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相关论文: Reinforcement Learning through Asynchronous Advant…

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Deep reinforcement learning (deep RL) has achieved superior performance in complex sequential tasks by using deep neural networks as function approximators to learn directly from raw input images. However, learning directly from raw images…

机器学习 · 计算机科学 2019-07-31 Gabriel V. de la Cruz , Yunshu Du , Matthew E. Taylor

In this work we present a novel extension of soft actor critic, a state of the art deep reinforcement algorithm. Our method allows us to combine traditional controllers with learned neural network policies. This combination allows us to…

机器人学 · 计算机科学 2020-12-23 Sean Gillen , Marco Molnar , Katie Byl

This paper proposes a step toward approximate Bayesian inference in on-policy actor-critic deep reinforcement learning. It is implemented through three changes to the Asynchronous Advantage Actor-Critic (A3C) algorithm: (1) applying a ReLU…

With the increasing penetration of renewable energy sources, growing demand variability, and evolving grid control strategies, accurate and efficient load modeling has become a critical yet challenging task. Traditional methods, such as…

系统与控制 · 电气工程与系统科学 2025-03-11 Ding Lin , Han Guo , Jianhui Wang , Meng Yue , Tianqiao Zhao

Standard deep reinforcement learning algorithms use a shared representation for the policy and value function, especially when training directly from images. However, we argue that more information is needed to accurately estimate the value…

机器学习 · 计算机科学 2021-06-16 Roberta Raileanu , Rob Fergus

Due to their complex nonlinear dynamics and batch-to-batch variability, batch processes pose a challenge for process control. Due to the absence of accurate models and resulting plant-model mismatch, these problems become harder to address…

机器学习 · 计算机科学 2022-05-03 Tanuja Joshi , Hariprasad Kodamana , Harikumar Kandath , Niket Kaisare

\Ac{MPC} and \ac{RL} are two powerful control strategies with, arguably, complementary advantages. In this work, we show how actor-critic \ac{RL} techniques can be leveraged to improve the performance of \ac{MPC}. The \ac{RL} critic is used…

系统与控制 · 电气工程与系统科学 2024-06-07 Rudolf Reiter , Andrea Ghezzi , Katrin Baumgärtner , Jasper Hoffmann , Robert D. McAllister , Moritz Diehl

Deep learning has emerged as a powerful method for extracting valuable information from large volumes of data. However, when new training data arrives continuously (i.e., is not fully available from the beginning), incremental training…

分布式、并行与集群计算 · 计算机科学 2024-06-06 Thomas Bouvier , Bogdan Nicolae , Hugo Chaugier , Alexandru Costan , Ian Foster , Gabriel Antoniu

Current reinforcement learning algorithms train an agent using forward-generated trajectories, which provide little guidance so that the agent can explore as much as possible. While realizing the value of reinforcement learning results from…

人工智能 · 计算机科学 2023-09-06 KyungMin Ko

In today's forex market traders increasingly turn to algorithmic trading, leveraging computers to seek more profits. Deep learning techniques as cutting-edge advancements in machine learning, capable of identifying patterns in financial…

计算工程、金融与科学 · 计算机科学 2024-08-31 Davoud Sarani , Parviz Rashidi-Khazaee

Deep reinforcement learning (RL) algorithms can use high-capacity deep networks to learn directly from image observations. However, these high-dimensional observation spaces present a number of challenges in practice, since the policy must…

机器学习 · 计算机科学 2020-10-27 Alex X. Lee , Anusha Nagabandi , Pieter Abbeel , Sergey Levine

Technology advancements in wireless communications and high-performance Extended Reality (XR) have empowered the developments of the Metaverse. The demand for the Metaverse applications and hence, real-time digital twinning of real-world…

机器学习 · 计算机科学 2023-03-10 Wenhan Yu , Terence Jie Chua , Jun Zhao

Advantage Actor-critic (A2C) and Proximal Policy Optimization (PPO) are popular deep reinforcement learning algorithms used for game AI in recent years. A common understanding is that A2C and PPO are separate algorithms because PPO's…

By using an parametric value function to replace the Monte-Carlo rollouts for value estimation, the actor-critic (AC) algorithms can reduce the variance of stochastic policy gradient so that to improve the convergence rate. While existing…

机器学习 · 计算机科学 2024-08-19 Yanjie Dong , Haijun Zhang , Gang Wang , Shisheng Cui , Xiping Hu

Reinforcement learning agents in complex game environments often suffer from sparse rewards, training instability, and poor sample efficiency. This paper presents a hybrid training approach that combines offline imitation learning with…

机器学习 · 计算机科学 2025-09-19 Thomas Ackermann , Moritz Spang , Hamza A. A. Gardi

Deep reinforcement learning has learned to play many games well, but failed on others. To better characterize the modes and reasons of failure of deep reinforcement learners, we test the widely used Asynchronous Actor-Critic (A2C) algorithm…

In cooperative stochastic games multiple agents work towards learning joint optimal actions in an unknown environment to achieve a common goal. In many real-world applications, however, constraints are often imposed on the actions that can…

多智能体系统 · 计算机科学 2020-07-14 Raghuram Bharadwaj Diddigi , Sai Koti Reddy Danda , Prabuchandran K. J. , Shalabh Bhatnagar

Exploration in multi-agent reinforcement learning is a challenging problem, especially in environments with sparse rewards. We propose a general method for efficient exploration by sharing experience amongst agents. Our proposed algorithm,…

多智能体系统 · 计算机科学 2021-05-20 Filippos Christianos , Lukas Schäfer , Stefano V. Albrecht

We introduce CuLE (CUDA Learning Environment), a CUDA port of the Atari Learning Environment (ALE) which is used for the development of deep reinforcement algorithms. CuLE overcomes many limitations of existing CPU-based emulators and…

机器学习 · 计算机科学 2020-10-07 Steven Dalton , Iuri Frosio , Michael Garland

We propose Adversarially Trained Actor Critic (ATAC), a new model-free algorithm for offline reinforcement learning (RL) under insufficient data coverage, based on the concept of relative pessimism. ATAC is designed as a two-player…

机器学习 · 计算机科学 2022-07-07 Ching-An Cheng , Tengyang Xie , Nan Jiang , Alekh Agarwal