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Learned representations in deep reinforcement learning (DRL) have to extract task-relevant information from complex observations, balancing between robustness to distraction and informativeness to the policy. Such stable and rich…

机器学习 · 计算机科学 2021-10-28 Mete Kemertas , Tristan Aumentado-Armstrong

Twitter, a popular social network, presents great opportunities for on-line machine learning research. However, previous research has focused almost entirely on learning from passively collected data. We study the problem of learning to…

机器学习 · 统计学 2015-04-17 Nir Levine , Timothy A. Mann , Shie Mannor

Simulating trajectories of virtual crowds is a commonly encountered task in Computer Graphics. Several recent works have applied Reinforcement Learning methods to animate virtual agents, however they often make different design choices when…

机器学习 · 计算机科学 2022-09-21 Ariel Kwiatkowski , Vicky Kalogeiton , Julien Pettré , Marie-Paule Cani

Community Question Answering is the field of computational linguistics that deals with problems derived from the questions and answers posted to websites such as Quora or Stack Overflow. Among some of these problems we find the issue of…

计算与语言 · 计算机科学 2022-12-05 Lucas Valentin

In this paper, we consider combinatorial reinforcement learning with preference feedback, where a learning agent sequentially offers an action--an assortment of multiple items to--a user, whose preference feedback follows a multinomial…

机器学习 · 统计学 2025-06-06 Joongkyu Lee , Min-hwan Oh

Revenue-optimal auction design is a challenging problem with significant theoretical and practical implications. Sequential auction mechanisms, known for their simplicity and strong strategyproofness guarantees, are often limited by…

计算机科学与博弈论 · 计算机科学 2024-07-12 Sai Srivatsa Ravindranath , Zhe Feng , Di Wang , Manzil Zaheer , Aranyak Mehta , David C. Parkes

Reinforcement learning is a general method for learning in sequential settings, but it can often be difficult to specify a good reward function when the task is complex. In these cases, preference feedback or expert demonstrations can be…

机器学习 · 计算机科学 2025-08-20 Jason R Brown , Carl Henrik Ek , Robert D Mullins

Capturing the dynamics in user preference is crucial to better predict user future behaviors because user preferences often drift over time. Many existing recommendation algorithms -- including both shallow and deep ones -- often model such…

信息检索 · 计算机科学 2022-04-05 Chao Chen , Dongsheng Li , Junchi Yan , Xiaokang Yang

Training chatbots using the reinforcement learning paradigm is challenging due to high-dimensional states, infinite action spaces and the difficulty in specifying the reward function. We address such problems using clustered actions instead…

人工智能 · 计算机科学 2019-08-28 Heriberto Cuayáhuitl , Donghyeon Lee , Seonghan Ryu , Sungja Choi , Inchul Hwang , Jihie Kim

Most of the existing deep reinforcement learning (RL) approaches for session-based recommendations either rely on costly online interactions with real users, or rely on potentially biased rule-based or data-driven user-behavior models for…

机器学习 · 计算机科学 2020-12-17 Diksha Garg , Priyanka Gupta , Pankaj Malhotra , Lovekesh Vig , Gautam Shroff

Offline reinforcement learning (RL) methods aim to learn optimal policies with access only to trajectories in a fixed dataset. Policy constraint methods formulate policy learning as an optimization problem that balances maximizing reward…

机器学习 · 计算机科学 2025-03-04 Padmanaba Srinivasan , William Knottenbelt

A policy is said to be robust if it maximizes the reward while considering a bad, or even adversarial, model. In this work we formalize two new criteria of robustness to action uncertainty. Specifically, we consider two scenarios in which…

机器学习 · 计算机科学 2019-05-08 Chen Tessler , Yonathan Efroni , Shie Mannor

On social media sharing platforms, some posts are inherently destined for popularity. Therefore, understanding the reasons behind this phenomenon and predicting popularity before post publication holds significant practical value. The…

社会与信息网络 · 计算机科学 2024-10-15 Zhizhen Zhang , Ruihong Qiu , Xiaohui Xie

Influence propagation in social networks has recently received large interest. In fact, the understanding of how influence propagates among subjects in a social network opens the way to a growing number of applications. Many efforts have…

社会与信息网络 · 计算机科学 2018-01-30 Luca Luceri , Torsten Braun , Silvia Giordano

Reinforcement learning (RL) involves sequential decision making in uncertain environments. The aim of the decision-making agent is to maximize the benefit of acting in its environment over an extended period of time. Finding an optimal…

人工智能 · 计算机科学 2007-05-23 Istvan Szita , Balint Takacs , Andras Lorincz

Reinforcement learning is well suited for optimizing policies of recommender systems. Current solutions mostly focus on model-free approaches, which require frequent interactions with the real environment, and thus are expensive in model…

机器学习 · 计算机科学 2020-01-22 Xueying Bai , Jian Guan , Hongning Wang

Existing action detection algorithms usually generate action proposals through an extensive search over the video at multiple temporal scales, which brings about huge computational overhead and deviates from the human perception procedure.…

计算机视觉与模式识别 · 计算机科学 2017-06-23 Jingjia Huang , Nannan Li , Tao Zhang , Ge Li

Social Media Popularity Prediction is a complex multimodal task that requires effective integration of images, text, and structured information. However, current approaches suffer from inadequate visual-textual alignment and fail to capture…

信息检索 · 计算机科学 2025-08-25 Ao Zhou , Mingsheng Tu , Luping Wang , Tenghao Sun , Zifeng Cheng , Yafeng Yin , Zhiwei Jiang , Qing Gu

Multi-task learning (MTL) has recently contributed to learning better representations in service of various NLP tasks. MTL aims at improving the performance of a primary task, by jointly training on a secondary task. This paper introduces…

机器学习 · 计算机科学 2017-09-21 Davis Liang , Yan Shu

This paper introduces a novel architecture for reinforcement learning with deep neural networks designed to handle state and action spaces characterized by natural language, as found in text-based games. Termed a deep reinforcement…

人工智能 · 计算机科学 2016-06-09 Ji He , Jianshu Chen , Xiaodong He , Jianfeng Gao , Lihong Li , Li Deng , Mari Ostendorf