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Action abstractions restrict the number of legal actions available during search in multi-unit real-time adversarial games, thus allowing algorithms to focus their search on a set of promising actions. Optimal strategies derived from…

人工智能 · 计算机科学 2017-11-23 Rubens O. Moraes , Levi H. S. Lelis

We present an approach for systematically anticipating the actions and policies employed by \emph{oblivious} environments in concurrent stochastic games, while maximizing a reward function. Our main contribution lies in the synthesis of a…

人工智能 · 计算机科学 2024-09-19 Shadi Tasdighi Kalat , Sriram Sankaranarayanan , Ashutosh Trivedi

Decomposition methods are often used for producing counterfactual predictions in non-strategic settings. When the outcome of interest arises from a game-theoretic setting where agents are better off by deviating from their strategies after…

计量经济学 · 经济学 2024-07-03 Nathan Canen , Kyungchul Song

In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

计算机科学与博弈论 · 计算机科学 2010-06-18 Soumya Paul , R. Ramanujam

Markov decision processes (MDPs) are widely used for modeling decision-making problems in robotics, automated control, and economics. Traditional MDPs assume that the decision maker (DM) knows all states and actions. However, this may not…

人工智能 · 计算机科学 2014-07-29 Joseph Y. Halpern , Nan Rong , Ashutosh Saxena

Markov decision processes (MDPs) are widely used for modeling decision-making problems in robotics, automated control, and economics. Traditional MDPs assume that the decision maker (DM) knows all states and actions. However, this may not…

人工智能 · 计算机科学 2010-06-14 Joseph Y. Halpern , Nan Rong , Ashutosh Saxena

A central task in control theory, artificial intelligence, and formal methods is to synthesize reward-maximizing strategies for agents that operate in partially unknown environments. In environments modeled by gray-box Markov decision…

机器学习 · 计算机科学 2023-04-25 Christel Baier , Clemens Dubslaff , Patrick Wienhöft , Stefan J. Kiebel

Markov decision processes are a ubiquitous formalism for modelling systems with non-deterministic and probabilistic behavior. Verification of these models is subject to the famous state space explosion problem. We alleviate this problem by…

人工智能 · 计算机科学 2022-06-07 Sebastian Junges , Matthijs T. J. Spaan

The importance of hierarchically structured representations for tractable planning has long been acknowledged. However, the questions of how people discover such abstractions and how to define a set of optimal abstractions remain open. This…

人工智能 · 计算机科学 2018-07-20 Sophia Sanborn , David D. Bourgin , Michael Chang , Thomas L. Griffiths

We frame the meta-learning of prediction procedures as a search for an optimal strategy in a two-player game. In this game, Nature selects a prior over distributions that generate labeled data consisting of features and an associated…

机器学习 · 统计学 2020-09-29 Alex Luedtke , Incheoul Chung , Oleg Sofrygin

Reinforcement learning defines the problem facing agents that learn to make good decisions through action and observation alone. To be effective problem solvers, such agents must efficiently explore vast worlds, assign credit from delayed…

机器学习 · 计算机科学 2022-03-02 David Abel

We propose a method for constructing artificial intelligence (AI) of mahjong, which is a multiplayer imperfect information game. Since the size of the game tree is huge, constructing an expert-level AI player of mahjong is challenging. We…

人工智能 · 计算机科学 2019-04-17 Moyuru Kurita , Kunihito Hoki

Extensive-form games (EFGs) model finite sequential interactions between players. The amount of memory required to represent these games is the main bottleneck of algorithms for computing optimal strategies and the size of these strategies…

计算机科学与博弈论 · 计算机科学 2020-04-16 Jiri Cermak , Viliam Lisy , Branislav Bosansky

Our work aims at developing reinforcement learning algorithms that do not rely on the Markov assumption. We consider the class of Non-Markov Decision Processes where histories can be abstracted into a finite set of states while preserving…

机器学习 · 计算机科学 2022-05-19 Alessandro Ronca , Gabriel Paludo Licks , Giuseppe De Giacomo

We consider the problem of routing for logistics purposes, in a contested environment where an adversary attempts to disrupt the vehicle along the chosen route. We construct a game-theoretic model that captures the problem of optimal…

计算机科学与博弈论 · 计算机科学 2025-08-15 Jakub Černý , Garud Iyengar , Christian Kroer

Markov decision processes (MDPs) are standard models for probabilistic systems with non-deterministic behaviours. Mean payoff (or long-run average reward) provides a mathematically elegant formalism to express performance related…

性能 · 计算机科学 2017-09-08 Jan Křetínský , Tobias Meggendorfer

Adversarial machine learning, i.e., increasing the robustness of machine learning algorithms against so-called adversarial examples, is now an established field. Yet, newly proposed methods are evaluated and compared under unrealistic…

机器学习 · 计算机科学 2021-09-28 Maximilian Samsinger , Florian Merkle , Pascal Schöttle , Tomas Pevny

We present a methodology for formulating simplifying abstractions in machine learning systems by identifying and harnessing the utility structure of decisions. Machine learning tasks commonly involve high-dimensional output spaces (e.g.,…

机器学习 · 计算机科学 2023-03-31 Michael Poli , Stefano Massaroli , Stefano Ermon , Bryan Wilder , Eric Horvitz

We consider two-player stochastic games played on a finite graph for infinitely many rounds. Stochastic games generalize both Markov decision processes (MDP) by adding an adversary player, and two-player deterministic games by adding…

计算机科学与博弈论 · 计算机科学 2022-02-28 Laurent Doyen

Policy gradient methods are among the most effective methods in challenging reinforcement learning problems with large state and/or action spaces. However, little is known about even their most basic theoretical convergence properties,…

机器学习 · 计算机科学 2020-10-16 Alekh Agarwal , Sham M. Kakade , Jason D. Lee , Gaurav Mahajan