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Splay trees (Sleator and Tarjan) satisfy the so-called access lemma. Many of the nice properties of splay trees follow from it. What makes self-adjusting binary search trees (BSTs) satisfy the access lemma? After each access, self-adjusting…

数据结构与算法 · 计算机科学 2015-08-20 Parinya Chalermsook , Mayank Goswami , Laszlo Kozma , Kurt Mehlhorn , Thatchaphol Saranurak

Much research has been devoted to optimizing algorithms of the Lempel-Ziv (LZ) 77 family, both in terms of speed and memory requirements. Binary search trees and suffix trees (ST) are data structures that have been often used for this…

数据结构与算法 · 计算机科学 2016-11-17 Artur Ferreira , Arlindo Oliveira , Mario Figueiredo

The code written by developers usually suffers from efficiency problems and contain various performance bugs. These inefficiencies necessitate the research of automated refactoring methods for code optimization. Early research in code…

软件工程 · 计算机科学 2024-08-23 Shuzheng Gao , Cuiyun Gao , Wenchao Gu , Michael Lyu

Search trees on trees (STTs) are a far-reaching generalization of binary search trees (BSTs), allowing the efficient exploration of tree-structured domains. (BSTs are the special case in which the underlying domain is a path.) Trees on…

数据结构与算法 · 计算机科学 2020-10-29 Benjamin Aram Berendsohn , László Kozma

We present a novel algorithm for the minimum-depth elimination tree problem, which is equivalent to the optimal treedepth decomposition problem. Our algorithm makes use of two cheaply-computed lower bound functions to prune the search tree,…

离散数学 · 计算机科学 2020-06-18 James Trimble

Min-max optimization problems (i.e., min-max games) have attracted a great deal of attention recently as their applicability to a wide range of machine learning problems has become evident. In this paper, we study min-max games with…

计算机科学与博弈论 · 计算机科学 2022-08-23 Denizalp Goktas , Amy Greenwald

This paper presents a new algorithmic fairness framework called $\boldsymbol{\alpha}$-$\boldsymbol{\beta}$ Fair Machine Learning ($\boldsymbol{\alpha}$-$\boldsymbol{\beta}$ FML), designed to optimize fairness levels across sociodemographic…

机器学习 · 计算机科学 2025-03-24 Wen Xu , Elham Dolatabadi

Failure-Directed Search (FDS) is a significant complete generic search algorithm used in Constraint Programming (CP) to efficiently explore the search space, proven particularly effective on scheduling problems. This paper analyzes FDS's…

机器学习 · 计算机科学 2025-08-28 Vilém Heinz , Petr Vilím , Zdeněk Hanzálek

In this paper we propose a novel reinforcement learning based model for sequence tagging, referred to as MM-Tag. Inspired by the success and methodology of the AlphaGo Zero, MM-Tag formalizes the problem of sequence tagging with a Monte…

计算与语言 · 计算机科学 2018-05-21 Yadi Lao , Jun Xu , Yanyan Lan , Jiafeng Guo , Sheng Gao , Xueqi Cheng

The paper presents the first \emph{concurrency-optimal} implementation of a binary search tree (BST). The implementation, based on a standard sequential implementation of an internal tree, ensures that every \emph{schedule} is accepted,…

分布式、并行与集群计算 · 计算机科学 2017-03-03 Vitaly Aksenov , Vincent Gramoli , Petr Kuznetsov , Anna Malova , Srivatsan Ravi

We consider a covariate shift problem where one has access to several different training datasets for the same learning problem and a small validation set which possibly differs from all the individual training distributions. This covariate…

Monte-Carlo planning and Reinforcement Learning (RL) are essential to sequential decision making. The recent AlphaGo and AlphaZero algorithms have shown how to successfully combine these two paradigms in order to solve large scale…

机器学习 · 计算机科学 2021-02-17 Tuan Dam , Carlo D'Eramo , Jan Peters , Joni Pajarinen

Contention tree algorithm is initially invented as a solution to improve the stable throughput problem of Slotted ALOHA in multiple access schemes. Even though the throughput is stabilized in tree algorithms, the delay of requests may grow…

信息论 · 计算机科学 2017-08-01 Murat Gürsu , Alberto Martínez Alba , Wolfgang Kellerer

We prove a separation between offline and online algorithms for finger-based tournament heaps undergoing key modifications. These heaps are implemented by binary trees with keys stored on leaves, and intermediate nodes tracking the min of…

数据结构与算法 · 计算机科学 2019-08-05 J. Ian Munro , Richard Peng , Sebastian Wild , Lingyi Zhang

To develop a trustworthy AI system, which aim to identify the input regions that most influence the models decisions. The primary task of existing attribution methods lies in efficiently and accurately identifying the relationships among…

机器学习 · 计算机科学 2026-05-20 Ruoyu Chen , Siyuan Liang , Jingzhi Li , Shiming Liu , Li Liu , Hua Zhang , Xiaochun Cao

Following a recent surge in using history-based methods for resolving perceptual aliasing in reinforcement learning, we introduce an algorithm based on the feature reinforcement learning framework called PhiMDP. To create a practical…

人工智能 · 计算机科学 2011-08-19 Phuong Nguyen , Peter Sunehag , Marcus Hutter

The Distributional Alignment Game framework provides a powerful variational perspective on Answer-Level Fine-Tuning (ALFT). However, standard algorithms for these games rely on estimating logarithmic rewards from small batches, introducing…

机器学习 · 计算机科学 2026-05-05 Mehryar Mohri , Jon Schneider , Yutao Zhong

Decision trees, owing to their interpretability, are attractive as control policies for (dynamical) systems. Unfortunately, constructing, or synthesising, such policies is a challenging task. Previous approaches do so by imitating a…

人工智能 · 计算机科学 2025-04-23 Emir Demirović , Christian Schilling , Anna Lukina

Although recent advancements in large language models (LLMs) have significantly improved their performance on various tasks, they still face challenges with complex and symbolic multi-step reasoning, particularly in mathematical reasoning.…

计算与语言 · 计算机科学 2024-09-30 Guoxin Chen , Minpeng Liao , Chengxi Li , Kai Fan

In this paper we present a new population based metaheuristic called the fixed set search (FSS). The proposed approach represents a method of adding a learning mechanism to the greedy randomized adaptive search procedure (GRASP). The basic…

人工智能 · 计算机科学 2018-09-14 Raka Jovanovic , Milan Tuba , Stefan Voss