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Within the last years, Python became more prominent in the scientific community and is now used for simulations, machine learning, and data analysis. All these tasks profit from additional compute power offered by parallelism and…

分布式、并行与集群计算 · 计算机科学 2021-10-26 Andreas Gocht , Robert Schöne , Jan Frenzel

We propose new sequential sorting operations by adapting techniques and methods used for designing parallel sorting algorithms. Although the norm is to parallelize a sequential algorithm to improve performance, we adapt a contrarian…

数据结构与算法 · 计算机科学 2016-09-01 Alexandros V Gerbessiotis

We discuss the efficiency of parallelization on graphical processing units (GPUs) for the simulation of the one dimensional Potts model with long range interactions via parallel tempering. We investigate the behaviour of some thermodynamic…

统计力学 · 物理学 2015-06-17 A. Boer

Conway's Game of Life is a two-dimensional cellular automaton. As a dynamical system, it is well-known to be computationally universal, i.e.\ capable of simulating an arbitrary Turing machine. We show that in a sense taking a single…

形式语言与自动机理论 · 计算机科学 2025-04-15 Ville Salo , Ilkka Törmä

Many real-world domains contain multiple agents behaving strategically with probabilistic transitions and uncertain (potentially infinite) duration. Such settings can be modeled as stochastic games. While algorithms have been developed for…

计算机科学与博弈论 · 计算机科学 2020-06-25 Sam Ganzfried , Conner Laughlin , Charles Morefield

In this paper we propose a new parallel algorithm for solving global optimization (GO) multidimensional problems. The method unifies two powerful approaches for accelerating the search: parallel computations and local tuning on the behavior…

最优化与控制 · 数学 2011-03-31 Yaroslav D. Sergeyev

First-order methods based on the PDHG algorithm have recently emerged as a viable option for efficiently solving large-scale linear programming problems. One highly desirable property of these methods is that they can make effective use of…

最优化与控制 · 数学 2025-10-29 Edward Rothberg

As multicore computing is now standard, it seems irresponsible for constraints researchers to ignore the implications of it. Researchers need to address a number of issues to exploit parallelism, such as: investigating which constraint…

Simulators are a primary tool in computer architecture research but are extremely computationally intensive. Simulating modern architectures with increased core counts and recent workloads can be challenging, even on modern hardware. This…

分布式、并行与集群计算 · 计算机科学 2025-05-27 Rodrigo Huerta , Antonio González

We propose a max-plus equation which includes Conway's Game of Life (GoL) as a special case. There are some special solutions to the equation which include and unify those to GoL. Moreover, the multi-value extension of GoL is derived from…

元胞自动机与格子气 · 物理学 2019-09-11 Kotaro Sakata , Yuta Tanaka , Daisuke Takahashi

Optimal multiple sequence alignment by dynamic programming, like many highly dimensional scientific computing problems, has failed to benefit from the improvements in computing performance brought about by multi-processor systems, due to…

分布式、并行与集群计算 · 计算机科学 2023-11-30 Manal Helal , Hossam El-Gindy , Lenore Mullin , Bruno Gaeta

A performance prediction method for massively parallel computation is proposed. The method is based on performance modeling and Bayesian inference to predict elapsed time T as a function of the number of used nodes P (T=T(P)). The focus is…

数值分析 · 数学 2022-03-17 Hisashi Kohashi , Harumichi Iwamoto , Takeshi Fukaya , Yusaku Yamamoto , Takeo Hoshi

Modern and future processors need to remain functionally correct in the presence of permanent faults to sustain scaling benefits and limit field returns. This paper presents a combined analytical and microarchitectural simulation-based…

性能 · 计算机科学 2022-06-24 Panagiota Nikolaou , Yiannakis Sazeides , Maria K. Michael

This paper presents efforts to improve the hierarchical parallelism of a two scale simulation code. Two methods to improve the GPU parallel performance were developed and compared. The first used the NVIDIA Multi-Process Service and the…

分布式、并行与集群计算 · 计算机科学 2023-05-15 Jacob Merson , Mark S. Shephard

Sorting is one of the most fundamental problems in the field of computer science. With the rapid development of manycore processors, it shows great importance to design efficient parallel sort algorithm on manycore architecture. This paper…

分布式、并行与集群计算 · 计算机科学 2022-02-18 Tianyi Yu , Wei Li

Hybrid computational architectures based on the joint power of Central Processing Units and Graphic Processing Units (GPUs) are becoming popular and powerful hardware tools for a wide range of simulations in biology, chemistry, engineering,…

天体物理仪器与方法 · 物理学 2015-06-15 Roberto Capuzzo-Dolcetta , Mario Spera

The problem of counting collisions or interactions is common in areas as computer graphics and scientific simulations. Since it is a major bottleneck in applications of these areas, a lot of research has been carried out on such subject,…

分布式、并行与集群计算 · 计算机科学 2019-09-04 Matheus Henrique Junqueira Saldanha , Paulo Sérgio Lopes de Souza

Data mining and knowledge discovery are two important growing research fields in the last two decades due to the abundance of data collected from various sources. The exponentially growing volumes of generated data urge the development of…

计算机科学与博弈论 · 计算机科学 2020-07-13 Dalila Kessira , Mohand-Tahar Kechadi

The Kernel Polynomial Method (KPM) is one of the fast diagonalization methods used for simulations of quantum systems in research fields of condensed matter physics and chemistry. The algorithm has a difficulty to be parallelized on a…

计算物理 · 物理学 2011-05-30 Shixun Zhang , Shinichi Yamagiwa , Masahiko Okumura , Seiji Yunoki

Game-theoretic techniques and equilibria analysis facilitate the design and verification of competitive systems. While algorithmic complexity of equilibria computation has been extensively studied, practical implementation and application…

计算机科学与博弈论 · 计算机科学 2022-02-02 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos