相关论文: Object category understanding via eye fixations on…
Scene sketch semantic segmentation is a crucial task for various applications including sketch-to-image retrieval and scene understanding. Existing sketch segmentation methods treat sketches as bitmap images, leading to the loss of temporal…
Natural language and images are commonly used as goal representations in goal-conditioned imitation learning (IL). However, natural language can be ambiguous and images can be over-specified. In this work, we propose hand-drawn sketches as…
This investigates the relationship between eye fixation patterns and performance in Java programming exercises using eye-tracking technology. Thirty-one students from a university in Metro Manila participated, and their eye movements were…
Sketching is a powerful artistic technique for capturing essential visual information about real-world objects and has increasingly attracted attention in image synthesis research. However, the field lacks a unified benchmark to evaluate…
In this work we introduce a cross modal image retrieval system that allows both text and sketch as input modalities for the query. A cross-modal deep network architecture is formulated to jointly model the sketch and text input modalities…
We introduce a benchmark to directly evaluate the alignment between human observers and vision models on a 3D shape inference task. We leverage an experimental design from the cognitive sciences which requires zero-shot visual inferences…
Sketches are the most abstract 2D representations of real-world objects. Although a sketch usually has geometrical distortion and lacks visual cues, humans can effortlessly envision a 3D object from it. This suggests that sketches encode…
In this work, we present a novel dataset consisting of eye movements and verbal descriptions recorded synchronously over images. Using this data, we study the differences in human attention during free-viewing and image captioning tasks. We…
Real-world scene perception is typically studied in the laboratory using static picture viewing with restrained head position. Consequently, the transfer of results obtained in this paradigm to real-word scenarios has been questioned. The…
We introduce the first method for automatic image generation from scene-level freehand sketches. Our model allows for controllable image generation by specifying the synthesis goal via freehand sketches. The key contribution is an attribute…
Images of the eye are key in several computer vision problems, such as shape registration and gaze estimation. Recent large-scale supervised methods for these problems require time-consuming data collection and manual annotation, which can…
In order to meaningfully interact with the world, robot manipulators must be able to interpret objects they encounter. A critical aspect of this interpretation is pose estimation: inferring quantities that describe the position and…
Finetuning from a pretrained deep model is found to yield state-of-the-art performance for many vision tasks. This paper investigates many factors that influence the performance in finetuning for object detection. There is a long-tailed…
We introduce a novel sketch-to-image tool that aligns with the iterative refinement process of artists. Our tool lets users sketch blocking strokes to coarsely represent the placement and form of objects and detail strokes to refine their…
Human observers engage in selective information uptake when classifying visual patterns. The same is true of deep neural networks, which currently constitute the best performing artificial vision systems. Our goal is to examine the…
We present a sketch-based CAD modeling system, where users create objects incrementally by sketching the desired shape edits, which our system automatically translates to CAD operations. Our approach is motivated by the close similarities…
Abstraction is at the heart of sketching due to the simple and minimal nature of line drawings. Abstraction entails identifying the essential visual properties of an object or scene, which requires semantic understanding and prior knowledge…
Sketching is inherently a sequential process, in which strokes are drawn in a meaningful order to explore and refine ideas. However, most generative models treat sketches as static images, overlooking the temporal structure that underlies…
Technical progress in hardware and software enables us to record gaze data in everyday situations and over long time spans. Among a multitude of research opportunities, this technology enables visualization researchers to catch a glimpse…
We address the challenge of unsupervised mistake detection in egocentric video of skilled human activities through the analysis of gaze signals. While traditional methods rely on manually labeled mistakes, our approach does not require…