相关论文: SurfaceNet: An End-to-end 3D Neural Network for Mu…
We present a learnt system for multi-view stereopsis. In contrast to recent learning based methods for 3D reconstruction, we leverage the underlying 3D geometry of the problem through feature projection and unprojection along viewing rays.…
Multi-view stereopsis (MVS) tries to recover the 3D model from 2D images. As the observations become sparser, the significant 3D information loss makes the MVS problem more challenging. Instead of only focusing on densely sampled…
The objective of this paper is 3D shape understanding from single and multiple images. To this end, we introduce a new deep-learning architecture and loss function, SilNet, that can handle multiple views in an order-agnostic manner. The…
In this work we address the challenging problem of multiview 3D surface reconstruction. We introduce a neural network architecture that simultaneously learns the unknown geometry, camera parameters, and a neural renderer that approximates…
Projector photometric compensation aims to modify a projector input image such that it can compensate for disturbance from the appearance of projection surface. In this paper, for the first time, we formulate the compensation problem as an…
Stereo vision is an effective technique for depth estimation with broad applicability in autonomous urban and highway driving. While various deep learning-based approaches have been developed for stereo, the input data from a binocular…
Inferring the 3D shape of an object from an RGB image has shown impressive results, however, existing methods rely primarily on recognizing the most similar 3D model from the training set to solve the problem. These methods suffer from poor…
We present an end-to-end deep learning architecture for depth map inference from multi-view images. In the network, we first extract deep visual image features, and then build the 3D cost volume upon the reference camera frustum via the…
Multiview stereo aims to reconstruct scene depth from images acquired by a camera under arbitrary motion. Recent methods address this problem through deep learning, which can utilize semantic cues to deal with challenges such as textureless…
We introduce a method for learning to generate the surface of 3D shapes. Our approach represents a 3D shape as a collection of parametric surface elements and, in contrast to methods generating voxel grids or point clouds, naturally infers…
We propose an efficient Stereographic Projection Neural Network (SPNet) for learning representations of 3D objects. We first transform a 3D input volume into a 2D planar image using stereographic projection. We then present a shallow 2D…
We present DeepMVS, a deep convolutional neural network (ConvNet) for multi-view stereo reconstruction. Taking an arbitrary number of posed images as input, we first produce a set of plane-sweep volumes and use the proposed DeepMVS network…
We present an approach that learns to synthesize high-quality, novel views of 3D objects or scenes, while providing fine-grained and precise control over the 6-DOF viewpoint. The approach is self-supervised and only requires 2D images and…
3D geometry is a very informative cue when interacting with and navigating an environment. This writing proposes a new approach to 3D reconstruction and scene understanding, which implicitly learns 3D geometry from depth maps pairing a deep…
We introduce InverseFaceNet, a deep convolutional inverse rendering framework for faces that jointly estimates facial pose, shape, expression, reflectance and illumination from a single input image. By estimating all parameters from just a…
We present three multi-scale similarity learning architectures, or DeepSim networks. These models learn pixel-level matching with a contrastive loss and are agnostic to the geometry of the considered scene. We establish a middle ground…
In this paper, we propose an end-to-end framework that jointly learns keypoint detection, descriptor representation and cross-frame matching for the task of image-based 3D localization. Prior art has tackled each of these components…
We propose Differentiable Stereopsis, a multi-view stereo approach that reconstructs shape and texture from few input views and noisy cameras. We pair traditional stereopsis and modern differentiable rendering to build an end-to-end model…
In this paper a semi-supervised deep framework is proposed for the problem of 3D shape inverse rendering from a single 2D input image. The main structure of proposed framework consists of unsupervised pre-trained components which…
We investigate the problem of learning to generate 3D parametric surface representations for novel object instances, as seen from one or more views. Previous work on learning shape reconstruction from multiple views uses discrete…