voting…

计算机视觉与模式识别 · 计算机科学 2021-09-10 Junha Lee , Seungwook Kim , Minsu Cho , Jaesik Park

We consider the problem of computing Shapley values for points in the plane, where each point is interpreted as a player, and the value of a coalition is defined by the area of usual geometric objects, such as the convex hull or the minimum…

计算几何 · 计算机科学 2018-11-30 Sergio Cabello , Timothy M. Chan

The performance of particle advection-based flow visualization techniques is complex, since computational work can vary based on many factors, including number of particles, duration, and mesh type. Further, while many approaches have been…

分布式、并行与集群计算 · 计算机科学 2022-01-24 Abhishek Yenpure , Sudhanshu Sane , Roba Binyahib , David Pugmire , Christoph Garth , Hank Childs

Estimating the volume of a convex body is a central problem in convex geometry and can be viewed as a continuous version of counting. We present a quantum algorithm that estimates the volume of an $n$-dimensional convex body within…

We consider an algorithmic problem inspired by the Battleship game. In the variant of the problem that we investigate, there is a unique ship of shape $S \subset Z^2$ which has been translated in the lattice $Z^2$. We assume that a player…

计算几何 · 计算机科学 2020-04-17 Loïc Crombez , Guilherme D. da Fonseca , Yan Gerard