相关论文: Logarithmic price of buffer downscaling on line me…
We give an $O(\log\log k)$-competitive randomized online algorithm for reordering buffer management, where $k$ is the buffer size. Our bound matches the lower bound of Adamaszek et al. (STOC 2011). Our algorithm has two stages which are…
We propose a $O(\log k \log n)$-competitive randomized algorithm for online node-weighted Steiner forest. This is essentially optimal and significantly improves over the previous bound of $O(\log^2 k \log n)$ by Hajiaghayi et al. [2017]. In…
In the online metric bipartite matching problem, we are given a set $S$ of server locations in a metric space. Requests arrive one at a time, and on its arrival, we need to immediately and irrevocably match it to a server at a cost which is…
For online matching with the line metric, we present a lower bound of $\Omega(\log n)$ on the approximation ratio of any online (possibly randomized) algorithm. This beats the previous best lower bound of $\Omega(\sqrt{\log n})$ and matches…
Semi-online algorithms that are allowed to perform a bounded amount of repacking achieve guaranteed good worst-case behaviour in a more realistic setting. Most of the previous works focused on minimization problems that aim to minimize some…
We consider the offline sorting buffer problem. The input is a sequence of items of different types. All items must be processed one by one by a server. The server is equipped with a random-access buffer of limited capacity which can be…
In online minimum cost matching on the line, $n$ requests appear one by one and have to be matched immediately and irrevocably to a given set of servers, all on the real line. The goal is to minimize the sum of distances from the requests…
Online caching is among the most fundamental and well-studied problems in the area of online algorithms. Innovative algorithmic ideas and analysis -- including potential functions and primal-dual techniques -- give insight into this…
In this paper, we show that there is an O(log k log^2 n)-competitive randomized algorithm for the k-sever problem on any metric space with n points, which improved the previous best competitive ratio O(log^2 k log^3 n log log n) by Nikhil…
In the setting of online algorithms, the input is initially not present but rather arrive one-by-one over time and after each input, the algorithm has to make a decision. Depending on the formulation of the problem, the algorithm might be…
In the freeze-tag problem, one active robot must wake up many frozen robots. The robots are considered as points in a metric space, where active robots move at a constant rate and activate other robots by visiting them. In the…
In the online matching on the line problem, the task is to match a set of requests $R$ online to a given set of servers $S$. The distance metric between any two points in $R\,\cup\, S$ is a line metric and the objective for the online…
We consider the online $k$-median clustering problem in which $n$ points arrive online and must be irrevocably assigned to a cluster on arrival. As there are lower bound instances that show that an online algorithm cannot achieve a…
Though competitive analysis is often a very good tool for the analysis of online algorithms, sometimes it does not give any insight and sometimes it gives counter-intuitive results. Much work has gone into exploring other performance…
The online list labeling problem is an algorithmic primitive with a large literature of upper bounds, lower bounds, and applications. The goal is to store a dynamically-changing set of $n$ items in an array of $m$ slots, while maintaining…
We give the first polylogarithmic-competitive randomized online algorithm for the $k$-server problem on an arbitrary finite metric space. In particular, our algorithm achieves a competitive ratio of O(log^3 n log^2 k log log n) for any…
We consider scheduling packets with values in a capacity-bounded buffer in an online setting. In this model, there is a buffer with limited capacity $B$. At any time, the buffer cannot accommodate more than $B$ packets. Packets arrive over…
In the model of online caching with machine learned advice, introduced by Lykouris and Vassilvitskii, the goal is to solve the caching problem with an online algorithm that has access to next-arrival predictions: when each input element…
The paging problem is that of deciding which pages to keep in a memory of k pages in order to minimize the number of page faults. This paper introduces the marking algorithm, a simple randomized on-line algorithm for the paging problem, and…
We consider Online Facility Location in the framework of learning-augmented online algorithms. In Online Facility Location (OFL), demands arrive one-by-one in a metric space and must be (irrevocably) assigned to an open facility upon…