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相关论文: Applications of Repeated Games in Wireless Network…

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In communication systems where users share common resources, users' selfish behavior usually results in suboptimal resource utilization. There have been extensive works that model communication systems with selfish users as one-shot games…

信息论 · 计算机科学 2011-11-11 Yuanzhang Xiao , Jaeok Park , Mihaela van der Schaar

We consider the problem of cooperation in distributed wireless networks of selfish and free transmitters aiming at maximizing their energy-efficiency. The strategy of each transmitter consists in choosing his power control (PC) policy. Two…

计算机科学与博弈论 · 计算机科学 2012-10-25 Maël Le Treust , Samson Lasaulce , Mérouane Debbah

In repeated interactions between individuals, we do not expect that exactly the same situation will occur from one time to another. Contrary to what is common in models of repeated games in the literature, most real situations may differ a…

种群与进化 · 定量生物学 2007-05-23 Anders Eriksson , Kristian Lindgren

Potential games form a class of non-cooperative games where unilateral improvement dynamics are guaranteed to converge in many practical cases. The potential game approach has been applied to a wide range of wireless network problems,…

计算机科学与博弈论 · 计算机科学 2016-12-28 Koji Yamamoto

As wireless communication becomes an ever-more evolving and pervasive part of the existing world, system capacity and Quality of Service (QoS) provisioning are becoming more critically evident. In order to improve system capacity and QoS,…

网络与互联网体系结构 · 计算机科学 2015-05-18 Bikramjit Singh

We investigate the behavior of a large number of selfish users that are able to switch dynamically between multiple wireless access-points (possibly belonging to different standards) by introducing an iterated non-cooperative game. Users…

计算机科学与博弈论 · 计算机科学 2008-06-09 Panayotis Mertikopoulos , Aris L. Moustakas

In a noncooperative dynamic game, multiple agents operating in a changing environment aim to optimize their utilities over an infinite time horizon. Time-varying environments allow to model more realistic scenarios (e.g., mobile devices…

系统与控制 · 计算机科学 2015-12-29 Santiago Zazo , Sergio Valcarcel Macua , Matilde Sánchez-Fernández , Javier Zazo

In wireless packet-forwarding networks with selfish nodes, applications of a repeated game can induce the nodes to forward each others' packets, so that the network performance can be improved. However, the nodes on the boundary of such…

信息论 · 计算机科学 2007-07-13 Zhu Han , H. Vincent Poor

This paper considers the problem of cooperative power control in distributed small cell wireless networks. We introduce a novel framework, based on repeated games, which models the interactions of the different transmit base stations in the…

计算机科学与博弈论 · 计算机科学 2010-11-22 Mael Le Treust , Hamidou Tembine , Samson Lasaulce , Mérouane Debbah

This paper focuses on the issue of energy efficiency in wireless data networks through a game theoretic approach. The case considered is that in which each user is allowed to vary its transmit power, spreading code, and uplink receiver in…

信息论 · 计算机科学 2007-07-13 Stefano Buzzi , H. Vincent Poor

We consider wireless networks that can be modeled by multiple access channels in which all the terminals are equipped with multiple antennas. The propagation model used to account for the effects of transmit and receive antenna correlations…

信息论 · 计算机科学 2010-11-24 E. V. Belmega , S. Lasaulce , M. Debbah , M. Jungers , J. Dumont

Game Theory (GT) has been used with significant success to formulate, and either design or optimize, the operation of many representative communications and networking scenarios. The games in these scenarios involve, as usual, diverse…

计算机科学与博弈论 · 计算机科学 2019-02-26 Jose Moura , David Hutchison

In wireless packet-forwarding networks with selfish nodes, application of a repeated game can induce the nodes to forward each others' packets, so that the network performance can be improved. However, the nodes on the boundary of such…

信息论 · 计算机科学 2008-05-29 Zhu Han , Vincent Poor

An overview of game-theoretic approaches to energy-efficient resource allocation in wireless networks is presented. Focusing on multiple-access networks, it is demonstrated that game theory can be used as an effective tool to study resource…

信息论 · 计算机科学 2016-11-18 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz

This work tackles the problem of energy-efficient distributed power control in wireless networks with a large number of transmitters. The problem is modeled by a dynamic game. Each transmitter-receiver communication is characterized by a…

信息论 · 计算机科学 2013-01-30 François Mériaux , Vineeth Varma , Samson Lasaulce

We study competition between wireless devices with incomplete information about their opponents. We model such interactions as Bayesian interference games. Each wireless device selects a power profile over the entire available bandwidth to…

计算机科学与博弈论 · 计算机科学 2007-09-05 Sachin Adlakha , Ramesh Johari , Andrea Goldsmith

Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such games can be evaluated through the costs of the system…

分布式、并行与集群计算 · 计算机科学 2015-05-18 Petr Kuznetsov , Stefan Schmid

We develop a game-theoretic framework to investigate the effect of cooperation on the energy efficiency in wireless networks. We address two examples of network architectures, resembling ad-hoc network and network with central…

网络与互联网体系结构 · 计算机科学 2014-05-19 Zoran Utkovski , Andrej Gajduk , Lasko Basnarkov , Darko Bosnakovski , Ljupco Kocarev

Under certain assumptions in terms of information and models, equilibria correspond to possible stable outcomes in conflicting or cooperative scenarios where rational entities interact. For wireless engineers, it is of paramount importance…

计算机科学与博弈论 · 计算机科学 2015-05-13 S. Lasaulce , M. Debbah , E. Altman

In multi-rate IEEE 802.11 WLANs, the traditional user association based on the strongest received signal and the well known anomaly of the MAC protocol can lead to overloaded Access Points (APs), and poor or heterogeneous performance. Our…

计算机科学与博弈论 · 计算机科学 2016-05-03 Mikael Touati , Rachid El-Azouzi , Marceau Coupechoux , Eitan Altmanand Jean-Marc Kelif
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