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Reinforcement learning algorithms are typically designed for generic Markov Decision Processes (MDPs), where any state-action pair can lead to an arbitrary transition distribution. In many practical systems, however, only a subset of the…

机器学习 · 计算机科学 2026-03-05 Davide Maran , Davide Salaorni , Marcello Restelli

Autonomous robots operating in complex, unstructured environments face significant challenges due to latent, unobserved factors that obscure their understanding of both their internal state and the external world. Addressing this challenge…

机器人学 · 计算机科学 2026-04-02 Alejandro Murillo-Gonzalez , Lantao Liu

A state space representation of an environment is a classic and yet powerful tool used by many autonomous robotic systems for efficient and often optimal solution planning. However, designing these representations with high performance is…

机器学习 · 计算机科学 2020-12-23 Andrew Wilhelm , Aaron Wilhelm , Garrett Fosdick

We study data-driven learning of robust stochastic control for infinite-horizon systems with potentially continuous state and action spaces. In many managerial settings--supply chains, finance, manufacturing, services, and dynamic…

机器学习 · 统计学 2025-11-18 Shengbo Wang , Jason Meng , Nian Si , Jose Blanchet , Zhengyuan Zhou

In many practical settings control decisions must be made under partial/imperfect information about the evolution of a relevant state variable. Partially Observable Markov Decision Processes (POMDPs) is a relatively well-developed framework…

机器学习 · 计算机科学 2021-12-30 Yanling Chang , Alfredo Garcia , Zhide Wang , Lu Sun

We propose a structured prediction approach for robot imitation learning from demonstrations. Among various tools for robot imitation learning, supervised learning has been observed to have a prominent role. Structured prediction is a form…

机器人学 · 计算机科学 2023-09-27 Anqing Duan , Iason Batzianoulis , Raffaello Camoriano , Lorenzo Rosasco , Daniele Pucci , Aude Billard

We propose a decision-theoretic framework in which a robot strategically can shape inferred human's prosocial state during repeated interactions. Modeling the human's prosociality as a latent state that evolves over time, the robot learns…

人机交互 · 计算机科学 2026-03-04 Zahra Zahedi , Xinyue Hu , Shashank Mehrotra , Mark Steyvers , Kumar Akash

We are interested in enabling autonomous agents to learn and reason about systems with hidden states, such as locking mechanisms. We cast this problem as learning the parameters of a discrete Partially Observable Markov Decision Process…

机器学习 · 计算机科学 2026-02-04 Seiji Shaw , Travis Manderson , Chad Kessens , Nicholas Roy

A fundamental assumption of reinforcement learning in Markov decision processes (MDPs) is that the relevant decision process is, in fact, Markov. However, when MDPs have rich observations, agents typically learn by way of an abstract state…

机器学习 · 计算机科学 2024-03-18 Cameron Allen , Neev Parikh , Omer Gottesman , George Konidaris

This paper investigates MDPs with intermittent state information. We consider a scenario where the controller perceives the state information of the process via an unreliable communication channel. The transmissions of state information…

人工智能 · 计算机科学 2025-02-17 Gongpu Chen , Soung-Chang Liew

Learning a Markov Decision Process (MDP) from a fixed batch of trajectories is a non-trivial task whose outcome's quality depends on both the amount and the diversity of the sampled regions of the state-action space. Yet, many MDPs are…

机器学习 · 计算机科学 2022-03-08 Giorgio Angelotti , Nicolas Drougard , Caroline P. C. Chanel

We study Exo-MDPs, a structured class of Markov Decision Processes (MDPs) where the state space is partitioned into exogenous and endogenous components. Exogenous states evolve stochastically, independent of the agent's actions, while…

机器学习 · 统计学 2025-02-06 Jia Wan , Sean R. Sinclair , Devavrat Shah , Martin J. Wainwright

Navigating in environments alongside humans requires agents to reason under uncertainty and account for the beliefs and intentions of those around them. Under a sequential decision-making framework, egocentric navigation can naturally be…

人工智能 · 计算机科学 2025-09-03 Kevin Alcedo , Pedro U. Lima , Rachid Alami

Recent years have seen human robot collaboration (HRC) quickly emerged as a hot research area at the intersection of control, robotics, and psychology. While most of the existing work in HRC focused on either low-level human-aware motion…

人机交互 · 计算机科学 2018-04-02 Wei Zheng , Bo Wu , Hai Lin

Reinforcement learning usually assumes a given or sometimes even fixed environment in which an agent seeks an optimal policy to maximize its long-term discounted reward. In contrast, we consider agents that are not limited to passive…

机器学习 · 计算机科学 2025-10-20 Ziqing Lu , Babak Hassibi , Lifeng Lai , Weiyu Xu

We describe an approach for exploiting structure in Markov Decision Processes with continuous state variables. At each step of the dynamic programming, the state space is dynamically partitioned into regions where the value function is the…

人工智能 · 计算机科学 2012-07-19 Zhengzhu Feng , Richard Dearden , Nicolas Meuleau , Richard Washington

Conventional imitation learning assumes access to the actions of demonstrators, but these motor signals are often non-observable in naturalistic settings. Additionally, sequential decision-making behaviors in these settings can deviate from…

机器学习 · 计算机科学 2023-10-31 Aoyang Qin , Feng Gao , Qing Li , Song-Chun Zhu , Sirui Xie

In reinforcement learning, an agent learns to reach a set of goals by means of an external reward signal. In the natural world, intelligent organisms learn from internal drives, bypassing the need for external signals, which is beneficial…

机器学习 · 计算机科学 2020-06-16 Rui Zhao , Yang Gao , Pieter Abbeel , Volker Tresp , Wei Xu

As we deploy autonomous agents in safety-critical domains, it becomes important to develop an understanding of their internal mechanisms and representations. We outline an approach to imitation learning for reverse-engineering black box…

人工智能 · 计算机科学 2020-06-23 Tom Bewley , Jonathan Lawry , Arthur Richards

The agent learns to organize decision behavior to achieve a behavioral goal, such as reward maximization, and reinforcement learning is often used for this optimization. Learning an optimal behavioral strategy is difficult under the…

机器学习 · 计算机科学 2023-05-09 Kazuki Takahashi , Tomoki Fukai , Yutaka Sakai , Takashi Takekawa
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