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As autonomous agents become more ubiquitous, they will eventually have to reason about the plans of other agents, which is known as theory of mind reasoning. We develop a planning-as-inference framework in which agents perform nested…

人工智能 · 计算机科学 2020-03-06 Iris Rubi Seaman , Jan-Willem van de Meent , David Wingate

In multiagent systems, agents often have to rely on other agents to reach their goals, for example when they lack a needed resource or do not have the capability to perform a required action. Agents therefore need to cooperate. Then, some…

人工智能 · 计算机科学 2020-10-08 Antonis Bikakis , Patrice Caire

The usage of automated learning agents is becoming increasingly prevalent in many online economic applications such as online auctions and automated trading. Motivated by such applications, this paper is dedicated to fundamental modeling…

计算机科学与博弈论 · 计算机科学 2023-01-04 Yoav Kolumbus , Noam Nisan

Several researchers have argued that a machine learning system's interpretability should be defined in relation to a specific agent or task: we should not ask if the system is interpretable, but to whom is it interpretable. We describe a…

人工智能 · 计算机科学 2018-06-21 Richard Tomsett , Dave Braines , Dan Harborne , Alun Preece , Supriyo Chakraborty

Multi-agent systems, which consist of multiple AI models interacting within a shared environment, are increasingly used for persona-based interactions. However, if not carefully designed, these systems can reinforce implicit biases in large…

计算与语言 · 计算机科学 2025-07-03 Imran Mirza , Cole Huang , Ishwara Vasista , Rohan Patil , Asli Akalin , Sean O'Brien , Kevin Zhu

An agent who interacts with a wide population of other agents needs to be aware that there may be variations in their understanding of the world. Furthermore, the machinery which they use to perceive may be inherently different, as is the…

人工智能 · 计算机科学 2019-11-20 Rodolfo Corona , Stephan Alaniz , Zeynep Akata

A game process is a system where the decisions of one agent can influence the decisions of other agents. In the real world, social influences and relationships between agents may influence the decision makings of agents with game behaviors.…

社会与信息网络 · 计算机科学 2021-03-31 Jie Huang , Fanghua Ye , Xu Chen

We propose a novel approach to explainable AI (XAI) based on the concept of "instruction" from neural networks. In this case study, we demonstrate how a superhuman neural network might instruct human trainees as an alternative to…

人工智能 · 计算机科学 2021-11-03 Nicholas Kantack , Nina Cohen , Nathan Bos , Corey Lowman , James Everett , Timothy Endres

We present an algorithm that identifies the reasoning patterns of agents in a game, by iteratively examining the graph structure of its Multi-Agent Influence Diagram (MAID) representation. If the decision of an agent participates in no…

计算机科学与博弈论 · 计算机科学 2012-06-18 Dimitrios Antos , Avi Pfeffer

Autonomous artificial agents must be able to learn behaviors in complex environments without humans to design tasks and rewards. Designing these functions for each environment is not feasible, thus, motivating the development of intrinsic…

机器学习 · 计算机科学 2025-02-20 Alana Santana , Paula P. Costa , Esther L. Colombini

Agent modeling is a critical component in developing effective policies within multi-agent systems, as it enables agents to form beliefs about the behaviors, intentions, and competencies of others. Many existing approaches assume access to…

多智能体系统 · 计算机科学 2025-08-06 Conor Wallace , Umer Siddique , Yongcan Cao

The discovery of Behavior Trees (BTs) impacted the field of Artificial Intelligence (AI) in games, by providing flexible and natural representation of non-player characters (NPCs) logic, manageable by game-designers. Nevertheless, increased…

人工智能 · 计算机科学 2021-11-25 Andrzej Kozik , Tomasz Machalewski , Mariusz Marek , Adrian Ochmann

Decentralized online planning can be an attractive paradigm for cooperative multi-agent systems, due to improved scalability and robustness. A key difficulty of such approach lies in making accurate predictions about the decisions of other…

人工智能 · 计算机科学 2020-11-11 Aleksander Czechowski , Frans A. Oliehoek

Traditional multi-agent reinforcement learning (MARL) algorithms, such as independent Q-learning, struggle when presented with partially observable scenarios, and where agents are required to develop delicate action sequences. This is often…

机器学习 · 计算机科学 2022-11-21 F. Bredell , H. A. Engelbrecht , J. C. Schoeman

The combination of Monte-Carlo Tree Search (MCTS) and deep reinforcement learning is state-of-the-art in two-player perfect-information games. In this paper, we describe a search algorithm that uses a variant of MCTS which we enhanced by 1)…

机器学习 · 计算机科学 2020-05-26 Arta Seify , Michael Buro

Automated testing of computer games is a challenging problem, especially when lengthy scenarios have to be tested. Automating such a scenario boils down to finding the right sequence of interactions given an abstract description of the…

软件工程 · 计算机科学 2024-05-21 Samira Shirzadeh-hajimahmood , I. S. W. B. Prasteya , Mehdi Dastani , Frank Dignum

Human networks greatly impact important societal outcomes, including wealth and health inequality, poverty, and bullying. As such, understanding human networks is critical to learning how to promote favorable societal outcomes. As a step…

社会与信息网络 · 计算机科学 2026-02-19 Jonathan Skaggs , Jacob W. Crandall

The emergence of multi-agent systems introduces novel moderation challenges that extend beyond content filtering. Agents with malicious intent may contribute harmful content that appears benign to evade content-based moderation, while…

人工智能 · 计算机科学 2026-05-15 Ali Al-Lawati , Nafis Tripto , Abolfazl Ansari , Jason Lucas , Suhang Wang , Dongwon Lee

Most existing work on strategic reasoning simply adopts either an informed or an uninformed semantics. We propose a model where knowledge of strategies can be specified on a fine-grained level. In particular, it is possible to distinguish…

计算机科学中的逻辑 · 计算机科学 2025-10-23 Borja Sierra Miranda , Thomas Studer

The human-agent team, which is a problem in which humans and autonomous agents collaborate to achieve one task, is typical in human-AI collaboration. For effective collaboration, humans want to have an effective plan, but in realistic…

人工智能 · 计算机科学 2021-09-02 Ryo Nakahashi , Seiji Yamada