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相关论文: Multi-Task Policy Search

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Multi-task learning is a framework that enforces different learning tasks to share their knowledge to improve their generalization performance. It is a hot and active domain that strives to handle several core issues; particularly, which…

机器学习 · 计算机科学 2021-02-23 Johnny Torres , Guangji Bai , Junxiang Wang , Liang Zhao , Carmen Vaca , Cristina Abad

The prototypical approach to reinforcement learning involves training policies tailored to a particular agent from scratch for every new morphology. Recent work aims to eliminate the re-training of policies by investigating whether a…

机器学习 · 计算机科学 2022-06-27 Brandon Trabucco , Mariano Phielipp , Glen Berseth

Learning task-oriented dialog policies via reinforcement learning typically requires large amounts of interaction with users, which in practice renders such methods unusable for real-world applications. In order to reduce the data…

计算与语言 · 计算机科学 2022-07-04 Jorge A. Mendez , Alborz Geramifard , Mohammad Ghavamzadeh , Bing Liu

Deep Reinforcement Learning has shown great success in a variety of control tasks. However, it is unclear how close we are to the vision of putting Deep RL into practice to solve real world problems. In particular, common practice in the…

机器学习 · 计算机科学 2019-02-21 Chenyang Zhao , Olivier Sigaud , Freek Stulp , Timothy M. Hospedales

We study the problem of efficiently estimating policies that simultaneously optimize multiple objectives in reinforcement learning (RL). Given $n$ objectives (or tasks), we seek the optimal partition of these objectives into $k \ll n$…

机器学习 · 计算机科学 2026-02-24 Zhenshuo Zhang , Minxuan Duan , Youran Ye , Hongyang R. Zhang

For an autonomous agent to fulfill a wide range of user-specified goals at test time, it must be able to learn broadly applicable and general-purpose skill repertoires. Furthermore, to provide the requisite level of generality, these skills…

机器学习 · 计算机科学 2018-12-05 Ashvin Nair , Vitchyr Pong , Murtaza Dalal , Shikhar Bahl , Steven Lin , Sergey Levine

The correct specification of reward models is a well-known challenge in reinforcement learning. Hand-crafted reward functions often lead to inefficient or suboptimal policies and may not be aligned with user values. Reinforcement learning…

We present a technique for learning how to solve a multi-robot mission that requires interaction with an external environment by observing an expert system executing the same mission. We define the expert system as a team of robots equipped…

机器人学 · 计算机科学 2020-03-04 Pietro Pierpaoli , Harish Ravichandar , Nicholas Waytowich , Anqi Li , Derrik Asher , Magnus Egerstedt

Deep reinforcement-learning methods have achieved remarkable performance on challenging control tasks. Observations of the resulting behavior give the impression that the agent has constructed a generalized representation that supports…

机器学习 · 计算机科学 2018-12-12 Sam Witty , Jun Ki Lee , Emma Tosch , Akanksha Atrey , Michael Littman , David Jensen

Reinforcement learning (RL) is a general framework for adaptive control, which has proven to be efficient in many domains, e.g., board games, video games or autonomous vehicles. In such problems, an agent faces a sequential decision-making…

机器学习 · 计算机科学 2020-06-16 Olivier Buffet , Olivier Pietquin , Paul Weng

We propose a general-purpose approach to discovering active learning (AL) strategies from data. These strategies are transferable from one domain to another and can be used in conjunction with many machine learning models. To this end, we…

机器学习 · 计算机科学 2019-04-03 Ksenia Konyushkova , Raphael Sznitman , Pascal Fua

Hierarchies of temporally decoupled policies present a promising approach for enabling structured exploration in complex long-term planning problems. To fully achieve this approach an end-to-end training paradigm is needed. However,…

Transferring reinforcement learning policies trained in physics simulation to the real hardware remains a challenge, known as the "sim-to-real" gap. Domain randomization is a simple yet effective technique to address dynamics discrepancies…

机器人学 · 计算机科学 2021-04-05 Ioannis Exarchos , Yifeng Jiang , Wenhao Yu , C. Karen Liu

We present a policy search method for learning complex feedback control policies that map from high-dimensional sensory inputs to motor torques, for manipulation tasks with discontinuous contact dynamics. We build on a prior technique…

机器人学 · 计算机科学 2018-10-15 Yevgen Chebotar , Mrinal Kalakrishnan , Ali Yahya , Adrian Li , Stefan Schaal , Sergey Levine

Offline reinforcement learning enables learning from a fixed dataset, without further interactions with the environment. The lack of environmental interactions makes the policy training vulnerable to state-action pairs far from the training…

机器学习 · 统计学 2022-10-11 Shentao Yang , Zhendong Wang , Huangjie Zheng , Yihao Feng , Mingyuan Zhou

While the recent advances in deep reinforcement learning have achieved impressive results in learning motor skills, many of the trained policies are only capable within a limited set of initial states. We propose a technique to break down a…

机器人学 · 计算机科学 2018-11-19 Visak C. V. Kumar , Sehoon Ha , C. Karen Liu

Combinatorial methods for learning general policies that solve large collections of planning problems have been recently developed. One of their strengths, in relation to deep learning approaches, is that the resulting policies can be…

人工智能 · 计算机科学 2025-09-04 Blai Bonet , Hector Geffner

Reinforcement learning (RL) is a framework to optimize a control policy using rewards that are revealed by the system as a response to a control action. In its standard form, RL involves a single agent that uses its policy to accomplish a…

系统与控制 · 电气工程与系统科学 2021-11-24 Juan Cervino , Juan Andres Bazerque , Miguel Calvo-Fullana , Alejandro Ribeiro

Real-world decision-making tasks are generally complex, requiring trade-offs between multiple, often conflicting, objectives. Despite this, the majority of research in reinforcement learning and decision-theoretic planning either assumes…

Many reinforcement-learning researchers treat the reward function as a part of the environment, meaning that the agent can only know the reward of a state if it encounters that state in a trial run. However, we argue that this is an…

机器学习 · 计算机科学 2018-09-18 Eli Friedman , Fred Fontaine
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