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Reinforcement learning (RL) has seen great advancements in the past few years. Nevertheless, the consensus among the RL community is that currently used methods, despite all their benefits, suffer from extreme data inefficiency, especially…

机器学习 · 计算机科学 2020-04-01 Kacper Kielak

To solve complex real-world problems with reinforcement learning, we cannot rely on manually specified reward functions. Instead, we can have humans communicate an objective to the agent directly. In this work, we combine two approaches to…

机器学习 · 计算机科学 2018-11-16 Borja Ibarz , Jan Leike , Tobias Pohlen , Geoffrey Irving , Shane Legg , Dario Amodei

We present a study in Distributed Deep Reinforcement Learning (DDRL) focused on scalability of a state-of-the-art Deep Reinforcement Learning algorithm known as Batch Asynchronous Advantage ActorCritic (BA3C). We show that using the Adam…

人工智能 · 计算机科学 2018-04-10 Igor Adamski , Robert Adamski , Tomasz Grel , Adam Jędrych , Kamil Kaczmarek , Henryk Michalewski

Cognitive science and psychology suggest that object-centric representations of complex scenes are a promising step towards enabling efficient abstract reasoning from low-level perceptual features. Yet, most deep reinforcement learning…

机器学习 · 计算机科学 2024-02-28 Quentin Delfosse , Jannis Blüml , Bjarne Gregori , Sebastian Sztwiertnia , Kristian Kersting

A longstanding goal of the field of AI is a method for learning a highly capable, generalist agent from diverse experience. In the subfields of vision and language, this was largely achieved by scaling up transformer-based models and…

This paper investigates whether learning contingency-awareness and controllable aspects of an environment can lead to better exploration in reinforcement learning. To investigate this question, we consider an instantiation of this…

机器学习 · 计算机科学 2019-03-05 Jongwook Choi , Yijie Guo , Marcin Moczulski , Junhyuk Oh , Neal Wu , Mohammad Norouzi , Honglak Lee

In this study, we investigate the performance of Deep Q-Networks utilizing Convolutional Neural Networks (CNNs) and Transformer architectures across three different Atari games. The advent of DQNs has significantly advanced Reinforcement…

机器学习 · 计算机科学 2024-10-15 William A. Stigall

One major barrier to applications of deep Reinforcement Learning (RL) both inside and outside of games is the lack of explainability. In this paper, we describe a lightweight and effective method to derive explanations for deep RL agents,…

机器学习 · 计算机科学 2021-10-08 Alexander Sieusahai , Matthew Guzdial

Human beings are particularly good at reasoning and inference from just a few examples. When facing new tasks, humans will leverage knowledge and skills learned before, and quickly integrate them with the new task. In addition to learning…

人工智能 · 计算机科学 2019-09-30 Hua Huang , Adrian Barbu

Deep reinforcement learning, and especially the Asynchronous Advantage Actor-Critic algorithm, has been successfully used to achieve super-human performance in a variety of video games. Starcraft II is a new challenge for the reinforcement…

人工智能 · 计算机科学 2018-07-25 Basel Alghanem , Keerthana P G

The goal of reinforcement learning algorithms is to estimate and/or optimise the value function. However, unlike supervised learning, no teacher or oracle is available to provide the true value function. Instead, the majority of…

机器学习 · 计算机科学 2018-05-25 Zhongwen Xu , Hado van Hasselt , David Silver

Deep reinforcement learning has shown its success in game playing. However, 2.5D fighting games would be a challenging task to handle due to ambiguity in visual appearances like height or depth of the characters. Moreover, actions in such…

机器学习 · 计算机科学 2018-05-08 Yu-Jhe Li , Hsin-Yu Chang , Yu-Jing Lin , Po-Wei Wu , Yu-Chiang Frank Wang

Deep reinforcement learning achieves superhuman performance in a range of video game environments, but requires that a designer manually specify a reward function. It is often easier to provide demonstrations of a target behavior than to…

机器学习 · 计算机科学 2018-10-26 Aaron Tucker , Adam Gleave , Stuart Russell

Reinforcement Learning (RL) has been widely used in many applications, particularly in gaming, which serves as an excellent training ground for AI models. Google DeepMind has pioneered innovations in this field, employing reinforcement…

人工智能 · 计算机科学 2026-02-12 Abdelrhman Shaheen , Anas Badr , Ali Abohendy , Hatem Alsaadawy , Nadine Alsayad , Ehab H. El-Shazly

Neural networks can achieve excellent results in a wide variety of applications. However, when they attempt to sequentially learn, they tend to learn the new task while catastrophically forgetting previous ones. We propose a model that…

机器学习 · 计算机科学 2020-12-18 Craig Atkinson , Brendan McCane , Lech Szymanski , Anthony Robins

Training intelligent agents through reinforcement learning is a notoriously unstable procedure. Massive parallelization on GPUs and distributed systems has been exploited to generate a large amount of training experiences and consequently…

机器学习 · 计算机科学 2019-02-08 Greg Heinrich , Iuri Frosio

Much of recent Deep Reinforcement Learning success is owed to the neural architecture's potential to learn and use effective internal representations of the world. While many current algorithms access a simulator to train with a large…

人工智能 · 计算机科学 2022-02-03 Amir Ardalan Kalantari , Mohammad Amini , Sarath Chandar , Doina Precup

The recently introduced Deep Q-Networks (DQN) algorithm has gained attention as one of the first successful combinations of deep neural networks and reinforcement learning. Its promise was demonstrated in the Arcade Learning Environment…

机器学习 · 计算机科学 2016-04-25 Yitao Liang , Marlos C. Machado , Erik Talvitie , Michael Bowling

We evaluate the use of original game curricula supported by the Atari 2600 console as a heterogeneous transfer benchmark for deep reinforcement learning agents. Game designers created curricula using combinations of several discrete…

机器学习 · 计算机科学 2022-10-25 Andrei A. Rusu , Sebastian Flennerhag , Dushyant Rao , Razvan Pascanu , Raia Hadsell

Deep Reinforcement Learning (DRL) algorithms are known to be data inefficient. One reason is that a DRL agent learns both the feature and the policy tabula rasa. Integrating prior knowledge into DRL algorithms is one way to improve learning…

机器学习 · 计算机科学 2019-04-05 Gabriel V. de la Cruz , Yunshu Du , Matthew E. Taylor