相关论文: Joint Design of Channel and Network Coding for Sta…
In this study we consider rateless coding over discrete memoryless channels (DMC) with feedback. Unlike traditional fixed-rate codes, in rateless codes each codeword is infinitely long, and the decoding time depends on the confidence level…
In the sixth generation (6G), ultra-reliable low-latency communications (URLLC) will be further developed to achieve TKu extreme connectivity. On the premise of ensuring the same rate and reliability, the spatial domain advantage of…
A new channel coding approach was proposed in [1] for random multiple access communication over the discrete-time memoryless channel. The coding approach allows users to choose their communication rates independently without sharing the…
Large-scale distributed storage systems typically use erasure codes to provide durability of data in the face of failures. A set of $k$ blocks to be stored is encoded using an $[n, k]$ code to generate $n$ blocks that are then stored on…
We consider the problem of linear network coding over communication networks, representable by directed acyclic graphs, with multiple groupcast sessions: the network comprises of multiple destination nodes, each desiring messages from…
We consider streaming data transmission over a discrete memoryless channel. A new message is given to the encoder at the beginning of each block and the decoder decodes each message sequentially, after a delay of $T$ blocks. In this…
In this paper, we consider noncoherent random linear coding networks (RLCNs) as a discrete memoryless channel (DMC) whose input and output alphabets consist of subspaces. This contrasts with previous channel models in the literature which…
In a single hop broadcast packet erasure network, we demonstrate that it is possible to provide multirate packet delivery outside of what is given by the network min-cut. This is achieved by using a deterministic non-block-based network…
Future 5G cellular networks supporting ultra-reliable, low-latency communications (URLLC) could employ random access communication to reduce the overhead compared to scheduled access techniques used in 4G networks. We consider a wireless…
In this paper, the problem of designing network codes that are both communicationally and computationally efficient over packet line networks with worst-case schedules is considered. In this context, random linear network codes (dense…
RDMA is vital for efficient distributed training across datacenters, but millisecond-scale latencies complicate the design of its reliability layer. We show that depending on long-haul link characteristics, such as drop rate, distance and…
The broadcast throughput in a network is defined as the average number of messages that can be transmitted per unit time from a given source to all other nodes when time goes to infinity. Classical broadcast algorithms treat messages as…
The design of zero-delay Joint Source-Channel Coding (JSCC) schemes for the transmission of correlated information over fading Multiple Access Channels (MACs) is an interesting problem for many communication scenarios like Wireless Sensor…
In this paper, we study a wireless packet broadcast system that uses linear network coding (LNC) to help receivers recover data packets that are missing due to packet erasures. We study two intertwined performance metrics, namely throughput…
We propose a two-layer coding architecture for communication of multiple users over a shared slotted medium enabling joint collision resolution and decoding. Each user first encodes its information bits with an outer code for reliability,…
A message composed of packets is transmitted using erasure and channel coding over a fading channel with no feedback. For this scenario, the paper explores the trade-off between the redundancies allocated to the packet-level erasure code…
We consider a simple network, where a source and destination node are connected with a line of erasure channels. It is well known that in order to achieve the min-cut capacity, the intermediate nodes are required to process the information.…
In this paper, we study the three-node Decode-and-Forward (D&F) relay network subject to random and burst packet erasures. The source wishes to transmit an infinite stream of packets to the destination via the relay. The three-node D&F…
Ultra-reliable Point-to-Multipoint (PtM) communications are expected to become pivotal in networks offering future dependable services for smart cities. In this regard, sparse Random Linear Network Coding (RLNC) techniques have been widely…
Circular-shift linear network coding (LNC) is a class of vector LNC with local encoding kernels selected from cyclic permutation matrices, so that it has low coding complexities. However, it is insufficient to exactly achieve the capacity…