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Network slicing to enable resource sharing among multiple tenants --network operators and/or services-- is considered a key functionality for next generation mobile networks. This paper provides an analysis of a well-known model for…

计算机科学与博弈论 · 计算机科学 2017-02-21 Pablo Caballero , Albert Banchs , Gustavo de Veciana , Xavier Costa-Perez

Conventional noncooperative game theory hypothesizes that the joint strategy of a set of players in a game must satisfy an "equilibrium concept". All other joint strategies are considered impossible; the only issue is what equilibrium…

适应与自组织系统 · 物理学 2007-05-23 David H. Wolpert

This technical note presents a leader-follower scheme for network aggregative games. The followers and leader are selfish cost minimizing agents. The cost function of each follower is affected by strategy of leader and aggregated strategies…

系统与控制 · 电气工程与系统科学 2019-08-08 Mohammad Shokri , Hamed Kebriaei

In coalitional games, traditional coalitional game theory does not apply if different participants hold different opinions about the payoff function that corresponds to each subset of the coalition. In this paper, we propose a framework in…

计算机科学与博弈论 · 计算机科学 2017-09-12 Bomin Jiang , Mardavij Roozbehani , Munther A. Dahleh

This paper considers a non-cooperative game in which competing users sharing a frequency-selective interference channel selfishly optimize their power allocation in order to improve their achievable rates. Previously, it was shown that a…

计算机科学与博弈论 · 计算机科学 2008-11-04 Yi Su , Mihaela van der Schaar

Competitions for shareable and limited resources have long been studied with strategic agents. In reality, agents often have to learn and maximize the rewards of the resources at the same time. To design an individualized competing policy,…

机器学习 · 计算机科学 2023-08-07 Renzhe Xu , Haotian Wang , Xingxuan Zhang , Bo Li , Peng Cui

How can non-communicating agents learn to share congested resources efficiently? This is a challenging task when the agents can access the same resource simultaneously (in contrast to multi-agent multi-armed bandit problems) and the…

多智能体系统 · 计算机科学 2021-05-13 Tomer Boyarski , Amir Leshem , Vikram Krishnamurthy

In imperfect information games (e.g. Bridge, Skat, Poker), one of the fundamental considerations is to infer the missing information while at the same time avoiding the disclosure of private information. Disregarding the issue of protecting…

人工智能 · 计算机科学 2024-05-24 Jérôme Arjonilla , Abdallah Saffidine , Tristan Cazenave

Despite many distributed resource allocation (DRA) algorithms have been reported in literature, it is still unknown how to allocate the resource optimally over multiple interacting coalitions. One major challenge in solving such a problem…

最优化与控制 · 数学 2025-09-24 Jialing Zhou , Guanghui Wen , Yuezu Lv , Tao Yang , Guanrong Chen

At a mixed Nash equilibrium, the payoff of a player does not depend on her own action, as long as her opponent sticks to his. In a periodic strategy, a concept developed in a previous paper (arXiv:1307.2035v4), in contrast, the own payoff…

计算机科学与博弈论 · 计算机科学 2020-05-27 V. K. Oikonomou , J. Jost

In this work, we study stochastic non-cooperative games, where only noisy black-box function evaluations are available to estimate the cost function for each player. Since each player's cost function depends on both its own decision…

计算机科学与博弈论 · 计算机科学 2025-11-18 Haidong Li , Anzhi Sheng , Yijie Peng , Long Wang

The multi-cluster games are addressed in this paper, where all players team up with the players in the cluster that they belong to, and compete against the players in other clusters to minimize the cost function of their own cluster. The…

系统与控制 · 电气工程与系统科学 2023-06-19 Zhenhua Deng , Yan Zhao

Correlated equilibrium generalizes Nash equilibrium by allowing a central coordinator to guide players' actions through shared recommendations, similar to how routing apps guide drivers. We investigate how a coordinator can learn a…

计算机科学与博弈论 · 计算机科学 2025-09-16 Zhenlong Fang , Aryan Deshwal , Yue Yu

We study the problem of information sharing and cooperation in Multi-Player Multi-Armed bandits. We propose the first algorithm that achieves logarithmic regret for this problem when the collision reward is unknown. Our results are based on…

机器学习 · 计算机科学 2022-10-04 Aldo Pacchiano , Peter Bartlett , Michael I. Jordan

This paper considers the problem of Nash equilibrium (NE) seeking in aggregative games, where the payoff function of each player depends on an aggregate of all players' actions. We present a distributed continuous time algorithm such that…

最优化与控制 · 数学 2019-11-04 Mehran Shakarami , Claudio De Persis , Nima Monshizadeh

We consider a game-theoretic setting to model the interplay between attacker and defender in the context of information flow, and to reason about their optimal strategies. In contrast with standard game theory, in our games the utility of a…

密码学与安全 · 计算机科学 2022-05-03 Mário S. Alvim , Konstantinos Chatzikokolakis , Yusuke Kawamoto , Catuscia Palamidessi

We consider a Gaussian interference channel with independent direct and cross link channel gains, each of which is independent and identically distributed across time. Each transmitter-receiver user pair aims to maximize its long-term…

信息论 · 计算机科学 2016-02-01 Krishna Chaitanya A , Utpal Mukherji , Vinod Sharma

In this paper, we present and analyze the properties of a new class of games - the spatial congestion game (SCG), which is a generalization of the classical congestion game (CG). In a classical congestion game, multiple users share the same…

计算机科学与博弈论 · 计算机科学 2010-12-13 Sahand Ahmad , Cem Tekin , Mingyan Liu , Richard Southwell , Jianwei Huang

We consider a number of questions related to tradeoffs between reward and regret in repeated gameplay between two agents. To facilitate this, we introduce a notion of $\textit{generalized equilibrium}$ which allows for asymmetric regret…

计算机科学与博弈论 · 计算机科学 2023-12-19 William Brown , Jon Schneider , Kiran Vodrahalli

We consider a gossip approach for finding a Nash equilibrium in a distributed multi-player network game. We extend previous results on Nash equilibrium seeking to the case when the players' cost functions may be affected by the actions of…

系统与控制 · 计算机科学 2017-05-09 Farzad Salehisadaghiani , Lacra Pavel