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相关论文: Sample Efficient Actor-Critic with Experience Repl…

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Meta-Reinforcement Learning addresses the critical limitations of conventional Reinforcement Learning in multi-task and non-stationary environments by enabling fast policy adaptation and improved generalization. We introduce a novel Meta-RL…

机器学习 · 计算机科学 2026-03-10 Théo Zangato , Aomar Osmani , Pegah Alizadeh

Multi-agent collaboration has emerged as a powerful paradigm for enhancing the reasoning capabilities of large language models, yet it suffers from interaction-level ambiguity that blurs generation, critique, and revision, making credit…

Actor-critic methods constitute a central paradigm in reinforcement learning (RL), coupling policy evaluation with policy improvement. While effective across many domains, these methods rely on separate actor and critic networks, which…

机器学习 · 计算机科学 2025-09-26 Donghyeon Ki , Hee-Jun Ahn , Kyungyoon Kim , Byung-Jun Lee

In this paper, we propose SACHER (soft actor-critic (SAC) with hindsight experience replay (HER)), which constitutes a class of deep reinforcement learning (DRL) algorithms. SAC is known as an off-policy model-free DRL algorithm based on…

系统与控制 · 电气工程与系统科学 2021-06-08 Myoung Hoon Lee , Jun Moon

In this work, we consider policy-based methods for solving the reinforcement learning problem, and establish the sample complexity guarantees. A policy-based algorithm typically consists of an actor and a critic. We consider using various…

机器学习 · 计算机科学 2023-01-16 Zaiwei Chen , Siva Theja Maguluri

In this work we describe a novel deep reinforcement learning architecture that allows multiple actions to be selected at every time-step in an efficient manner. Multi-action policies allow complex behaviours to be learnt that would…

We propose Ephemeral Value Adjusments (EVA): a means of allowing deep reinforcement learning agents to rapidly adapt to experience in their replay buffer. EVA shifts the value predicted by a neural network with an estimate of the value…

机器学习 · 计算机科学 2018-10-19 Steven Hansen , Pablo Sprechmann , Alexander Pritzel , André Barreto , Charles Blundell

Neural networks can achieve excellent results in a wide variety of applications. However, when they attempt to sequentially learn, they tend to learn the new task while catastrophically forgetting previous ones. We propose a model that…

机器学习 · 计算机科学 2020-12-18 Craig Atkinson , Brendan McCane , Lech Szymanski , Anthony Robins

Recent advances in deep Reinforcement Learning (RL) have created unprecedented opportunities for intelligent automation, where a machine can autonomously learn an optimal policy for performing a given task. However, current deep RL…

机器学习 · 计算机科学 2021-05-27 Zohreh Raziei , Mohsen Moghaddam

This paper is concerned with the training of recurrent neural networks as goal-oriented dialog agents using reinforcement learning. Training such agents with policy gradients typically requires a large amount of samples. However, the…

人工智能 · 计算机科学 2020-05-26 Rui Zhao , Volker Tresp

Deep reinforcement learning (DRL) frameworks are increasingly used to solve high-dimensional continuous control tasks in robotics. However, due to the lack of sample efficiency, applying DRL for online learning is still practically…

机器人学 · 计算机科学 2024-04-30 Yu Tang Liu , Aamir Ahmad

Safety is essential for reinforcement learning (RL) applied in real-world situations. Chance constraints are suitable to represent the safety requirements in stochastic systems. Previous chance-constrained RL methods usually have a low…

机器学习 · 计算机科学 2021-03-17 Baiyu Peng , Yao Mu , Yang Guan , Shengbo Eben Li , Yuming Yin , Jianyu Chen

Reinforcement Learning algorithms can learn complex behavioral patterns for sequential decision making tasks wherein an agent interacts with an environment and acquires feedback in the form of rewards sampled from it. Traditionally, such…

机器学习 · 计算机科学 2020-09-23 Sahil Sharma , Aravind Srinivas , Balaraman Ravindran

Experience replay is widely used in deep reinforcement learning algorithms and allows agents to remember and learn from experiences from the past. In an effort to learn more efficiently, researchers proposed prioritized experience replay…

机器学习 · 计算机科学 2020-02-20 Marc Brittain , Josh Bertram , Xuxi Yang , Peng Wei

Experience replay is an important technique for addressing sample-inefficiency in deep reinforcement learning (RL), but faces difficulty in learning from binary and sparse rewards due to disproportionately few successful experiences in the…

机器学习 · 计算机科学 2018-09-10 Sameera Lanka , Tianfu Wu

Our work is a simple extension of the paper "Exploration by Random Network Distillation". More in detail, we show how to efficiently combine Intrinsic Rewards with Experience Replay in order to achieve more efficient and robust exploration…

机器学习 · 计算机科学 2019-12-03 Francesco Sovrano

Experience replay \citep{lin1993reinforcement, mnih2015human} is a widely used technique to achieve efficient use of data and improved performance in RL algorithms. In experience replay, past transitions are stored in a memory buffer and…

机器学习 · 计算机科学 2021-12-09 Liran Szlak , Ohad Shamir

We present temporally abstract actor-critic (TAAC), a simple but effective off-policy RL algorithm that incorporates closed-loop temporal abstraction into the actor-critic framework. TAAC adds a second-stage binary policy to choose between…

机器学习 · 计算机科学 2021-10-13 Haonan Yu , Wei Xu , Haichao Zhang

Robust Reinforcement Learning aims to derive optimal behavior that accounts for model uncertainty in dynamical systems. However, previous studies have shown that by considering the worst case scenario, robust policies can be overly…

机器学习 · 计算机科学 2018-10-25 Esther Derman , Daniel J. Mankowitz , Timothy A. Mann , Shie Mannor

Prioritized Experience Replay (PER) is a deep reinforcement learning technique in which agents learn from transitions sampled with non-uniform probability proportionate to their temporal-difference error. We show that any loss function…

机器学习 · 计算机科学 2020-10-23 Scott Fujimoto , David Meger , Doina Precup
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